Posts by Uncle Ho
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I can provide voice talents. No offense, but the original's voices sucked.
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Real Player
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Entertainment has reached an all time low, that's the bottom line. Nothing is real anymore. It all sucks. I'm gonna play some Hendrix songs to help myself forget the corruption that this bitch and so many others have brought to the art of music.
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Add some more props, then it'll be good

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[Blocked Image: http://img110.exs.cx/img110/9062/concept14vr.jpg]Some concept art

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xaveri, would you PLEASE join my mod? I could really use skillz like this!

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Freaking amazing! Great job!
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Good bark, but make the actual leafs look more like leaves instead of a banner wrapped around it.
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How much would be the average amount?
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Yeah, I must admit that the fishing thing is kind of a cool idea :wink: But right now I'm looking for members for this mod, or suggestions. I'd also be open to other places I could look. Also, in terms of compensation, how much exactly would you guys generally want? Would it be like $50 or $110.
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We're exploring what all is going to be possible. That's one of the things I was planning. But you can also knock out supports and make heavy objects fall on your enemies.
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Flint's Bay is a mod for Half-life 2 being devoloped by the fledgling mod team Homicidal Clown Productions. It is a horror mod set on the coast near a small port town called Flint's Bay. The area is full of ghost stories and tales of evil, but most scoff at it as nothing but the superstition of a few drunken old salts. However, disapearences at sea have become troublingly common as of late. As Halloween approaches, the locals are gearing up for the "Freak Festival", an annual Halloween party by the bay.
Features include:
-Involved plot with several unique NPC's
-Almost all friendly NPC's are unique
-A several settings including docks, a haunted house, a lighthouse, an aquarium, a haunted carnival, and others...
-Plenty of enemies including zombies, ghosts, and monsters from the sea
-Plenty of weapons to take the "un" out of "undead", including axes, hunting rifles, homemade bombs, spearguns, and anything around your environment
-Use your environment when your low on ammo, your surroundings are potentially just as deadly (if not more) then a bullet.
-Original Soundtrack provided by Hmmm Records.
This is our current roster:
Uncle Ho: Project Leader, Writer, Voice talent, Musician, Concept artist, skinner
hmmm: Webmaster, Voice talent, musician
Kaltegesta: Modeller
unsane: Mapper
n00dle: coder
We are looking for:
-Mappers
-Texture Artists
-Modellers (particularly character modellers and maybe someone to do foliage)
-coders
-Particle Developers
This is an amateur mod, so we don't expect to be compensating anyone, but if you're really good, we'll talk.
Our site isn't up quite yet, but should be within 2 weeks, for now go to http://www.hmmmrecords.com/forum
You can find a more detailed plot summary, and weapon list there.
Post in the applications thread in Flint's Bay if you're interested.
Here is some of the stuff we have:
static fishingpole prop
[Blocked Image: http://www.ego-chimp.com/uploads/rod.jpg]
a small WIP map (not being worked on as unsane is in the HL2 mapping contest)
[Blocked Image: http://nonpronoia.net/images/unsane_coast_fb1_a0000.jpg]
An early version of the Hunting rifle (Kaltegesta hasn't sent me a new one yet)
[Blocked Image: http://www.ego-chimp.com/uploads/sidehunting.jpg]
So, what do you guys think?
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Maybe make some missing planks, along with some that look unstable. Make it look more aged and treacherous

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Dunno about the rust thing, but the wood is great!
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Love it dude!!
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Hey, would you mind if I used those in my mod? I have a mapper who could use those
