Hi, I have a few newbie questions.
I played around with WorldCraft a bit back in HL1, but this is my first serious attempt at mapping with Hammer in source.
Okay first, I'm having issues with my skybox, I followed the VERC tutorial on 3D skyboxes, which i found a little confusing, but eventually figured out what to do. So I have my 1/16th scale box, sans reference models, with the sky_camera in it. I made a hollow brush with the skybox texture around my map. I apply one of the skybox textures to the 1/16th model, which turns the whole box a solid colour, which can now be seen from anywhere on the map. In game the sky is just that one solid colour.
Second, are the barrels, etc, in source prefabs? If so, is there anywhere I can get these? Since with my own barrels when I try to apply the source barrel textures, they just turn solid black.
EDIT:
Third, when I try to make shattering windows with func_breakable_surface or really anything with breakable_surface it doesn't show up in game, whatever i had tied to that entity does not show up. Also with the prop_physics entity, when I place world objects in my map, they do not show up in game.
Thanks, I know I have more questions I just can't think of them now.