Quote from ZackerThere is not really anything special about these terms, it's just straightforward. High poly models is generally made for stuff which is to be pre-rendered, like movies. Low poly models are generally for games, as these needs to be rendered realtime.
Animations are done with the bones and don't care about the amount of polygons.
not necissarily, look at that high poly 3d mark stuff, its supposed to be rendered real time