Posts by mike-0
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FUCKING GOD DAMMIT, i just spent about 45 mintues making a windy road...
so is this a plugin or a seperate program? if its a seperate program, can i copy-paste the brush or do i have to save it as a vmf and open it in hammer?
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I hate those servers that are like, "Mature people only". All you get there is a bunch of weiner pussy 26 year olds who call 15 year old kids "fags" and "little kids" and think they're hard core.
i wish i had two steam accounts, so when i join a server and a bunch of these fucks wont stfu on their mikes, i could speedhack to their spawn and knife them. im scared to get my account banned, so i dont do that atm.
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omgf u piraet bastrd~~~
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Yea, rd's right, why the fuck am i arguing about this? No one stares at floors and says "DETAIL TEXTRES RUL HL2" anyways.
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thats a nice tutorial, maybe ill try it when exams are over
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uk for the win
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Zacker, in case you havent noticed, your screens are total bullshit. Thus you are the wrong one.
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what are you talking about
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i just d/led sands of war... zacker took those pics standing, just looking at the ground. the hl2 pics he took are noclipped as close to the ground as he could get without clipping through the brush.
fucking bullshit, gtfo
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swifty - i like it alot, it maintains a steady color theme (in a good way).
cj - not much to it atm, add more shit and postie~ i assume its a remake of persian letters?
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bullshit
gtfo
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I'm not used to seeing unfuturistic things in the D3 engine. Looks great
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It sure seems that way, doesn't it

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what do you mean "has the ability"? does it or does it not make that effect?
RD - oh yea, i think i recall that. i figured out how to do it, just make brushes with the skybox texture and set them to func_wall so they arent affected by lights, then enclose the outside with any regular brush so that there arent leaks.
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yea, i dont think i can do the triangle method because that dirt will be displacements and the divisions have to line up
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Im trying to do a 45 degree turn here. I know how to do a sharp 90 degree turn, by carving diagonally and stuff, but whats the best way to join up these two brushes (or actually groups of brushes)? I tried doing the diagonally carving thing, but i can't get it to line up well.
[Blocked Image: http://img183.echo.cx/img183/8641/curve6lh.jpg]
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could you ask for his vmf and post it somewhere?
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i just played it, pretty nice, really fun