1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. static07

Posts by static07

  • dm_rebar

    • static07
    • December 12, 2004 at 12:36 AM

    looks good reminds me somehow of both cs_assault and de_vertigo

  • de_millraid

    • static07
    • December 12, 2004 at 12:34 AM

    If it's a CPL style map, I wouldn't care to much about a theme, everything has been done, just do something with those "roofs" a trim or summin.

  • Wasteland HL2 website Mockup (56k maybe)

    • static07
    • December 2, 2004 at 1:21 AM

    Looks very good, but as gins said, it's has a lot of empty areas.

  • CSS-Assault

    • static07
    • December 2, 2004 at 1:16 AM

    zt_assault is the better released assault map

  • Half-Life 2

    • static07
    • November 16, 2004 at 8:42 PM

    haven't played it, just seen beeing played by my bro, wI wuv what i've seen. I want to use the SDK grrrr.

  • cs_wasteland

    • static07
    • November 12, 2004 at 6:10 PM

    somehow I expected a nice open level :s

  • Remake HL textures

    • static07
    • October 21, 2004 at 6:09 PM

    [Blocked Image: http://files.pixelice.be/out_w6b.jpg]

    done that

  • Remake HL textures

    • static07
    • October 20, 2004 at 11:39 PM

    bleh I suck at this

    old:

    [Blocked Image: http://mapcore.org/halflife_jpg/out_w6.jpg]

    new:

    [Blocked Image: http://files.pixelice.be/out_w6.jpg]

  • new bludliens screens and gamespy story.

    • static07
    • October 20, 2004 at 3:23 PM

    crazy leveldesing in that last shot, never tought a single dumpster could make the level look so alive

  • Best soundtrack ever in a game

    • static07
    • October 20, 2004 at 1:45 PM
    Quote from Pericolos0

    outkast is a belgian game company doesnt exist anymore tho ;(

    all belgian gamedevs suck

    Larians Divine Divinity was 2nd best RPG of the year on gamespy, surely that means they don't suck... http://www.gamerankings.com/htmlpages2/371215.asp

    Outcast (Appeal) didn't suck either:

    http://www.gamerankings.com/htmlpages2/ ... ?q=outcast

    Carmageddon I and II , and Messiah had great soundtracks

  • totally random texture thread

    • static07
    • October 20, 2004 at 12:31 AM

    dno where I got those cobble, could be italy, doesn't matter I don't like them anyway.

    everything else is based upon those free texture photo thingies.

  • Post pics of your city

    • static07
    • October 20, 2004 at 12:23 AM

    [Blocked Image: http://www.oostende.net/images/022_Henderyckx_oostende.jpg]

    [Blocked Image: http://www.oostende.net/images/020_Henderyckx_oostende.jpg]

    [Blocked Image: http://www.tele.ucl.ac.be/PEOPLE/UMEDA/landscape/Oostende/OOSTENDE13.jpg]

    [Blocked Image: http://www.whowood.nl/images/Oostende.jpg]

  • totally random texture thread

    • static07
    • October 19, 2004 at 11:08 PM

    An attempt on texturering, haven't tried much textureing before. Anyway this is supposed to be for a chinese themed map

    [Blocked Image: http://files.pixelice.be/firsttextures.jpg]

  • Best soundtrack ever in a game

    • static07
    • October 19, 2004 at 6:46 PM

    Doom I

    Altho many of it beeing pure theft may be the reason why I loved it so much.

    http://www.doomworld.com/linguica/doomcovers/

  • ns_attrition

    • static07
    • October 19, 2004 at 6:41 PM

    bic, you got to put love in it, to get love out of it

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • static07
    • October 18, 2004 at 11:46 AM

    [Blocked Image: http://blaz.csbanana.com/annihilation05.jpg]

    This actually looks kind of good ^^

  • CSCAP

    • static07
    • October 18, 2004 at 5:16 AM

    sigh... isn't that what's mapping is about? making new gameplay for ppl to play? not running around awing "oh this looks great" and never actually play the map?

    anyway I see there is no chance convincing anyone here so, toodeloo. :wink:

  • CSCAP

    • static07
    • October 17, 2004 at 2:53 PM
    Quote from st0lve

    CS is already filled with non good looking maps.Most CS maps have good gameplay..

    You are going to create non-eyecandy maps alá de_cpl_fire and such?

    :-?

    And nuke and train will come, they are to populare to be ditched.

    cpl_mill gets played all the time, de_laguna barely. The competetive scene does give about looks, but they still just want performance. We'll make sure our maps aren't plain ugly, we just won't spend ages on eyecandy.

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • static07
    • October 17, 2004 at 2:45 PM

    Uh I can't recall, I'll just post some of my early stuff, not that I improved to much well actually my frist map was a wolfenstein 3D then duke 3D then Halflife DM, but got no screenshots of those, nor the maps.

    BMP :o

    [Blocked Image: http://carp.schoolreference.com/Craft/maps/cs_torabora0000.bmp]

    [Blocked Image: http://carp.schoolreference.com/Craft/maps/cs_nam0002.jpg]

    [Blocked Image: http://carp.schoolreference.com/Craft/maps/Map1.JPG]

    [Blocked Image: http://carp.schoolreference.com/Craft/maps/map2.JPG]

    [Blocked Image: http://carp.schoolreference.com/Craft/maps/cs_dev1.JPG]

    [Blocked Image: http://carp.schoolreference.com/Craft/maps/ctf-BurningDeath2.jpg]

  • CSCAP

    • static07
    • October 17, 2004 at 2:22 PM

    Hey, I founded this project.

    You're looking at it wrongly, It's not because the absence of those maps, It's about more maps, maps that are uniquely designed for competetive play, not for showing of mapping skills.

    Besides the chances of seeing nuke and train on cs:source are pretty low I guess as they didn't get in cs:cz. Inferno will come.

    We also welcome maps, not only mappers, Offcourse maps that are suitable for competetive play. :wink:

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™