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  3. Schmung

Posts by Schmung

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Schmung
    • December 1, 2006 at 7:08 PM

    Love, love, love this. The building etc are sublime, the others have said enough about lighting, so I won't bother. my one gripe is that sand, it does seem a tad too orange at present, especially with HDR. Maybe consider toning down teh saturation a teeny bit, darkening and putting some more yellow in? Also think you could definetly get more barrels, carts and stuff in there without it getting implausible.

    I dare say that a full on muddy, rainy, Deadwood look might work as well, but that would probably require a great deal of re-working.

  • Time for a new gaming/dev workstation

    • Schmung
    • November 14, 2006 at 11:51 PM

    Depends on budget.

    SLI is a fucking waste. Dual core is awesome.

    Intel is top of the hill for the moment, but I personally feel that AMDs approach is better and their mid range is cheaper, so I side with them. Get a nice mid-range X2 and a 79xx or 8xx series card and it's job done.

    I'm leaving mine until the soccket 939 prices drop like a stone and I can get a 79 something. Then leave it for 18 months. Would stick with mine for longer, but lack of dual core is a pain at the moment.

  • The random model thread!

    • Schmung
    • November 2, 2006 at 2:27 PM

    Wheel arches look a bit funny, I think you've arsed up your smoothing groups there a bit, you may aso want to consider making the inner walls as well.

  • CS Source: de_tropea

    • Schmung
    • September 18, 2006 at 3:42 PM

    Agreed on most things. Looks great, I'd love to see it in DOD and that cellar is a bit too bright and clean.

  • Threewave Software Hiring!

    • Schmung
    • August 27, 2006 at 1:52 PM
    Quote from st0lve

    Question; How hard would it be to get a visa in Canada?

    I got one with no trouble at all when I did my gap year there, might be as they usede to be in the commonwealth, or could be an EU thing, but its a lot easier to go there and work than it is with their paranoid neighbours to the south.

    Vancouvers nice as well, its got a hell of a lot going for it, hard to beat that setting.

  • Linux

    • Schmung
    • August 17, 2006 at 10:29 AM

    Because Ubuntu is still a bitch to use and most of GUI config stuff doesn't bloody work properly. After arsing around with config files for hours I realised that the Linux communitys idea of usability was somewhat different to my own.

    Linux is not in any way a proper desktop OS at present and until someone creates a decent distro that has a decent standardised method for adjusting settings, installing software and organising information, it won't be. It still very much feels like something designed by coders, not something designed for users.

    And for gods sakes just that in your bloody sig instead of singing every post.

  • WIP in WIP, post your level screenshots!

    • Schmung
    • August 16, 2006 at 2:22 PM

    That'd be pretty cool. please do.

  • [WIP] UT2k4 -- CTF_Void

    • Schmung
    • August 16, 2006 at 10:30 AM

    You cant' just use meshes to fix yon cube syndrome. You need to actually build rooms. Put some angles in there, use more shapes. Think about the function of the room before building, don't just make a cube and fill it with stuff.

  • Awesome movies (no mainstream)

    • Schmung
    • August 13, 2006 at 11:29 PM

    Clerks is awesome. Gott a love Jay & Silen Bob. You seen all the others? Mallrats is the only one I've missed.

  • Awesome movies (no mainstream)

    • Schmung
    • August 13, 2006 at 11:17 PM

    Requiem For A Dream is fucking horrible. Yikes. Wathed it at the worst possible time. Awesome film, but so nasty.

    There is a very decent Welsh film about the First World War abouta bloke named Hedd Wyn. It's kind of incomprehensible, even with subs, because you have to know about Eisteddfods and all that shit, but still a good film, nominated fo an Oscar if brains serves.

  • Linux

    • Schmung
    • August 13, 2006 at 11:11 PM

    Lot of good points here. Linux is great for a number of things. From many points of view, it's better than Windows. Sadly, it has no support for wireless (the fact that is the fault fo the people who make the cars is of fuck all relavance to Joe Average). Secondly, it's command line tacular. In the distros I've looked at, if you want to do anything remotely interesting then it's config files ahoy. Fuck me, it's been around for years on end and there's still no standard for this shit, even within distros, yet alone cross distro.

    The selling point of Linux is customization, geek factor and security. Otherwise, there is no point in using it. I tried it 6 years ago and the things that bugged the fuck out of me then are still there when I tried it a few months ago. I played with 6 different distros, but none of them were adequate and did what I wanted.

    Linux is not a mainstream OS. Regardless of what many people think, they are mainstream. Linux has and most likely always be a niche. Sad, because XGL is lovely to look at and the OS itself has many good ideas, but you're not gonna do shit while Gates has a chokehold and Windows runs everything desktopy.

  • Collaborative SP game?

    • Schmung
    • August 10, 2006 at 6:13 PM

    Nope, no M16 I'm afraid.

    Could make one, can defintely get permission to use a high quality one that someone else has made.

    I've just had the idea of setting it in some alternate HL2 future where the war is still going about 10 years in the future and the rebels have got themselves a bit more organised - so they've got slightly better weapons and maybe combine style armour. Could make for quite interesting scenarios IMO.

    Combine sniper rifle also doable. All of this needs a coder though, not that any of it would be particularly complex (from what little I know).

  • Collaborative SP game?

    • Schmung
    • August 10, 2006 at 2:11 PM

    Sounds cool.The fighting your way back to your unit thing sounds fun as well, plenty of potential to inject variety there.

    I've got a pretty large back catalogue of weapon models that could be used if there's a need for them

  • Linux

    • Schmung
    • August 8, 2006 at 6:59 PM

    Had a tinker. Managed to do most things that I wanted with it, but it hates wireless, so was pretty much of no use to me.

  • Eurocom Developments Limited - Gameplay/Level Designer Req'd

    • Schmung
    • August 8, 2006 at 6:54 PM

    I've never actually read a games industry job description where I've actually thought 'Blimey, I could do that'. I might have to get my arse in gear and apply for this. IT support is, after all, a mugs game.

    Edit : they did the console versions of Nightfire, the PC one was made by a different developer.

  • WIP in WIP, post your level screenshots!

    • Schmung
    • August 4, 2006 at 2:17 PM

    Bit of work on the celing and wall textures would be good. Maybe change those cables os theres some variation in how taut they are and have them only conneccting every other arch?

  • Slim Z. works

    • Schmung
    • July 31, 2006 at 1:14 PM

    Agreed. You got finished versions? They look pretty fun.

  • BG2 map

    • Schmung
    • July 31, 2006 at 1:12 PM

    Our beatiful lakeside cottages are available for as llitte as...

    Sublime, maybe a mite more wear and texture variation on those buildings.

  • [UT2k4] dm_Baroque_BETA

    • Schmung
    • July 27, 2006 at 1:30 PM

    It looks a bit flat at present, some specularity and dramatic lighting should really help though. I think you could get away with using some stronger colours in thhere as well. Maybe white plaster in the main room and pink elsehwere? Not too sure about teh wooden floor eeither, maybe something darker?

    Really unique and sumptuous looking though. Nice.

  • WIP in WIP, post your level screenshots!

    • Schmung
    • July 24, 2006 at 1:24 PM

    He must live in a very dull city..

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