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  3. Schmung

Posts by Schmung

  • [WIP] Vehicle - Audi Quattro

    • Schmung
    • December 7, 2005 at 9:46 PM

    Think I spot a few smoothing errors at the back, any chance of flats, wires and a basic smoothshade?

  • Custom Case mod - Doom 3 style

    • Schmung
    • December 7, 2005 at 2:41 PM

    Absolutely stunning. A work of art. Attention to detail is staggering.

  • ...beta apps

    • Schmung
    • December 4, 2005 at 4:15 PM

    ja, I'd love to be in there, but it's more commitment than I can stomach. I don't even use IRC anymore and I hate having people pester me. Plus I work shifts, so I wouldn't be able to make half the tests. Bah.

  • D-Day 1944: Operation Overlord is looking for animators!

    • Schmung
    • December 1, 2005 at 5:25 PM

    It just sounds so ..overblown. Theres lots of big numbers and fancy concepts there, but I don't see anything that actually equates to gameplay. Once you get beyond the numbers and acronyms, there doesn't seem to be anything concrete there.

    Still, all the best, anyone willing to take that much risk deserves at least some kudos.

  • Religious discussion (participate on your own risk)

    • Schmung
    • November 25, 2005 at 2:34 PM

    pah, we know where rain comes from and why crops fail. We don't need gods to blame it on. They do make a handy excuse for mass slaughter though, so I imagine folk will cling to it a while longer.

  • Red Orchestra goes retail....via Steam

    • Schmung
    • November 24, 2005 at 4:12 PM

    I think I may well buy it. I've heard very, very good things about it.

  • Share yourself with your mapcorian friends

    • Schmung
    • November 24, 2005 at 3:25 PM

    ooh, intersting thread.

    I graduated from Uni with a somewhat crappy degree (yay for forgetting to print of the bibliography from my dissertation) about a year and a half ago. Been working as an IT Tech Support monkey for a TV compansy since Feb. Moneys a bit arse and I can't say I love the job, but they want to make me staff in the new year, so I must be doing something right.

    Live with two other guys in Cardiff, which is a ton nicer than where I did live. Sadly, this means travelling to see most of my mates and though it's a shortish distance, it's still a pain in e the arse. Get on ok with housemantes, but don't really know them properly yet.

    It's strange, I veer between being quite content because I've got a job, my own place, income yada blah and disconentment because I feel like maybe I should be doing more. Still, thats fairly normal for me, I get all sorts of ideas, but the motivation to do most stuff evades me. I've had this week off and have achieved utterly nothing but for watching a few DVDs. I intended to finish up all the stuff I'm working on for TS, go to the doctor about this ear infection (which I've ahad for 8 months) and get my CV updated. But here I sit. Might play some more Need For Speed later.

    I think I'll probably do a bit more mod work once I'm done with TS, now I've got a fairly decent PC the possiblity is there and I wouldn't mind dabbling a bit. There was a time where being in the games industry was all I wanted, but bloody mindedness can only get you so far, there's a point where talent and/or overwhelming dedication is required to progress your skills and I simply cannot be arsed. Would much rather be down the pub you see. Ah well, c'eset la vie.

    Women? Meh. The spectre of my sort of ex still hangs over me without any sign of resolving itself and I haven't met anyone I particularly like in bloody ages.

  • A Favour..

    • Schmung
    • November 14, 2005 at 1:09 PM

    blimey, that was fast.

    Muchos gracias.

  • A Favour..

    • Schmung
    • November 13, 2005 at 10:52 PM

    Hi guys, I generally try and hack up my own textures for stuff, but my attempts at doing this one have failed miserably, so I'm asking if someone will do it as a favour.

    What I'm trying to do is make a higher res version of this here texture :

    [Blocked Image: http://schmung.nupo.org/images/gratething.jpg]

    And then have an alternate one thats got a light mounted halfway along it. Ultimately, I'll have diff coloured lights in it, but thats something I can do easily enoguh myself. It's used quite extensively throughout the level and all my attempts have failed miserably. 64x256 would be good, it's for HL1, so no fancy stuff required. I'd really, really appreciate if someone could help me out with this.

    Many Thanks.

  • Insomnia

    • Schmung
    • November 8, 2005 at 3:12 PM

    Lay off coffee for a few months!? I'd be sacked, even with the comedown effect it's about the only way I can function in work by Friday.

  • Buy Nothing Day - 2005

    • Schmung
    • November 8, 2005 at 9:00 AM

    It's a Friday night.. Thats beer night

  • Half-Life 2 mapping project WIP Pics

    • Schmung
    • November 8, 2005 at 8:32 AM

    Stunning. Really, really like that.

  • Hotmail?

    • Schmung
    • November 7, 2005 at 3:44 PM

    Thunderbird be great and you can set it to check your gmail. 2 birds, 1 stone, thankyouverymuch.

  • Cs_Cabaret

    • Schmung
    • November 7, 2005 at 9:03 AM

    Can you not have them as non interactive models so it's not testing them for collisions or whatever?

    Failing that, put them in cabinets or something. Just looks shoddy at the moment.

  • Cs_Cabaret

    • Schmung
    • November 6, 2005 at 10:39 PM

    loving the bar area now.

  • de_corse

    • Schmung
    • November 4, 2005 at 8:06 AM

    Make it fer DoD!

  • Be aware of what you listen to

    • Schmung
    • November 2, 2005 at 10:41 AM

    http://%7boption%7d

    More details be thar. Nasty stuff and worse still, messy and poorly implemented.

  • Map pimpage nightmare

    • Schmung
    • October 27, 2005 at 5:03 PM

    Sounds great.

  • Editorial: Did HL1 Ruin HL2?

    • Schmung
    • October 27, 2005 at 5:00 PM

    Interesting thread.

    One of the reasons I bought this monstrous PC I currently sit at was the thought of being able to map for source. I was so fed up by all the limits the HL engine imposed on me and longed for something that let my imagination run wild. I've tried a few times, but as has been mentioned many a time already, the workflow for getting anything in-game in source is fucking absurd. Even getting some extra textures in there is serious, serious hassle and it's just totally put me off TBH.

    There were always a ton of completely ass mods in HL, equally, there were the interesting ones that got somewhere and were fun and different. With Source, about the only thing I really look forward too is Insurgency, because, as mentioned it's run by people with their heads screwed on properly. Dystopia appeals to me vaguely, but I've heard nowt about it since the initial release.

  • Hard times ahead?

    • Schmung
    • October 21, 2005 at 4:11 PM

    The increasing move to 'big business' type structures in the games industry will make it harder to break into, but the industry is making way too much ccash for wanker like Jack thompson to put a dent in your prospects.

    Complexity is, I supppose the main concern, it's taking more and more time and effort to create a stunning map/model and get hired, so I guess that the time you're gonna have to invest to get anywhere is gonig to increase as well.

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