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  3. Section_Ei8ht

Posts by Section_Ei8ht

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Section_Ei8ht
    • December 1, 2009 at 2:14 AM

    http://pc.ign.com/articles/105/1050461p1.html

    Quote

    November 30, 2009 - It appears the Duke Nukem saga will never end.A new Duke Nukem Facebook page, believed to be started by 3D Realms owner and founder Scott Miller, posted a new teaser image from an unannounced game titled "D-Day." This is either the resurrection of the infamous Duke Nukem Forever (again) or a completely new title.

    According to Duke4.Net, Miller confirmed he created the page and recently updated on his personal Facebook profile that he viewed a trailer with former 3D Realms employee, saying "the trailer rocks," but never revealing its title.

    Miller also recently began teasing a big announcement, saying "Something big and unexpected will soon be announced."

    Duke Nukem D-Day was originally planned for release on PlayStation 2 before being scrapped in 2003.

    We contacted both Miller and publisher Take-Two for comment, but have not recent word back in time.

    um... horray...? :-|

  • Assassin's Creed 2

    • Section_Ei8ht
    • November 25, 2009 at 3:32 PM

    Started playing it a few days ago and just can't put it down. Fantastic improvement over the first game in just about every way. Some of the free running movements and controls seem a bit wiggy at times, but nothing to write home about, and, at first, the texture/shadow pop-in on the PS3 was mighty annoying, but I barely notice it anymore (first one had the same problem on 360) Other than that, I really have no complaints at all.

    Now dammit, Furyo! You and your Ubi crew stop celebrating and get crackin' on the third one already!

  • VGA 2009

    • Section_Ei8ht
    • November 20, 2009 at 7:56 PM
    Quote from SpicyTanuki

    plants vs zombies

    It got my vote for just about all the categories it was in

  • Chrome OS

    • Section_Ei8ht
    • November 20, 2009 at 7:51 PM

    Correct. This OS is for netbooks only. That's what it's designed for. A netbook's sole purpose is to go on the internet and that's it, hence why this is perfect for it. It's not meant to replace windows or mac osx in any way shape or form.

    With google being a web company and having stateless web applications that act as alternatives for just about every common business/home application (outlook becomes gmail/calendar; office becomes docs; etc...) it really is the perfect companion to that business strategy. With Google now offering cloud computing services for businesses to run google web based produces instead of things like ms office or open office, this is the perfect addendum to that strategy (netbooks work great for the traveling salesman role if your company intranet is a web application an vpn/internet accessible.

    Where I work, all of our inventory management and business logic applications are web-based. Right now we have slab tablet PC's that the warehouse workers keep handy to do inventory management. Netbooks are perfect for situations like that. We have one or two attached to lift trucks with barcode scanners to make their lives easier.

  • What have you purchased recently?

    • Section_Ei8ht
    • November 20, 2009 at 7:22 PM

    Was looking for another guitar to do lower tunings with. Was all ready to get a nice brand new Les Paul, but on a whim I stopped by the local music trade store and saw this gem in the back. Got it hella cheap. Plays and sounds excellent after some minor adjustments

    [Blocked Image: http://photos-c.ak.fbcdn.net/hphotos-ak-snc3/hs002.snc3/10940_184557106758_568896758_3420352_2583018_n.jpg]

    [Blocked Image: http://photos-e.ak.fbcdn.net/hphotos-ak-snc3/hs002.snc3/10940_184557111758_568896758_3420353_1333665_n.jpg]

    The only thing I don't like about it are the keyhole inlays. One of these days I'll carve out the keyholes and put in cooler looking inlays, but for now I'll live with it.

  • Left4Dead 2

    • Section_Ei8ht
    • November 19, 2009 at 8:07 PM
    Quote from Lord Ned

    Valve as ever, on the bugs.

    what does that even mean?

    are you disappointed they are fixing bugs?

    are you suggesting that valve are the only company to release a game that contains a bug?

    I'm saying they actually fixed it and got it out fairly soon after the problem arouse.

    Unlike the SDK which was broken for weeks.

    Valve's always really good about releasing patches that fix zero-day bugs and glitches. I imagine with a crowd as big as L4D2 has, they'd be pretty pissed if Valve didn't hustle ass to fix a bug that can potentially prevent your game from even launching. SDK doesn't have nearly the userbase that the game does. Not saying the SDK shouldn't get the same level of treatment, but anybody that's worked somewhere that manages multiple projects knows you gotta have priorities.

  • Another successful boycott! (L4D2)

    • Section_Ei8ht
    • November 19, 2009 at 3:36 PM

    why is it that for the last week or so I've found myself agreeing with just about everything Rick says?...

    wait... why is it so cold in here...

  • VGA 2009

    • Section_Ei8ht
    • November 19, 2009 at 3:29 PM

    I don't understand (well, I guess I understand, I just don't agree with) how the voice acting/best cast categories are filled mostly with movie games. Best cast and best fe/male lead; imho all three should go to Uncharted 2, with the exception of maybe Mark Hammill as the Joker in Arkham Asylum.

    Can't vote my opinion on GOTY just yet because I haven't played AC2 or Dragon Age to its full potential.

  • Kane & Lynch 2: Dog Days

    • Section_Ei8ht
    • November 19, 2009 at 3:39 AM
    Quote from Rick_D

    I really wanted to like the game, I loved the premise but I think it lost it's way pretty early on, I loved the shootout and escape scene, but once I hit the tutorial mission I was getting a bad vibe - then the bank robbery whch had so much potential but seemed to be executed so badly (I would have loved to have entered the bank and interacted, even in a limited way, with the surroundings, in the way GTA4 did it really), it started to turn me off it. And that park mission after the nightclub - oh god that was a nightmare.

    This. I wanted so bad to like the game, but so many things were just terribly executed (dated graphics, choppy animation, bugs/glitches galore, no facial expressions, and a horrible cover system). I'm very iffy on the idea of a sequel. If it turns out to be excellent, I might just plow through the first one just for the sake of the story.

  • Call of Duty: Modern Warfare 2 Teaser

    • Section_Ei8ht
    • November 17, 2009 at 10:51 PM
    Quote from st0lve

    Just finished Alpha section of Spec Ops on Veteran with a friend, good stuff. The bridge was too easy IMO compared to other Alpha levels.

    Wait 'till you get to the Juggernauts in Delta and Echo...

  • Left4Dead 2

    • Section_Ei8ht
    • November 17, 2009 at 6:21 PM

    stayed up all night playing it (doped up on Red Bull to get me through the work day). Great fun. It definitely feels more complete than the first game. I can now see and completely understand why the made it a sequel. Everything also just moves more seamlessly. The character interacts are increased, the campaigns are genuine fun. All around excellent game.

    Also, congrats to Valve for there only being a 1.5 hour delay

  • Assassin's Creed 2

    • Section_Ei8ht
    • November 17, 2009 at 3:31 PM

    I'll be picking it up later today

  • Call of Duty: Modern Warfare 2 Teaser

    • Section_Ei8ht
    • November 16, 2009 at 5:49 PM
    Quote from Rick_D

    i almost feel like instead of solving the problem, which was a shitty browser, we were just given a port of the console version. and then charged more. for the priveledge.

    [Blocked Image: http://img80.imageshack.us/img80/8262/iwnetlol.jpg]

  • Call of Duty: Modern Warfare 2 Teaser

    • Section_Ei8ht
    • November 16, 2009 at 4:10 PM
    Quote

    "From what we see so far, additional content, as well as all the services Blizzard is offering, is that there is demand from the core gamers to pay up for that."

    When has there ever been a demand to pay for anything?

  • Call of Duty: Modern Warfare 2 Teaser

    • Section_Ei8ht
    • November 16, 2009 at 6:57 AM

    The patch for adding the console looks like a dll hook, which I thought VAC bans for. As much as I want to try this, I don't want to risk a VAC ban. The readme says that it shouldn't trigger a VAC ban, but... still...

  • Call of Duty: Modern Warfare 2 Teaser

    • Section_Ei8ht
    • November 15, 2009 at 11:27 PM

    Finished the first playthough yesterday on Regular. Hella fun. A few pacing complaints, but other than that, excellent top-notch campaign (also had a few crashing issues [DirectX errors, and also a crash when loading the very last level

    Quote

    right after you go over the waterfall

    . With the advanced settings on anything but "High" (Extra, Medium, even Low), the game crashes with a memory exception]). Doing another playthrough on Veteran now (to tide me over until L4D2 and AC2).

    Spec Ops is awesome, though you definitely need two people to get the full experience. With Campaign and Spec Ops, I'm completely satisfied with my purchase. I played with a buddy 'till 3 AM doing spec ops and it's insanely fun (escort missions and wave defense missions are the most fun).

    Multiplayer is very "eeeehhhh". The matchmaking system is terrible. I'm a level two and I keep getting thrown into matches where everyone else is level 25 or higher (saw some 50's in there). The no dedicated servers doesn't really phase me because I don't give a shit about multiplayer (I'm just playing it to see what it's all about). I haven't had any trouble getting into games or laggy hosts. Played three or four matches and everything went well. I also like how when the host quits it automatically finds another one. It's a good 10 second pause in the game, but better than just crashing the whole thing.

  • Call of Duty: Modern Warfare 2 Teaser

    • Section_Ei8ht
    • November 13, 2009 at 3:23 PM

    ^^ yep, nothing says fair and balanced debate like what I just watched there :roll:

  • Dragon Age: Origins [BioWare]

    • Section_Ei8ht
    • November 12, 2009 at 6:23 PM
    Quote from Steppenwolf

    Story and dialogues are rough around the edges, heck i dont even care about my character. He looks like a douchebag and doesn't speak in dialogues. The game in generel feels not very polished.

    This, plus the voice acting is very sub-par and the dialog just doesn't seem to be there. Also, the animations just seem thrown together. Graphically, the exteriors look great, but the interiors are very bland. The game plays/feels like a medieval KOTR, which isn't a bad thing, but the problem is that it doesn't seem to have updated anything from it. Because of all these reasons and Stepp's reasons, I'm finding it very hard to become immersed in Dragon Age. Dunno, maybe Mass Effect just set the bar too high for me :/

  • Dragon Age: Origins [BioWare]

    • Section_Ei8ht
    • November 12, 2009 at 4:56 PM
    Quote from Steppenwolf

    3 hours in and i'm a bit underwhelmed so far tbh. Pretty standart RPG, have some trouble to get immersed. Looks and feels a bit like Oblivion with not much freedom. GFX are quite bad considering the small size of the locations. It would be acceptable for an open world rpg but it isnt one of them.Biggest disappointment is the dialogue system. I expected something as immersive and advanced as in Mass Effect but its a big step backwards to a standart dialogue system.

    I will keep playing and hope that it gets better.

    Same here. Played for a few hours and all I can think is "eeeehhhh". It's decent, but it's not mind-blowingly awesome like Mass Effect was. I'll give it a fair shot, but as of right now, I'm unimpressed.

  • Them Crooked Vultures

    • Section_Ei8ht
    • November 11, 2009 at 8:33 PM

    As a massive Josh Homme/Queens of the Stone Age fan, I approve. I'm definitely listening to the rest when I get home.

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