i think posty said it all.
Posts by Section_Ei8ht
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from ign:
QuoteIn a conference call with investors, the company announced it has moved S.T.A.L.K.E.R.: Shadow of Chernobyl into early 2007
surprise, surprise.
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this is why I hate mapping.
dont map for them. map for you, and who gives a fuck what they think.
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take out the reading and agreeing. All they really need is the signiture.
I had some trouble with a non compete agreement about six months ago. We found some loopholes that voided it and reached an agreement out of court, but those things hold up mighty well is US court.
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Fletch, you're probably right about Brokeback Mountain beating Munich (remember Shakespear in Love vs. Saving Private Ryan)
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This is gonna be tough for me. I'm rooting for both Good Night, and Good Luck and Munich.
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maybe its just me, but everything seems too dull. Even the exteriors. Looking sweet, just needs more outside and alot more inside. I'm speaking mostly in terms of architecture.
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well, shit. Stalker was probably one of my most anticipated games. I hope THQ can pry up everything and hand it off to another dev who knows what their doing and actually push out a title that is close to what STALKER should have been 3 years ago.
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the difference between 30fps and 24fps is key, as well.
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according to the guy that made that, its actually a program he wrote. All he has to do is establish the setting he wants (make all the models and things), and then through an interface, place the music that he wants to play on the certain instuments, and the program does the rest. So if he already has the setting built, he can write a new song and produce a different music video in about 20 minutes (plus rendering time and composition, and whatnot).
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there is a whole dvd of different videos from the same guy. They are all equally impressive.
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the bible is my favorite work of fiction.
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rabid, you stole my bit!
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24 > X-Files.
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we have a contender for unreal engine 3? looks like it. Sweet stuff.
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I'm probably one of the only people that would want to see an oilrig style map on source. maybe not make it as_, but turn it into a de_.
You could probably do some really crazy-cool things with the environment on source.
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