1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Spellbinder

Posts by Spellbinder

  • /!\ OLD SCHOOL CONTEST /!\

    • Spellbinder
    • January 20, 2007 at 7:19 AM

    Thats cool hydeph!! But you should use:

    [Blocked Image: http://i53.photobucket.com/albums/g52/eot_mapcore/oldschoolcontest.jpg]

    As billboard!!! Awsome work! Keep at it!

  • Another My first experience with 3dsm

    • Spellbinder
    • January 20, 2007 at 7:08 AM

    Its finnished :þ http://%7boption%7d

  • Officechair.

    • Spellbinder
    • January 20, 2007 at 7:05 AM

    Finally. I had'nt worked much on it the last couple of days. But yesterday evening i decided to do as much as i could (its 7 am now so i have been at it for at least 7 hours straight). Allthough the tutorial is rather good because you learn a lot of different stuff and i will do it over a couple of times so i never forget what i do, i was disapointed over several things in it, some which you could read in the wip thread. Example: i made a spline and copied and mirrored it, then he says (the author) that i should weld the vertex in the middle, and i tried this like for at least 40 min if not longer and i couldn't get it to work, finally i opened the user reference which some might think i should do from start, but since i followed a tutorial i thought i could do everything step by step. As it turned out he never said i should attach the both splines to make it to work. There where other stuff too. I had to find my own solutions a couple of times which might actually be a good thing (made me "use" the program more). Also the material suggestions where incomplete, one thing he doesnt tell is how to do a rubber material and the material for the wheels, could also be consider as good since i had to experiment a lot. IN anyways!! I didn't gave up this time which is what i have done in the past when i get stuck in a tutorial so im rather proud of my first model being finnished in 3dsm. But as usual pls do critizes and/or give advice and such, i used the render he suggested so i didnt had any control over that, the ground i just throwed in and slappet a map on it. First some numbers i guess (i know its high poly this is only for learning the tools):

    Scene Totals:

    Objects: 34

    Shapes: 0

    Cameras: 0

    Lights: 3

    Helpers: 1

    Space Warps: 0

    Total: 38

    Mesh Totals:

    Verts: 38286

    Faces: 37958

    [Blocked Image: http://img487.imageshack.us/img487/5258/chair0015cf.jpg]

    [Blocked Image: http://img487.imageshack.us/img487/7522/chair0029mg.jpg]

    [Blocked Image: http://img487.imageshack.us/img487/6840/chair0030sr.jpg]

    Some details:

    [Blocked Image: http://img181.imageshack.us/img181/212/chair0048hc.jpg]

    [Blocked Image: http://img487.imageshack.us/img487/4859/chair0056lj.jpg]

    And finaly a wireframe render:

    [Blocked Image: http://img487.imageshack.us/img487/7541/chairwire4ru.jpg]

    Now im gonna sleep!

  • Manipulate.

    • Spellbinder
    • January 19, 2007 at 8:44 PM

    Thx for the tip's!

    Quote from killertomato

    balance the colors left in the picture to make it look less cheap

    This one i didnt understand, you said keep the bgr b&w, do you mean the left of the girl? And if so how would i go about to do that?

  • Post your pic extravaganza 2007!!!~

    • Spellbinder
    • January 19, 2007 at 8:40 PM

    Breakfast club was awsome. A movie for any teenager. Well adults too but its nice for teens to see that there's a lot other teens thinking about same stuff.

  • MapCore Job Census

    • Spellbinder
    • January 19, 2007 at 8:37 PM

    ferret!!

    Quote from Spellbinder

    A request ferret! Beneath every company could we put a link to said company's homepage? I know im curious of the different companies at least. I know i would have no problem searching for them but as a service for everyone when we allready have this excellent thread.

  • w0t's First map (alpha-)release: fy_ninja

    • Spellbinder
    • January 19, 2007 at 2:00 PM

    I didnt get it killertomato?

  • Manipulate.

    • Spellbinder
    • January 19, 2007 at 10:41 AM

    So i want to manipulate pictures to make them more interesting. But it seems like i allways end up overworking them. Heres a sample pls tell me where i go wrong. I started to make her in color and the rest in b&w, then i wanted to give the background some motion. Then i just rushed away.

    [Blocked Image: http://img224.imageshack.us/img224/4826/manip003copyng0.jpg]

    Oh btw heres the original:http://%7Boption%7D[Blocked Image: http://img224.imageshack.us/img224/4826/manip003copyng0.jpg]

    I would love if you guys gave it a shot and made something interesting with it to see different stile and what not.

  • Post your pic extravaganza 2007!!!~

    • Spellbinder
    • January 19, 2007 at 10:38 AM

    seir is hot! I bet thats creapy to hear from a 45 year old....

  • Post your pic extravaganza 2007!!!~

    • Spellbinder
    • January 18, 2007 at 9:40 PM

    Tomorrow i will shave!!!

    [Blocked Image: http://img116.imageshack.us/img116/5542/imagecopydu7.jpg]

  • Another My first experience with 3dsm

    • Spellbinder
    • January 18, 2007 at 2:31 PM

    So how did you solve the number 76)? First off the picture of the seat in the tutorial has this wireframe with lots of squares, mine doesn't. Second only thing i could find about adding additional edges was in user reference and it said i could do it with cut, so thats what i tried. But it become something that was way to hard to shape. The way i did it made the shape almost at once. If i only had made it a bit thicker it would have looked exactly the same aswell.

  • Another My first experience with 3dsm

    • Spellbinder
    • January 18, 2007 at 9:02 AM

    Ok so i got stuck at that point and haven't yet figured out wth he is talking about. But MutatedJellyFish come up with a plan, skip that step and go on to next step. So i thought i would do that and fired up 3dsm again. But then i was like damn it i want to do this and started again, and failed, so i thought what if i do this instead, and ended up to do it way different then the tutorial. And here is the result:

    [Blocked Image: http://img139.imageshack.us/img139/7522/meme5dl0.jpg]

  • totally random texture thread

    • Spellbinder
    • January 16, 2007 at 10:52 PM
    Quote from e-freak

    blurry, bright rendered, what more can i say? seems like you could get something out of it but please never post such a render again

    I say go for it! And post away, you allways get good inputs here, every one is a nub at first and if you keep it up you will learn. even how to render. I showed of my first serious model and ppl where like the render sucks and its to many faces etc, so what i say, im learning the tools, and i guess it takes long time from now until i master how to keep the faces and tris down not to talk about doing a good render. Good first attempt Sindwiller, listen to the crits and make it even better.

  • AS_RECON, by 3D_Mike and L.Duke

    • Spellbinder
    • January 16, 2007 at 10:44 PM

    I really like what im seeing on those few screens! I would like to see more of it though. But as usual mike stunns me!

  • Another My first experience with 3dsm

    • Spellbinder
    • January 16, 2007 at 3:25 PM

    Yeah? Then maybe you can help me out here. I am stuck at the moment. At number 76) it says and i quote "To fix this, go back to Editable Poly root and create some aditional edges to sustain MeshSmooth interations" endquote. I cant find anywhere to create some aditional edges?? I must have missed something. I searched the internets and only thing i found was a post a guy did and he never got any reply on it Here's the link if you want to get into it more: http://%7boption%7d

  • Another My first experience with 3dsm

    • Spellbinder
    • January 16, 2007 at 10:20 AM

    Its not done for long or anything. Also im not really showing it to get critism or help or anything at this stage. Im just so happy i actually have come this far so i had to show it off Also i know it is way to many tris and faces but im following a tutorial and im just trying to get use to all the different tools at this stage. First some number i guess:

    Mesh Totals:

    Verts: 4214

    Faces: 8376

    [Blocked Image: http://img138.imageshack.us/img138/648/chairstartwire3cj0.jpg]

    O btw if it doesnt show it is gonna end up as a office chair.

  • User needs Hammer help.

    • Spellbinder
    • January 16, 2007 at 6:13 AM

    This guy joined the channel and wanted to sign up on the forum but never got a validation mail. So he asked if i could post his problem here for him. I said i post the link to the original thread and people can go there and read. So here's the link.

    http://%7boption%7d

  • MapCore Job Census

    • Spellbinder
    • January 16, 2007 at 4:32 AM

    A request ferret! Beneath every company could we put a link to said company's homepage? I know im curious of the different companies at least. I know i would have no problem searching for them but as a service for everyone when we allready have this excellent thread.

  • warbys colossus contest entry

    • Spellbinder
    • January 14, 2007 at 7:13 PM

    Wow! I dont know what else to say couse im speachless. Whats it for?

  • Happy Birthday Dark!

    • Spellbinder
    • January 13, 2007 at 5:08 AM

    Don't know you but seen you around so HB dude!!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™