a 2d top view shot and a 3d view top shot:
http://img105.imageshack.us/img105/9866 ... w01ri1.jpg
http://img410.imageshack.us/img410/2558 ... w02tm7.jpg
bit over the "top" maybe ![]()
a 2d top view shot and a 3d view top shot:
http://img105.imageshack.us/img105/9866 ... w01ri1.jpg
http://img410.imageshack.us/img410/2558 ... w02tm7.jpg
bit over the "top" maybe ![]()
in editor teaser ![]()
[Blocked Image: http://img148.imageshack.us/img148/3928/naamloos24em1.jpg]
*big rock behind the castle still looks like shit ghehe*
( edit... compiling = done: )
[Blocked Image: http://img110.imageshack.us/img110/6465/dmxgralexxxlow70011ri9.jpg]
[Blocked Image: http://img110.imageshack.us/img110/2606/dmxgralexxxlow70007xs7.jpg]
also ive been thinking about how to add more variation, the idea of adding banners and flags is one i definetly want to do however finding resources that fit the theme are hard to find and i suck at creating my own currently... adding grass is not going to happen but vines and roots are a welcome addition but for this counts the same as with the flags ![]()
anyway... i would apreciate all the help and/or crits i can get here
suggestions are always welcome
(specially lighting wise)
i love that rock texture in the last screen! is that original hl2 stuff?
tnx for the comments... all taken into consideration :wink:
about the lighting i dont really know what way i want to take it but ill get to that later on.
heres a crappy youtube vid: http://%7Boption%7D
fixed it with the solution interlopers has ![]()
doesnt seem to work ![]()
my 3d view doesnt work anymore ![]()
put a stitch on his mouth! then it will be totally awesome... maybe some blood also :wink:
any company that works with a quake based engine ![]()
congrats man
keep us up to date on the game you get to work on *if your allowed to*
i think its a pretty fair price for what you get. i mean you can do a hell of a lot of things at the click of a few buttons with gary's mod that would take a lot more effort without it... depends on what you want to use it for what makes the price acceptable...
sounds like a good job to me
congrats man
pros:
good at insane architecture
cons:
stays insane...
Quote from spineThanx rockdude, nice work.Yeah you might have a point Sinister, at least I could have a go at
some normal maps to see how they look, I'm not to good with normals
and spec maps but hey...
no thank you
this is awesome stuff to work with.
normal and spec maps would definetly make them even cooler.
how about some darkmatch ![]()
[Blocked Image: http://img80.imageshack.us/img80/5179/dmxarcrux00232gr.jpg]
VERY! nice... maybe ill make a map with it when i finnish my current one...