Tore my foreskin.
Posts by dux
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I'm betting Witcher 3 gives you all of your 1080p cake to eat then teabags you with its story balls before slapping you with its gameplay dick.
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dat subtle lensflare ~~~~~
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P.P.S watched it twice. So fucking good.
cdprojekt fanboi.
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P.S awesome
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What was with the weird jittering in the video?
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Quote from KoKo5oVaR
Well that's quite harsh from my part really, i mean it wasn't void of any human interactions (and there was some french guys there to talk to and other people when i was having a smoke), but the atmosphere at CA definitely made me socially awkward. I don't know if it was the fact that i was a foreigner or if there is a tacit agreement within the workings of the company; actually it's still is a big mystery for me.
We need to make our own indie studio richard!!11!!1
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Mark is so depressed at CA he plays pokemon drinking games. I mean what the fuck man.
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Quote from KoKo5oVaR
but god the atmosphere was depressing, I have no idea what was going on in this studio, everyone was super nice but somehow found human interaction awkward, they just started their day sitting on their chair with a timid "morning" (and so i did), went for the microwave for lunch and left work without a word.
That is my worst nightmare. Seriously.
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Cardio.
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I remember you posting those shots as if it were yesterday.
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Quote from Pampers
It's almost like the game is in really early development!
Hello I'm Pampers. Taking over from insta (I miss him) as captain sarcasm of scandy bandy land. Like I said: There's early development then there's this. I say again: What's the point of showing anything yet? If I want to see someone play ut3 I've got facetubes for that.
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I have a large flat. Lots of sockets. Lots of internet. Lets do this.
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Oh mate, liam, mate, mate. I'm sat here right now in my pants with a cup of tea and a biscuit (that your mum gave me earlier, lovely lady) listening to music on my speakers blaring out as loud as possible whilst waiting for one of my programmer homies to fix a bug with the unity tools.
We miss having a prop guy with us man, all our stuff is outsourced at the moment and can be a little problematic sometimes.
To be serious for a moment though: I love my job. I love not being in a studio. I love not having to travel to work. I love not having to work stupid 9-5 hours and pull stupid hardcore crunch overtime for weeks on end. I love that at UWE we get to make what we want with no publisher interference. We do have a deal with an investor but they let us do what we want. Sometimes people are like "Oh my god, how can you work like that, how do you not get bored?" and I sit here and think "Oh my god, how can YOU work like that? Travelling in a subway or bus to work with annoying people or stuck in a cubicle making a game you hate whilst you listen to your dumbass lead producer think up new retarded ideas for a shitty game?"
I can get up and go out whenever I want. I can go for a coffee with friends during the middle of the day and then come back home and carry on working into the night quite happily. The flexibility is fantastic. What do I lose out on? Not being considered a real "game developer?" Nah. Being in a studio don't mean much anymore. I mean, you're hardly there for long until you get axed these days.
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The map is unique and new, but nothing much else is.
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Point is there is no direction yet. It's just a copy paste of ut3 so far.
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It's just ut3 assets inside the unreal 4 engine. What's the point? Yeah yeah open development, great. But show us stuff when it's worth showing I say.
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Sign me up. But lemme guess, ps4 only.