Posts by happyernst
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After 3 months of final mapwork (main brushwork was done by J69L before)
now the first finish step, the release of hameau_rc1!
..some about the mapstory:
"A small troop of the fox squad are on their way to omaha beach,
but they drifft of their curse and landet on a small coast near a small village.
In this area has never been an enemy contact...
However there is a small raiding patrol of the axis waiting for support in the village..."
U.S. Army:
"Get off the beach and secure the village!
Conquer the command house and the destroyed "Tiger" tank!"
Wehrmacht:
"Allied forces are making their way up the beach. Stop them at all costs!"
The map has been playtested two times and a lot of online tests too.
I think its more then ready for the first release.
Take the file download here:
And browse through the screenshots..
Screenshots normal/low:
High quality screenshots:
You can also play it on "Thueringer Rotte|Hameau only" ip: "213.239.220.118:27015"
..have fun!Your Mapstylecrew !
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Me and J69L are working on an dod_hameau remake for source,
the playtest yesterday was quit well!
I like to show also pictures here on mapcore for more criticism.
[Blocked Image: http://speicher.xn--thringer-rotte-hsb.de/ernst/pics/dod_hameau_playtest2_1.jpg]
[Blocked Image: http://speicher.xn--thringer-rotte-hsb.de/ernst/pics/dod_hameau_playtest2_2.jpg]
[Blocked Image: http://speicher.xn--thringer-rotte-hsb.de/ernst/pics/dod_hameau_playtest2_3.jpg]
[Blocked Image: http://speicher.xn--thringer-rotte-hsb.de/ernst/pics/dod_hameau_playtest2_4.jpg]
older screens:
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you have an crazy fantasy

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thanks hessi for that nice suggestions,
also your explanation to the black faces reason (dont know if i find that in xsi)
and yes to all what u say about the map.
good to hear that your already in the kitchen...
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hessi: do you thinking about to make also an dod map some times?
(would like to see this)
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hehe, yes iam born/life in "mühlhausen"

and yes maybe i´ll update it,
because it´s b1 and not that many played yet.
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yes also an dod map..
[Blocked Image: http://speicher.trclan.de/ernst/pics/reiser/dod_reiser.jpg]
its an small map, that leads you to Reiser/Thuringia (Germany)
Big Screens (1280x1024) :
Map Download: dod_reiser_b1
also i made this models for the map with XSI,
but i warn you, i have just begun to learn it:
[Blocked Image: http://speicher.trclan.de/ernst/pics/e_outdoor_models_kl.jpg]
Download: e_outdoor_models.zip
there is also lod and extra skins
hessi, i used an edited branch texture from your jungle set,
http://www.mapcore.net/forums/viewtopic.php?t=6228
(its model e_tree1 and 3) credits in info.txt

but the other textures are self made
thx
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good work, now we can sit down while playing
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Wow! Hi all ....Nice Work here , Respect !
sorry a little question about this-->
Quote from Zaphodthere will be a tool released that will automatically go through the hl1 maps and replace the old hl wad textures and replace them with new high rez ones and re-scale them.
Where can I find more informations about this?
Because without this tool we do not come to the goal i think!...?
also is that not correct that some remakes here have probs ingame later? ..for example the IR
remake here :
http://www.mapcore.net/forums/viewtopic ... &start=300
the orginal covers 4 walls the remake only one wall..
Its only a ask why and I have no skills... and am pleased that here so many cool work ! thx loove all here
