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  3. Taylor Swift

Posts by Taylor Swift

  • obj_mq_revolters

    • Taylor Swift
    • January 15, 2005 at 11:05 AM

    Oh this is nice!

    Very balanced.

  • dm factory

    • Taylor Swift
    • January 15, 2005 at 10:59 AM
    Quote from von*ferret

    The other sky was more promising for color. Now the map is VERY bland looking. Lose the ultra saturated yellow lights. Change their hues because they're distracting. Also tint all of the white lights to baige, blue, or something. Not a lot, just slightly. Barely anything is white.

    Heh, right von Ferret. I agree with you this time..

    I need to lose the ultra saturated yellow lights and make them darker, or turn them off. But not the lights in the tunnels because they are important, ordinary.

    Yeah the other sky was a lot better for the environment. I will try many skies this time. Sometimes i think it makes it ugly with the red sky but it doesn't. I can't wait more coming help from you, you bring so nice ideas

    :wink: heh.

    Before i start to work with the inside area of the building i need to finnish the outside area completly.

    Thank you.

  • dm factory

    • Taylor Swift
    • January 15, 2005 at 10:51 AM
    Quote from Jezpuh

    can you please post in nexus maps tread say "this map needs less nexus"

    Jezpuh you are not funny.

    your surprise me again with this stupid posts.

    I’m so tired of this ..

  • dm_Void - Final Release

    • Taylor Swift
    • January 15, 2005 at 10:47 AM

    Heh this looks great.

  • map concept pictures

    • Taylor Swift
    • January 14, 2005 at 11:29 PM

    It looks like farcry something.

    but cool anyway.

  • dm factory

    • Taylor Swift
    • January 14, 2005 at 4:58 PM

    First of all i changed the sky, i belived that the red one is too dark.

    I changed the buildigs and added a couple of new one.

    I decided to stay with maximum 3 colours, so the map is yellow-white now.

    I really don't know if this looks better then previus screenshots you seen before.

    Hm.. Right now it's hard to make a decission of what is coming next and gonnna happen with the map. But i'm working on it, tweaking the lighting.

    update1.

    Running on the high quality settings and the best resolution (LCD 1280x1024)

    [Blocked Image: http://img72.exs.cx/img72/47/dmfactory00019fl.jpg]

    Edited* removed some screenshots.

  • dm factory

    • Taylor Swift
    • January 14, 2005 at 6:53 AM
    Quote from von*ferret

    one thing you can do is clip the corners off on a 4 unit grid. Just slize a 45 cut in them. Watch out for leaks but it will soften up the corners some.

    Thank you very much for the help.

    Yes it looks blocky, but i tried to make it looking real..

    Well, i will fix this problem, i need to build the inside area too.

  • dm factory

    • Taylor Swift
    • January 13, 2005 at 10:06 PM

    This is the factory itself.

    You can't get inside the building yet but i'll make it real later.

    Outside area done.

    [Blocked Image: http://img86.exs.cx/img86/7639/factory32zk.jpg]

  • dm factory

    • Taylor Swift
    • January 13, 2005 at 9:35 PM

    I suspected this day would come.

    This is my first really seriusly map for HL2Dm.

    Here is 2 screenshots so far.

    But this is what i have done for now.

    Yes, i wont repeat this more. It's my map. IF some people think..

    [Blocked Image: http://www.freewebs.com/nznexus/factory1.JPG]

    [Blocked Image: http://www.freewebs.com/nznexus/factory2.JPG]

    Heh, yeah right... I'll show more pics later.

  • dm_resistance and a new user looking for help

    • Taylor Swift
    • January 12, 2005 at 7:37 PM

    Wow wery cool. just hot.

    awsome.

  • Todesangst - Source Edition: positions available

    • Taylor Swift
    • January 11, 2005 at 6:48 PM

    that mod is best and i really wanna see it back to source.

    It's one of the best ever, but nothing is compared with "They Hunger." nightmare half life 1 mod.

    keep up the good work oh.

    really wanna see this mod out!

  • WIP DM_c17canals_b3

    • Taylor Swift
    • January 11, 2005 at 11:07 AM
    Quote from von*ferret

    stop showing pictures of just props. No one cares that you can put in a prop. Instead show angle pictures with how you utilized the props to enhance the environment properly. Get what im' saying lol? Its pretty late right now for me.

    Agreed Von Ferret about the prop stuff. :-?

    A map with only props ain't cool cuz it's just prop full and makes it lagg.

    I had a map with only proppz almost everywhere, but that was bad cuz it was prop_overloaded.

    so man, just try to stay low and cool. Use more textures then poor props.

    Props is only something extra.

  • Hello all

    • Taylor Swift
    • January 11, 2005 at 6:55 AM

    Hello!

    spellbinder.

  • de_go_nuke

    • Taylor Swift
    • January 11, 2005 at 6:52 AM

    someone make as_oilrig for me.

    only me.

  • Release: de_kievpass

    • Taylor Swift
    • January 10, 2005 at 3:00 PM

    Half-Life engine feels a little to old now, little to old for maps and games.

    The not so old but still awsome graphic.. feels a little to old and ugly now.

    the map is a nice work but if source it would pown.

    So this is my advice to you as mapper : forget about everything.

    Next generation is source.

  • Cuba~

    • Taylor Swift
    • January 10, 2005 at 2:47 PM

    Yeah Cuba is an awsome island. I have been there once long time ago, its ok there.

  • CTF_EXPORT: First original ctf map for HL2DM

    • Taylor Swift
    • January 10, 2005 at 2:43 PM

    I Like it, but the light need to be tweaked.

  • my new portfolio site! :D

    • Taylor Swift
    • January 10, 2005 at 2:34 PM

    Nice portfolio on the site, and nice work.

    You have talant for mapping and artwork.

    Nice stuff.

  • HL2DM map DM-AVALON by 3D-Mike 8)

    • Taylor Swift
    • January 10, 2005 at 6:36 AM

    Oh it's the MapAuthor of de_survivor from old cs and cs_747 and that maps.

    Now this map looks awsome. I don't understand how this could happen but i'm very glad this map looks awsome.

  • DM Depot_Beta - By Robert Briscoe

    • Taylor Swift
    • January 9, 2005 at 11:33 AM
    Quote from mike-0

    I disagree, nexus. Imagine this in a server with 10 people. Gameplay and FPS is definitely an issue.

    It's fine if you do it. But i think it's very good map.

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