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Posts by Taylor Swift

  • WIP in WIP, post your level screenshots!

    • Taylor Swift
    • December 18, 2005 at 8:32 PM

    Looks nice

  • !!!! BABY ALARM !!!! CONGRATULATIONS TO KUNGFUSQUIRREL

    • Taylor Swift
    • December 18, 2005 at 5:51 PM

    Congrats KUNGFUSQUIRREL, you're a dad now. How do you feel?

  • Help my hd got an reading error

    • Taylor Swift
    • December 17, 2005 at 7:16 PM

    This is my problem.

    When I bought my pc i bought it with 2 NTFS harddrives eachone on 160 gig correctly.

    I got my pc with installed windows .. this means that they who sells the pc allready does that

    SO my problem is:

    one of the HD's is was and are empty before the format

    I formatted the pc on harddrive 1 because i didnt want more viruses and spyware as I had, and the old windows + some programs wich were about 14. gig should be gone after the reinstall but now my hd shows 20 gig! And windows itself takes 2 gig.. And i got no programs since i just got windows so! why the fuck is it taking space in hd now?

    Is it reading error in defragment tools that shows that it's 84 % used disk space usage. Man, I know, windows only takes 2 gig and It shows that i got 20gig of nowhere!

    help..>Please<

  • Best burning program

    • Taylor Swift
    • December 17, 2005 at 2:31 PM

    What's the best burning program for burning dvd's and cd's?

    I was wondering if Nero Burning ROM would work.

  • I'm stuck in the snow

    • Taylor Swift
    • December 17, 2005 at 11:30 AM

    yeah thats much snow there

  • dm_lostsouls

    • Taylor Swift
    • December 17, 2005 at 9:35 AM
    Quote from RD

    it has become spotlight quality

    did it?

  • Name your super heroes

    • Taylor Swift
    • December 17, 2005 at 9:34 AM

    Marshall matthers 3 - The real slim shady - Eminem -

  • [WIP] Dm_cloudcity (updated 2006-09-05) (Final beta)

    • Taylor Swift
    • December 15, 2005 at 11:13 PM
    Quote from ReNo

    Whats with the new posting "style" nexus?

    I've gizoogle it. But i'll try to be more ontopic then using gangsta speak.

  • [WIP] Dm_cloudcity (updated 2006-09-05) (Final beta)

    • Taylor Swift
    • December 15, 2005 at 11:09 PM

    It looks good in some parts but tha light'n is almost tha same. If i was you i would spicy it up wit some baller light colours here n there.

    Looks good.

  • Monitor shizzle

    • Taylor Swift
    • December 15, 2005 at 11:04 PM

    Yeye tizzy sounds pimptastic Mazy but HDTV is expensive n at tha same time not tizzy popular . I D-to-tha-izzont have any hdtvs droppin hits. I gots an lcd pc screen n im glad its not hizzle.

  • WIP in WIP, post your level screenshots!

    • Taylor Swift
    • December 13, 2005 at 7:30 AM
    Quote from Crackerjack

    So Nexus.. what is the deal with that house man? Kinda dissappointing... you were heading in the right direction for quite sometime.

    that house was an free prefab from cheroketeam.com

    pwned. I just dont waste my time on noob work from some hl2 halloween nub mapper. And this is the first snow official santa map!

    PS: [Blocked Image: http://www.cheroketeam.savana.cz/images/textimages/prefabs/house2.jpg]

    crackerjack you should now know.

  • WIP in WIP, post your level screenshots!

    • Taylor Swift
    • December 12, 2005 at 7:22 PM

    I'm working on a small fy_ map for cs source for fun. It will be a santa's house with stuff and a small forest and a little frozen lake with ice.

    yeeaaa here is the firtst one! perfect for xmas when you're missing snow.

    [Blocked Image: http://img436.imageshack.us/img436/9886/snowtest00008jt.jpg]

  • WIP in WIP, post your level screenshots!

    • Taylor Swift
    • December 11, 2005 at 2:29 PM

    As I reported before on the last month, this map have been going better and better. We've playtested it and it's about to be 70 % now. Expect that we have to optimize it so it can take some time. Here is an update of de_hogsatra again. Bombplace 2 is a store. You must wear to play on the map! It is using HDR effect!

    [Blocked Image: http://img390.imageshack.us/img390/7053/dehogsatra2k600536bj.jpg]

    [Blocked Image: http://img390.imageshack.us/img390/576/dehogsatra2k600421fu.jpg]

    [Blocked Image: http://img390.imageshack.us/img390/6669/dehogsatra2k600459hy.jpg]

    more to come...

  • Mapcore official 'members'?

    • Taylor Swift
    • December 11, 2005 at 1:37 PM
    Quote from FrieChamp

    Jezpuh = good example

    Anyway, concerning the original topic of the thread:

    I like the idea to award talent and exceptional members of the community, but as klein said, this still is meant to be a community in which everyone should feel comfortable and help each other, not boost egos.

    sounds good

  • WIP in WIP, post your level screenshots!

    • Taylor Swift
    • December 11, 2005 at 1:02 AM

    The first screen looks very good.

  • dm_lostsouls

    • Taylor Swift
    • December 10, 2005 at 11:03 PM
    Quote from von*ferret

    well dont design your level based off of a model. Design your level, define your atmosphere, and use what art assetts that best enhance the level. Right now those tree's are what bring it down. Want green tree's? Fine maybe desaturate the green a little bit. But right now the green is taking control of my attention. Think of it as a moving piece of art. yOu want what is most important to garner the viewer's attention. Subjects in art are displayed with warm bright colors. Your warmest color, or at least the one that takes most of my attention, is that green. Its not the best model, not knocking the artist, however it simply isn't the best that could enhance your level .Maybe find someone within the community to help you. But finding a better prop would simply help the level.

    Hm... You're right there. I know the trees is taking it over, but i need them too. IF i removed half of them the map would look empty and you had nowhere to hide when the trees is like camouflage for the level. I have to search after some other tree model that fits the maps theme. I feels that the level needs some work.

  • dm_lostsouls

    • Taylor Swift
    • December 10, 2005 at 10:46 PM
    Quote from von*ferret

    i dont like the roofs on your buildings. Spend more time adjusting your brushwork to make them look better. I have a tutorial over in snarkpit about brushwork and one with texturing that could help improve your overall look. Your lighting looks alright but I"d get more contrast and variation on tones to help the overall feel.Trees are too barren and simply bring it down. Yeah they're custom but at this point i'd simply go back to using valve's stuff unless you can find something better.your first pic is my favorite. Yeah the displacements are low poly, but thats fine. Keep it that way. Instead massage your vertex's to get a smoother transition for the water. You've spent resources to make them reflect, so instead of adding polys, massage your vertexs until they're forming a less acute angle. Your lighting seems very misty. But those overly green ugly tree's are ruining the mood for me I'm sorry to say. Personaly i'd like to see how trees with yellow leaves would look. I think they'd help bring the map out better.

    Thanks for the hint Ferret. With your feedback is now much easier to understand the maps low and bad side. I have to experiment with the lighting or maybye find a skybox for the map. Since I am using shirokos tree models i want that the map "it feels like on the map" as a island with jungle.. The warm climat theme you know. Heh but I'm glad that you like the map! I'll see what i can do about the map. And what you have seen on the screens is only ½ of the map. So dont think it's all

  • dm_lostsouls

    • Taylor Swift
    • December 10, 2005 at 10:37 PM

    Yes you are right Dark but what style then? hostage or defuse..

    I think a defuse map so you can place the bomb in the church.

    I have to think about it. But wait is it more css players now then hl2dm?

  • Mapcore official 'members'?

    • Taylor Swift
    • December 10, 2005 at 9:29 PM
    Quote from RD

    nexus doesnt know where eot ends

    That's shocking me, RD.

  • dm_lostsouls

    • Taylor Swift
    • December 10, 2005 at 8:29 PM

    Mistmod screwed it up and doesnt exist and wont exist more, wich of course feels sad to me when a 50 % mod kills it self of problems as hosting and other shit. I had to work on the map for everyday and it has been a nice progress on it and we made so many different concepts for maps and layouts..

    My next project after lostsouls were lost docks that was in the works in jan 2005 before mistmod's deadline. We were like 40 - 50 staff members, half of them of course innactive. Me and richard aka "neoptolemus" is good friends and he made "sunset caverns" for mist too. I had many friends in mist, many great friends.. But i lost many of them since mist suddenly one day dissapeared from the site. And all our work that we saved to the ftp is gone..

    We had like, 5 maps done, 2 more to do. LIke over 30 models for maps, 20 weapon models, black buccaners, the cut throats were finnished player models. Tuxit "the coder guy" was allready done with the FGD. source and all we had to do were to finnish the 2 maps and skin all the models done. ...

    :roll: Reality slapped me hard in the face the day mist was gone.

    Now im releasing my best work as a hl2dm map, and the layout is professional design by the team. Well, nothing I can do. But that is shit what have happened to us. We lost all the fans, all and everything.

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