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  3. The Postman

Posts by The Postman

  • Silent Hill

    • The Postman
    • April 24, 2006 at 5:23 PM

    NEEDS. MORE. PYRAMID HEAD!

    Quote from mikezilla

    on one hand the movie has some truly neat visuals and there are some crazy messed up deaths that happen.

    "...help keep me pure!" followed by barbed wire evisceration via the vagina for victory!

  • Lumber Wood model NEW! : download link inside

    • The Postman
    • April 22, 2006 at 8:40 PM

    Awesome stuff, but the snowy model could use a real touch up, snow doesn't collect like that on a surface.

    Great attention to detail on the wood though. Wonderful color saturations.

  • I hate people

    • The Postman
    • April 21, 2006 at 8:53 PM

    Last time I was in a fight was at a party where some chubby sorority bitch tried to strangle my girlfriend because she was telling said sorority bitch's boyfriend to stop breaking shit.

    I grabbed her by the goddamned neck, slammed her into the bathroom door and said "Honey, darling, sweety, this seems like a wonderful idea, trust me, it isn't."

    Her boyfriend just kinda stood there slack jawed. Luckily my friend Mark, who's amateur UFC was there as backup in case things got a little too rowdy...

    ... and they did! Sorority bitch goes and gathers her flock of equally chubby hipster friends and while we're gathering to leave this drama warehouse they confront my girlfriend and myself with such rhetorical questions like "Why the fuck are you still here, huh? Get lost bitch." Then sorority bitch goes for my girlfriend's throat again and I grab her damned arm, but not in time. They both topple to the ground and start brawling.

    Now I didn't see it happen. No one did really. Suddenly there's a collective gasp at the party with people all around the two brawling girls. That fat bitch is limp. Dead limp. Ragdoll limp and being drug away from the middle of the living room where all this shit went down. At first I thought my girlfriend had knocked her out fucking cold. Nope. Mark had snuck in and in about 30 seconds had put her out with a firm chokehold. In his own words: "If I'd held her like that for another minute she'd have had brain damage."

    We left. Fuck parties that try to mix frat types with internet nerds. They never work out.

  • If you could choose a company to work at...

    • The Postman
    • April 19, 2006 at 11:02 PM
    Quote from ctswin

    Bullfrog back in the day

    Ooo, good choice.

    Okay if we can time travel I'm going with Psygnosis.

  • If you could choose a company to work at...

    • The Postman
    • April 19, 2006 at 10:23 PM

    Rockstar.

  • Most used texture...Ever!?

    • The Postman
    • April 18, 2006 at 5:47 PM

    Damn, it's odd, I've never used that one.

  • The random model thread!

    • The Postman
    • April 14, 2006 at 11:44 PM

    [Blocked Image: http://img136.imageshack.us/img136/9599/shermands7kj.jpg]

    Another day, another model. 82poly sherman tank! Again, 128x128 skin

  • Dallas Arboretum

    • The Postman
    • April 13, 2006 at 10:44 PM

    0088 is very serene

  • I've been offered a job!

    • The Postman
    • April 13, 2006 at 10:34 PM

    Another one joins the industry! WELCOME TO THE FOLD!

  • I'm back!! (followed by the sound of howling wind...)

    • The Postman
    • April 13, 2006 at 10:32 PM

    Awesome portfolio, Capone! Welcome back.

  • The random model thread!

    • The Postman
    • April 13, 2006 at 10:07 PM

    [Blocked Image: http://img101.imageshack.us/img101/1488/flak88ds5wh.jpg]

    The low-poly train keeps on ch-ch-chugging along! 80poly flak88!

  • Condemned: Criminal Origins

    • The Postman
    • April 13, 2006 at 8:42 PM

    Hobo beating simulators for the win! Loved the game, genuinely creepy good ambience.

  • Favourite movies of all time? Come on, list em.

    • The Postman
    • April 13, 2006 at 7:21 PM

    Shawshank Redemption

    Mad Max: Road Warrior

  • Your pros and cons?

    • The Postman
    • April 13, 2006 at 7:20 PM
    Quote from Zacker

    Don't get layed enough

    This might very well be fixed by quelling your WoW habit

  • Your pros and cons?

    • The Postman
    • April 13, 2006 at 5:19 AM

    Pros:

    Leadership skills.

    Charismatic.

    Great artist.

    Good with low poly.

    Great boyfriend to my girlfriend

    Great friend to those who know me.

    Great manager of small tasks and limited scope projects. Micro-managing++

    Cons:

    Gossipy.

    Can be lazy sometimes.

    Not so good with high poly

    Not as good with major tasks or keeping everything together. Working on this though.

  • Brothers in Arms : Hell's Highway Officially announced.

    • The Postman
    • April 13, 2006 at 5:15 AM

    Looking good over all, I went and found some non-fuzzy scans on, uh, I think Blues News.

    Just some comments/critiques if I may. On the characters mostly. The faces seem a little "pillowy" - I don't know. They seem too rounded and perhaps not grimey enough? I really like the one with the reddened circles under his eyes and the dirty face, but the top pic with the chap you voice, Mikey, he's vastly too clean and also has a funny thing going on with the shape of his jaw, but perhaps it's just the angle. The world on the whole seems like it could be toned down saturation-wise too, but that's just personal preference.

    Overall though, great work, lookin' hot on the Unreal 3 engine. Curious to see some footage of it all in action sooner than later!

    Quote from mikezilla

    Wasn't Brothers in Arms a Dire Straits album... am I missing some obvious ACDC connection here?

    I'm not terribly certain, but I know that ACDC has a song that has "Highway to Hell" in the chorus at the very least.

  • Tech textures

    • The Postman
    • April 13, 2006 at 5:09 AM
    Quote from SinisterSquirrel

    Only thing I wish was that they had normal and specular maps. That would make them 10x better.

    I'd beg to differ.

  • The random model thread!

    • The Postman
    • April 12, 2006 at 11:55 PM

    [Blocked Image: http://img101.imageshack.us/img101/2415/1944dspanzer8zu.jpg]

    Another low poly fun piece. 76 polys, 128x128 skin (these things will be seen from FAAAAAAAR away, so their sillohoutte was more important than texture density, but I still think it looks nice).

  • totally random texture thread

    • The Postman
    • April 12, 2006 at 6:11 PM

    Good textures, Dark, but don't use normal maps like that. For what you're doing you'll want to be using height maps. Trust me, you'll get crisper edges and a less "plastic" ingame appearance.

  • Infinity movies

    • The Postman
    • April 10, 2006 at 5:19 PM

    This is some really dumb shit right here.

    Why do we care about your WoW guild here?

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