1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. RA7

Posts by RA7

  • dm_resistance and a new user looking for help

    • RA7
    • January 13, 2005 at 6:49 PM

    Any DL ready yet??..;-)

  • dm_resistance and a new user looking for help

    • RA7
    • January 11, 2005 at 10:40 PM

    NICE!!!

  • dm_rebar

    • RA7
    • January 10, 2005 at 4:47 PM

    New BETA??!!

    http://www.thevon.net/

  • CTF_EXPORT, First original CTF map for HL2DM

    • RA7
    • January 10, 2005 at 4:41 PM

    Sowwy :roll:

    Admin can close this....:-)

  • HL2DM - Scorpius

    • RA7
    • January 10, 2005 at 9:59 AM

    Any news, BETA ?? :-?

  • CTF_EXPORT, First original CTF map for HL2DM

    • RA7
    • January 10, 2005 at 12:47 AM

    Posted at the FORUMS of LanmaniaX:

    Posted on our forums today:

    YOU MUST HAVE YOUR SERVER IN TEAMPLAY MODE OR ELSE THE TRIGGERS WILL NOT WORK

    It is here. after 2 months of development and one final week of perfecting and tweaking, it is here. the scenario is a culmination of UT's bombing run and capture the flag. the map consists of two sides with 3 connecting hallways. it is great fun.

    THE OBJECTIVE is to bring the colored combine balls (red for rebels, blue for combine) from your enemies flag room to your flag room by shooting, passing, and killing. touching your own flag will result in death.

    the score is recorded in a scoreboard attached to the HUD. it is with you at all times. do not look for a giant scoreboard in the map because there is none. first to 10 wins. when a team wins, a message appears showing which team won, explosions, and the game is started again.

    Special thanks to:

    Raeven0 - Tweaking and making the CTF scenario leeter than anyone else, Object - host for the map, Flashdevil, hamst3r, fi3nd, [TK]Archwolf, Morph-Ninja, Blender, and many of the other beta testers who all gave input to this map.

    (NOTE: the blue/red screen in the doorway/window of each flag room PULSES and fades in and out from opaque to nothing. IT IS NOT PERMANENT in the last screenshot.)

    download:

    DL HERE

    screenshots:

    [Blocked Image: http://www.editlife.net/files/screens/ctf/ctf_export1.jpg]

    [Blocked Image: http://www.editlife.net/files/screens/ctf/ctf_export8.jpg]

    [Blocked Image: http://www.editlife.net/files/screens/ctf/ctf_export5.jpg]

    [Blocked Image: http://www.editlife.net/files/screens/ctf/ctf_export13.jpg]

    [Blocked Image: http://www.editlife.net/files/screens/ctf/ctf_export15.jpg]

    have fun! Join us on #HL2-CTF on Gamesurge!

  • DM Depot_Beta - By Robert Briscoe

    • RA7
    • January 9, 2005 at 12:39 PM

    Added a new mirror, clix meh SIG.

  • WIP DM_c17canals_b3

    • RA7
    • January 8, 2005 at 1:22 PM

    Mirror added for the B3, clix me SIG.

  • DM Depot_Beta - By Robert Briscoe

    • RA7
    • January 8, 2005 at 1:16 AM
    Quote from skdr

    Looks awesome but plays like sh*t. Overall performance is just too bad for multiplayer.

    True, u get stuck bhind trains, stairs, layout makes no sense, but the look is great.

  • [Farcry] NickRock (singleplayer mission)

    • RA7
    • January 7, 2005 at 2:02 AM
    Quote from OL

    neat-o, wish i had farcry installed

  • dm_void - ready to submit

    • RA7
    • January 7, 2005 at 2:01 AM

    YAY non_C17_like!...good work.

  • DM Depot_Beta - By Robert Briscoe

    • RA7
    • January 7, 2005 at 1:59 AM

    NICE!!! adding mirror asap, and waiting for zee bugless FINAL.

  • dm_platform

    • RA7
    • January 5, 2005 at 11:17 PM
    Quote from Mazy

    kinda cool

    Kinda newish, not C17_like.

  • HL: Nightwatch Chapter 2

    • RA7
    • January 5, 2005 at 5:47 PM

    Good job...

  • ctf_export: first ctf map for hl2dm

    • RA7
    • January 5, 2005 at 1:35 AM

    Reminds me of a mine, nice though.

  • HL2DM - Scorpius

    • RA7
    • December 31, 2004 at 12:43 PM

    First new pics, then i'll line up.

  • Release: de_kievpass

    • RA7
    • December 31, 2004 at 12:42 PM

    I like it, very well done for a HL1 map.

    I'll add mirror asap.

  • dm_underpass *download beta 3*

    • RA7
    • December 29, 2004 at 1:21 AM

    Any BETA yet?

  • HL2DM - Scorpius

    • RA7
    • December 29, 2004 at 1:18 AM

    Well lets wait for the final word from skdr.

  • HL2DM - Scorpius

    • RA7
    • December 28, 2004 at 12:49 AM

    Also saw yer map here

    http://www.hl2world.com/bbs/viewtopic.php?t=20401

    But there yer name is novastar?

    Or is sumone stealing yer map?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™