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  3. Sa74n

Posts by Sa74n

  • stalker asset thread resolution

    • Sa74n
    • April 17, 2007 at 3:12 PM
    Quote from ReNo

    Who's Kenneth Scott?

  • stalker asset thread resolution

    • Sa74n
    • April 17, 2007 at 10:40 AM
    Quote from leileilol

    nope, kenneth scott did the light images himself and he knows it

    qft. a colleague just told me this as well

  • Achtung Panzer!

    • Sa74n
    • April 15, 2007 at 6:18 PM

    looks promising so far. wip part of the textures look crisp and uv layout seems efficient as well.

    welcome to mapcore

  • The toughest game levels/missions

    • Sa74n
    • April 15, 2007 at 2:39 PM

    company of heroes was pretty tough even on easiest mode. but then again im not really an rts player.

    i definitely agree on that mafia racing mission being nasty. i actually downloaded a safegame to skip it.

    call of cthulhu hat some difficult areas as well but not to the point where you start to get pissed off

  • The random model thread!

    • Sa74n
    • April 13, 2007 at 12:39 AM

    nice stuff tomdon. keep it up - youre getting better and better

  • Dm_tech (wip)

    • Sa74n
    • April 12, 2007 at 2:06 PM

    nice light colours and use of textures. wish it had just a few more organic looking shapes in it. seconding friechamps comment tho

  • Hawker Hurricane MK1

    • Sa74n
    • April 11, 2007 at 6:43 PM

    heres a thread on polycount which shows how you can push those models a lot further.. be creative with your 'texturing'

    i'd say its a nice start.. now take it to the next level and customize it!

  • 3d work (some old some new) NSFW

    • Sa74n
    • April 11, 2007 at 10:35 AM

    thats definitely not safe for work. please put that in the thread title. the brief look i had looked kinda nice tho.

  • dod_zutzendorf

    • Sa74n
    • April 10, 2007 at 3:26 PM

    quite nice i like the atmosphere and colours. could use a bit more vegetation and more decals i think. the red storefront looks out of place as well. you might want to retexture it?

    good luck with finishing it up

  • Automatic normal maps from diffuse textures...in 5 seconds

    • Sa74n
    • April 6, 2007 at 7:03 PM

    yes it is still beta. once it is over you will notice it because it wont work anymore (if your computer is connected to the internet that is)

    the guy is working on some handy improvements like saving out templates, properly overlaying and blending between normalmaps, performance and other stuff.

  • Automatic normal maps from diffuse textures...in 5 seconds

    • Sa74n
    • April 6, 2007 at 4:28 PM

    youre so last year

    handy tool though

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • April 4, 2007 at 12:59 PM

    nice atmosphere

  • S.T.A.L.K.E.R uses Doom3 assets

    • Sa74n
    • April 1, 2007 at 6:42 PM

    oh damn

    you should never use another games assets when making one.. only sample content that comes with the engine if its licensed. cleaning up the whole stuff afterwards is a real mess

  • Call Of Cthulhu: Dark Corners Of The Earth

    • Sa74n
    • March 31, 2007 at 11:19 PM
    Quote from ReNo

    The first chase section is one of the finest "oh fuck oh fuck oh fuck!" gaming moments I've ever had, and it manages to rekindle the same degree of panic and fear several other times through the game. The section on the lifeboat, for example. Wow

    i wholeheartedly agree.. this is a secret gem and way underestimated. it sure looks dated and the characters look a bit weak but you get used to it soon when you notice how good the atmosphere is. it has very intense moments and some scary bits and it just makes you want to continue - thats where a lot of games fail these days (even gears of war if you ask me)

    i definitely recommend this to anyone who likes creepy fps with a focus on adventure and solid storylines.

  • gta4 soon

    • Sa74n
    • March 30, 2007 at 11:34 AM

    i love it. GTA is all about style and this trailer has a lot of it. texture res still sucks but theres not a lot they can do about it on a game with that kind of scale. but it seems they improved what they were able to with the lighting. love the shadows. they work perfectly for that kind of game.

    their ad humor is brilliant as usual

    max renda

  • gta4 soon

    • Sa74n
    • March 29, 2007 at 11:21 PM

    thanks mojo

    the website worthless

    edit: the rockstar website i mean

  • dm_Monstar

    • Sa74n
    • March 29, 2007 at 11:20 PM

    sweet.. nice feel of scale and solid lighting

  • gta4 soon

    • Sa74n
    • March 29, 2007 at 10:42 PM

    works for me HAHAHAH

  • The random model thread!

    • Sa74n
    • March 27, 2007 at 5:52 PM

    pretty nice so far, rick

  • Free TV & taxi home when you buy a PS3

    • Sa74n
    • March 23, 2007 at 1:16 PM

    DAMNIT!

    i shouldve gone there to buy one (and get the tv) just to sell it on ebay afterwards

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