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  3. Sa74n

Posts by Sa74n

  • ts_constryard - The Specialists

    • Sa74n
    • June 27, 2007 at 11:16 AM

    that looks like a fun map to play. the sky sux hardcore though. so retro.

  • hitman movie trailer

    • Sa74n
    • June 26, 2007 at 11:29 AM

    there you go:

    http://www.gametrailers.com/umwatcher.php?id=76981

    cant wait

    got mixed feelings looking at the trailer but i just cant help it thinking that a hitman movie is going to kick some major ass wheres the next hitman game btw? mazy?zacker?warby?

  • Saving Private Ryan...

    • Sa74n
    • June 26, 2007 at 11:05 AM

    best war movie?

    [Blocked Image: http://screenshots.filesnetwork.com/13/news2/26014_1.jpg]

    [Blocked Image: http://ia.imdb.com/media/imdb/01/I/70/47/72/10f.jpg]

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • June 25, 2007 at 10:53 AM
    Quote from Bic-B@ll

    cool but why is the render so noisy?

    because i'm a noob at render settings. and its sepia because of the material+light colour.

    if anyone knows how i can reduce the amoint of noise and speed up the render process without losing quality please tell me. this was rendered in max and took about 7 HOURS to render :X can that really be?

    edit: this is the exact render output. no post-processing

    i put the pic on the new page too

    [Blocked Image: http://www.sa74n-design.de/temp/staircase_wip20.jpg]

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • June 25, 2007 at 10:04 AM

    modeling (and later on texturing) exercise. mostly built after a ref photo

    i'm almost half way through unwrapping the scene. no estimate for the next wip image though :]

    edit: what you see in the viewport is about 18k tris. the whole scene is about 25k atm.

    [Blocked Image: http://www.sa74n-design.de/temp/staircase_wip20.jpg]

  • The Specialists 3.0 (FINAL) released~

    • Sa74n
    • June 24, 2007 at 5:25 PM

    so.. what changed?

  • Goodbye Canada, Hello Spain!

    • Sa74n
    • June 22, 2007 at 2:38 PM

    pics or it didnt happen

  • Project Idea: Advanced Maya Model Exporter

    • Sa74n
    • June 20, 2007 at 5:00 PM

    mhh.. i think subversion might be a solution that works good enough.

    http://tortoisesvn.tigris.org/

    its free and includes more then just model libraries. its the whole project tree. its easy to set up and use too.

    the only difference i see in your idea is that you basically export+upload it directly into the library/tree. but what if you wanted to try and see if the model worked nicely in engine before you replace or add files that everyone can use?

    or maybe i just didnt get your idea

  • The 'Core Sketch Thread!?

    • Sa74n
    • June 19, 2007 at 10:30 PM

    i did a quick liquify on the face

    maybe this helps?

    overlay the image onto yours in photoshop and see the difference.

    [Blocked Image: http://www.sa74n-design.de/temp/warby_paintover.jpg]

  • The 'Core Sketch Thread!?

    • Sa74n
    • June 19, 2007 at 10:02 PM

    no nipples?

  • The random model thread!

    • Sa74n
    • June 17, 2007 at 5:13 PM

    thats for maya, he asked for a tutorial for max

    maybe this will help?

    http://www.3dkingdom.org/modules.php?op ... le&sid=431

  • Paint the picture extragavanza 2007!!!~

    • Sa74n
    • June 16, 2007 at 2:01 PM

    my turn

    [Blocked Image: http://www.sa74n-design.de/temp/painting_extravaganza.jpg]

  • The great beer vote!

    • Sa74n
    • June 16, 2007 at 9:29 AM

    a beer vote without german beer? wtf!

  • Post your room pic extravaganza 2007!!!~

    • Sa74n
    • June 15, 2007 at 6:46 PM

    i didnt read it yet.. but i thought it might be worth having a look through it. you never know. but its not like i have trouble deciding really

  • Post your room pic extravaganza 2007!!!~

    • Sa74n
    • June 15, 2007 at 5:51 PM

    back in germany:

    [Blocked Image: http://www.sa74n-design.de/temp/zimmer1.jpg]

    [Blocked Image: http://www.sa74n-design.de/temp/zimmer2.jpg]

    [Blocked Image: http://www.sa74n-design.de/temp/zimmer3.jpg]

    much better

  • WIP in WIP, post your level screenshots!

    • Sa74n
    • June 14, 2007 at 9:15 AM

    nice one fmpone

  • Portfolio feedback

    • Sa74n
    • June 13, 2007 at 3:07 PM

    nice folio

  • id's new game / engine

    • Sa74n
    • June 12, 2007 at 7:42 PM
    Quote from aevirex

    In a former thread about Megatexture i was rather critical but if what sa74an said back then applies (Megatexture on every surface) it might be something.

    what i said was basically what JC said at last quake con.

  • X06: Kane & Lynch: Dead Men

    • Sa74n
    • June 7, 2007 at 5:21 PM

    niiiiiiice!

  • this is the Fallout 3 teaser countdooOOooown

    • Sa74n
    • June 6, 2007 at 10:57 AM

    not a big fan of the character art tbh looks very generic and kinda boring. its probably well crafted but the design is lacking. but then again their previous games didnt shine in terms of characters either.

    i like the retro-post-apocalyptic look though

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