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  3. hydeph

Posts by hydeph

  • WIP in WIP, post your level screenshots!

    • hydeph
    • February 19, 2007 at 6:26 AM

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/duck_hunt0000.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/duck_hunt0007.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/keke.jpg]

  • Whats up with Sven-Co Op?

    • hydeph
    • February 14, 2007 at 5:07 PM

    Different strokes, for different folks.

  • Old School Finished Entries

    • hydeph
    • February 13, 2007 at 11:14 PM

    slim z's map is not in the poll.......

    killertomato's map pack is CSTRIKE/ instead of HALF-LIFE/ and he didn't post twiz's map.

  • Whats up with Sven-Co Op?

    • hydeph
    • February 13, 2007 at 4:13 PM

    I'd like to remind everybody in this thread that not every Steam user can play games built on the Source engine.

    Sven Co-op is the original co-op mod for HL. It's also the most famous, and the most successful, by far. 3.5 brings a lot of new features to the table. As a beta tester, I can say the 3.5 beta I have is quite rough, it needs help. It needs more talented people working on it, animators, modelers, etc. The problem lay in the fact that none of these talented individuals want to put their name to anything as old as the Half-Life engine. Why pour hours into something that will most certainly be forgotten? It's true, and mostly anybody looking to join a mod team these days is certainly going to choose Source, it's not only prettier but has a growing following each day.

    Without an actual team, Sniper is stuck between a rock and a hard place. I wouldn't say he was abandoned, but it seems the SC2 'team' definitely lost interest. In fact they don't even exist anymore.

    There isn't much point in developing SC2, since pretty much all their ideas were 'pirated' by other ripoff mods such as Synergy Co-op (SC, durrrr, how could you get any more ripoff than that!?!!) and Obsidian Conflict. There is no argument, they are mirrored images of Sven Co-op on an updated engine. Anybody who says otherwise gets bummed in the gob, as Thrik would say.

  • extremely old screenshots from my first level design days...

    • hydeph
    • February 12, 2007 at 3:35 PM

    AHL is the original, then Opera, then TS, as far as I know.

    Your maps look nice, albeit a little under detailed, do you have any plans to finish them?

  • /!\ OLD SCHOOL CONTEST /!\

    • hydeph
    • February 5, 2007 at 3:29 AM

    guys i feel horrible for not finishing in time

  • WIP in WIP, post your level screenshots!

    • hydeph
    • February 3, 2007 at 11:36 PM

    along the rail where the crane slides would be greased, so it would be grungey, greasy, probably no dirt but tracks along where the rail travels

  • dod_twilight_rc1

    • hydeph
    • February 3, 2007 at 8:44 PM

    the 5th and 6th screenshot look kinda of.. not war torn at all.

    twilight = night? you might want to find another name.

    this is like calling a map dod_beachhead but you spawn in the Alps

  • cartoon souljaz

    • hydeph
    • February 2, 2007 at 8:45 PM

    i saw these released as uv maps on dlcss by dayofdefeat123 and thought it was an appropriate texturing challenge.

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/soldjur3.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/GasMask1024Mapcopy.jpg]

    i know the fabrics aRE noobie and so are the pockets but it's supposed to be cartoony aka a good excuse to suck

    what do you guys think? :>

    [Blocked Image: http://img.photobucket.com/albums/v472/hydeph/closershot.jpg]

  • /!\ OLD SCHOOL CONTEST /!\

    • hydeph
    • February 1, 2007 at 5:28 AM

    i'd need like 3 extra days tops.

  • Boys, dinner's ready!

    • hydeph
    • January 29, 2007 at 7:18 PM

    reminds me of Zathura, very cool

    i love the sci-fi mags on the floor. nice one zaphod

  • Warby has hit the headlines!

    • hydeph
    • January 29, 2007 at 7:17 PM

    Good map, shitty articles.

    nice one warby, too bad internet journalists can't write as well you map.

  • Collaborative SP game?

    • hydeph
    • January 29, 2007 at 5:26 AM

    BUMP

    status report

  • Let's make a barn.

    • hydeph
    • January 28, 2007 at 11:27 PM
    Quote from seir

    Stats: 962 polys

    13 objects (roof, ladders, ground etc.)

    link to .max file for Spellbinder

    http://www.sendspace.com/file/xcylm0

    win!

  • Hour of Victory Announced!

    • hydeph
    • January 27, 2007 at 9:13 PM
    Quote from kleinluka

    Congrattttttttts =)but why is every WW2 game named after the same schema?

    Day of Defeat

    Hour of Victory

    Medal of Honour

    Men of Valor

    Call of Duty

    only BiA didnt follow the "something" "something" routine...

    Display More

    i was point this out. thief of unpointed out things! ~

    company of heroes.

  • The random model thread!

    • hydeph
    • January 27, 2007 at 5:16 PM

    i used to have that glass in my bathroom (except it was clean, right)

  • [WIP] Ins_abdallah

    • hydeph
    • January 24, 2007 at 3:33 PM

    very nice minos, i get the iraqi feel from just those two screenshots.

    all i can say is make sure you give the player access to the roof of these buildings, height variances are what make firefights interesting

  • one day, erm, one year in my shoes.

    • hydeph
    • January 23, 2007 at 4:22 PM

    hehe, it's fun to give squirrels a good scare with. i kept shooting my shed and my dad cut the gun in half

    all these photos are taken in the worlds best country, Canada.

  • Nintendo 64 multiplayer games

    • hydeph
    • January 23, 2007 at 2:56 PM

    Goldeneye, obviously, Perfect Dark,

    Conker's Bad Fur Day < best N64 game ever.

    [Blocked Image: http://image.com.com/gamespot/images/screenshots/n64/conkersbadfurday/conker_0302_screen015.jpg]

    f-zero is tite, and the super smash brothers games are fun too

  • Mobile Gaming Categories

    • hydeph
    • January 23, 2007 at 2:52 PM
    Quote from Minotauro

    I just can't play any complex mobile game for more than 5 minutes... the keys are too tiny so I get frustated very quickly.

    agreed, cell phone games are too much like NES, this is the problem, they need to invent something original, not a re-hash of every other classic game.

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