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Different strokes, for different folks.
slim z's map is not in the poll.......
killertomato's map pack is CSTRIKE/ instead of HALF-LIFE/ and he didn't post twiz's map.
I'd like to remind everybody in this thread that not every Steam user can play games built on the Source engine.
Sven Co-op is the original co-op mod for HL. It's also the most famous, and the most successful, by far. 3.5 brings a lot of new features to the table. As a beta tester, I can say the 3.5 beta I have is quite rough, it needs help. It needs more talented people working on it, animators, modelers, etc. The problem lay in the fact that none of these talented individuals want to put their name to anything as old as the Half-Life engine. Why pour hours into something that will most certainly be forgotten? It's true, and mostly anybody looking to join a mod team these days is certainly going to choose Source, it's not only prettier but has a growing following each day.
Without an actual team, Sniper is stuck between a rock and a hard place. I wouldn't say he was abandoned, but it seems the SC2 'team' definitely lost interest. In fact they don't even exist anymore.
There isn't much point in developing SC2, since pretty much all their ideas were 'pirated' by other ripoff mods such as Synergy Co-op (SC, durrrr, how could you get any more ripoff than that!?!!) and Obsidian Conflict. There is no argument, they are mirrored images of Sven Co-op on an updated engine. Anybody who says otherwise gets bummed in the gob, as Thrik would say.
AHL is the original, then Opera, then TS, as far as I know.
Your maps look nice, albeit a little under detailed, do you have any plans to finish them?
guys i feel horrible for not finishing in time
along the rail where the crane slides would be greased, so it would be grungey, greasy, probably no dirt but tracks along where the rail travels
the 5th and 6th screenshot look kinda of.. not war torn at all.
twilight = night? you might want to find another name.
this is like calling a map dod_beachhead but you spawn in the Alps
i saw these released as uv maps on dlcss by dayofdefeat123 and thought it was an appropriate texturing challenge.
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i know the fabrics aRE noobie and so are the pockets but it's supposed to be cartoony aka a good excuse to suck ![]()
what do you guys think? :>
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i'd need like 3 extra days tops.
reminds me of Zathura, very cool
i love the sci-fi mags on the floor. nice one zaphod ![]()
Good map, shitty articles.
nice one warby, too bad internet journalists can't write as well you map. ![]()
BUMP
status report
Quote from seirStats: 962 polys
13 objects (roof, ladders, ground etc.)
link to .max file for Spellbinder
win!
Quote from kleinlukaDisplay MoreCongrattttttttts =)but why is every WW2 game named after the same schema?
Day of Defeat
Hour of Victory
Medal of Honour
Men of Valor
Call of Duty
only BiA didnt follow the "something" "something" routine...
i was point this out.
thief of unpointed out things! ~
company of heroes.
i used to have that glass in my bathroom (except it was clean, right)
very nice minos, i get the iraqi feel from just those two screenshots.
all i can say is make sure you give the player access to the roof of these buildings, height variances are what make firefights interesting ![]()
hehe, it's fun to give squirrels a good scare with. i kept shooting my shed and my dad cut the gun in half ![]()
all these photos are taken in the worlds best country, Canada. ![]()
Goldeneye, obviously, Perfect Dark,
Conker's Bad Fur Day < best N64 game ever.
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f-zero is tite, and the super smash brothers games are fun too
Quote from MinotauroI just can't play any complex mobile game for more than 5 minutes... the keys are too tiny so I get frustated very quickly.
agreed, cell phone games are too much like NES, this is the problem, they need to invent something original, not a re-hash of every other classic game.