Trippy huh?
I had some hardcore nerd flashback to 98-05.
Trippy huh?
I had some hardcore nerd flashback to 98-05.
t0ast
College Station, TX, USA
Based on this information we can safely conclude that 53% of the worlds population lives in Europe and 36% lives in North America. There are also only 4 people in the entire continent of Africa. How's that for collegiate science.
I like the idea of texture contests. A very excellent idea IMHO would be to have Mike or one of the other highquality 2d designers create a single texture for the basis of a contest. Then using the theme setup in that texture, have the artists let their imagination run wild and create a series of textures that compliment that single one. You could incorporate all three ideas posty mentioned in one contest. That way, the textures could then be used in creating a map instead of just put forth toward a contest.
i.e. someone makes a texture of a stone walk with metal grating in the center. Then another texture artist creates a wall to go with it overgrown in vines. Then another person creates a building to match and another a mountain texture to fit the theme.
I wanted to add rust, but i've never really learned a good way, the rust on the upper left was the best i could create on short time. Just a combination of a few colors, a paintbrush, and blur, smudge, and burn/dodge tools.
[Blocked Image: http://mapcore.org/halflife_jpg/sign7.jpg]
[Blocked Image: http://mapcore.org/halflife_jpg/sign8.jpg]
[Blocked Image: http://mapcore.org/halflife_jpg/sign9.jpg]
[Blocked Image: http://img77.exs.cx/img77/4576/hl_sign7.jpg]
[Blocked Image: http://img77.exs.cx/img77/7394/hl_sign8.jpg]
[Blocked Image: http://img62.exs.cx/img62/3481/hl_sign9.jpg]
And yes, I realize that using the same base for the signs can become repetitive, but anyone who decides to point this out should recognize that these signs will rarely be placed near enough to matter, and they will never attempt to be tiled.
http://www.grif.lv/prods.php?cid=14〈=en
This website is a great resource for warning signs should anyone else be interested in making them. Keep in mind also, that the object is to make them better. Textures dont necessarily have to be hi res copies. If you can make them better and still fit in the theme then that's the idea. I know alot of the signs in the halflife wad are not close to being accurate to actual signs especially safety signs standardized by different organizations.
[Blocked Image: http://mapcore.org/halflife_jpg/sign10.jpg]
[Blocked Image: http://img29.exs.cx/img29/9759/hl_sign10.jpg]
My first photoshop playtime in over a year. Be kind.
Edit: Oh yes, Also on the upload it renamed it to sign13. In the game it is sign10.
Edit2: Uploaded correct version and renamed to hl_sign10
I was just curious as to what the mapcore community has accomplished. I mean, obviously we have a shit load of talent in all fields here, and we've had our niche in the internet for quite sometime, but I was curious as to what the community has accomplished on a person by person basis outside the realm of the community. List anything you feel is an accomplishment.
make the sun and the gold metal part 2 different layers if they arent already. Then put different textures on each different type of metal. It looks odd with the gold medallion and the silver sun composed of the one piece.
Actually, I hear doom3 is quite the opposite from what the doom franchise began as.
yes, pay out... INTO THEIR WALLETS!
seriously though, what the dump.
i saw someone beat mario 3 in 9 minutes. NOw that's some wild shit.
what the hell is far cry
So there is an interest then? I like the idea of modding for HL2. Since deathmatch is relatively simple with code and light on the concepting, we might actually to get a steady project out very shortly after the release. If we could just get a coder and a few major key concepts out soon we would be good. I think I'll start a new thread shortly regarding specifics if people still seem interested. IMHO #mapcore has the talent to create an excellent mod, and it would be a great project where any members of the channel can contribute as much or as little as they like into an ever evolving portfolio.
haha, urban's a rentacop
personally i think it'd be downright awesome if gamespot posted something like that. That's so much free PR. People would flock to the channel just to see what the hell all the fuss is about.
And then we can ban them.... ![]()
Just a thought. But maybe a few people around here happen to have some talents that they'd like to use on a fun project. Basically maybe a HL deathmatch mod that would actually be fun to play. Don't get me wrong, HLDM and DMC are good deathmatch games, but I think it'd be nice to have something new. I wouldn't say anything serious where we have a massive team constantly collaborating to create the best product possible the first go around, but if there was someone who knew some code who wants to give it a go, it would be cool to have mapcore community members throw in their time and talents where ever possible.
Just a thought. Maybe this isn't feasable at all, you tell me.