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  3. Algor

Posts by Algor

  • Goblin Rocket Car for Trackmania Sunrise!

    • Algor
    • April 8, 2005 at 5:48 AM

    Awesome, Trackmania rules

  • DM_?

    • Algor
    • March 31, 2005 at 9:29 PM

    Maybe just consider cutting the whole upside down "U" section on the top left.

    It doesn't seem to be doing much other than adding more hallways.

    There still seems to be good flow without it...

  • Back in the saddle

    • Algor
    • March 30, 2005 at 8:18 PM

    Congrats mate

  • HL2DM Comp. Winners

    • Algor
    • March 24, 2005 at 12:50 AM

    http://www.cpcff.co.uk/forums/showthread.php?t=109

    Interview with Mr. Winner here...

  • 2 pix

    • Algor
    • March 21, 2005 at 6:39 PM

    Cool shots mang... and gj to your mate, fs blunts are hard

  • Brothers in Arms

    • Algor
    • March 20, 2005 at 6:21 AM
    Quote from Argyll

    I still need to figure that one out too. :-?

    Perhaps Mr. zilla can enlighten us?

    Get rid of the HUD with console command "KillAll Hud" I think

    Take screens with "P", if not do console command "set input p shot" then repeat with P.

    If you have no console... ehh.. tell me and I'll tell you how to get one.

  • Fortress Forever : A TF Mod for Source : Recruiting

    • Algor
    • January 31, 2005 at 3:10 PM

    Mod looks awesome indeed.

  • Wasteland HL2 - Sniper & Signurai

    • Algor
    • January 29, 2005 at 5:53 PM

    I laughed at the first one.. but they are actually quite nice

  • Brothers in Arms Multiplayer article + pics

    • Algor
    • January 29, 2005 at 5:07 PM
    Quote from Jeremy

    no crosshairs + iron sights being used by a retail game, gg. gj Mike and tell the RO guy(s) there I said HI

    Hi

  • so, a new CS:S map from valve

    • Algor
    • January 27, 2005 at 5:16 PM

    I saw those pictures on HL2.net and thought they were some shitty mod maps

  • [Open source] 90% finished FarCry SP mission

    • Algor
    • January 26, 2005 at 2:59 AM

    Nice work, looks like you have gotten pretty familiar with the engine.

    I'll have a look on my home PC.

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • Algor
    • January 24, 2005 at 2:49 AM

    D:

    http://www.counter-strike.de/content/cs ... php?id=721

  • UT2 DM-Redkin

    • Algor
    • January 24, 2005 at 12:34 AM

    Sex please...

    Only thing that (potentially) bothers me is the amount of red in the interior shots, which may destroy eyes after much playing.

  • Post your screenshots

    • Algor
    • January 23, 2005 at 11:03 PM

    Some Onlsaught map I was working on (UT2004).. no doubt it will never be finished.

    [Blocked Image: http://img196.exs.cx/img196/8952/gone15du.jpg]

    [Blocked Image: http://img196.exs.cx/img196/3995/gone28rq.jpg]

  • so, a new CS:S map from valve

    • Algor
    • January 23, 2005 at 10:24 PM

    Finally got to play this map, and I must say... it owns.

    I love the fast and varied gameplay it has, and it looks sexy as hell.

  • New Splinter Cell: Chaos Theory trailer

    • Algor
    • January 21, 2005 at 4:39 AM

    Looks pretty good. I can't say I loved the first one, and I haven't played the second one...

    but from what I saw in a video interview I saw a few days ago this one is shaping to be very open ended and fun.

    And woot for "save anywhere".

  • [CSS] cs_siege_source

    • Algor
    • January 17, 2005 at 3:03 AM

    What's with the huge crates.. and why is ont sitting on a car D:

  • HL2 DM : ART OF WAR (MY FIRST DEADMATCH ROOM!)

    • Algor
    • January 16, 2005 at 11:56 PM

    Looks pretty interesting.

    It'd be a lot better if you used less base textures throughout and split up

    some sections with more appropriate wall textures and trim.

  • Bioshock

    • Algor
    • January 16, 2005 at 6:31 AM

    Plz. System Shock 2 OWNED.

    Best use of sound in a game.. ever.

  • so, a new CS:S map from valve

    • Algor
    • January 16, 2005 at 1:29 AM
    Quote from mike-0

    i think they should be making the other player models, not new maps.

    To quote Arnold, "STOP IT! STOP WHINING!"

    You are getting FREE. QUALITY. CONTENT.

    The gameplay is not going to get better with more player models.

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