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  3. teeluu

Posts by teeluu

  • I Got a Job in the Game Industry! ^_^

    • teeluu
    • July 29, 2006 at 4:33 PM
    Quote from skdr

    Oh! Congrats!Now get a haircut.

    You said it

    Same as everyone have said, congratulations!

  • Skull model, suggestions anyone?

    • teeluu
    • July 28, 2006 at 12:55 PM

    Texture itself looks already a little blurred, so i'd use my attention to making it sharper, skull isn't soft at all, should be more.. crispy? There's also lot of wasted texture space like ferret said, i guess it should be used effectively. The model itself looks nice to me

    Quote from SnipaMasta

    Snap together the verticies at the top, there's 2 that are disconnected.

    I don't think there is, it's just the part in the skull which is lower, milkshape makes it look like unsnapped vertices.

  • [D3 SP] Lost Facility

    • teeluu
    • July 28, 2006 at 12:53 AM
    Quote from ShaDoW

    I love how different it is from Doom 3, looks really neat.

    I second that, nice work

  • The random model thread!

    • teeluu
    • July 22, 2006 at 4:42 PM

    Nice work so far tomdon, what's the polycount? Guess it has to be much lower than usually with source, since there are those line battles and such.

    I gotta download the latest bg, always enjoyed it on HL1

  • the german TV is fucked up

    • teeluu
    • July 21, 2006 at 11:27 AM

    Steppenwolf, i agree with you. First i thought, what's so horrible if they show Sex and the city every day.. then i noticed 6pm. I like the show, but it's so true that there are way too harsh scenes for kids' eyes.

    Odd that they're actually showing it on that time. They've been showing it on every workday for a while here in Finland, but it's like 10:30pm.

  • I enjoy traveling!!!

    • teeluu
    • July 21, 2006 at 11:20 AM

    You can sleep in my bath tub.

  • Question about windows

    • teeluu
    • July 20, 2006 at 10:07 PM

    Yea, i've tought of that. Dunno how to make the model to match Hammer's grid, guess it's just about setting max's grid right, gotta find some tutorials about this.

  • Question about windows

    • teeluu
    • July 20, 2006 at 7:32 PM

    I'm pretty new at modeling, i've done few models and compiled them to Source. Now i'm modeling a bus with inside parts and such. I'd like it to have the best looking breakable windows that is possible to create. I believe the basic breakable window made with brushes is the best choice (?).

    Anyway, my question is, what is the best way to do those windows? Should i leave window-parts blank and fill them with brush based windows? Should i model the windows as a separate model and can i create as good glass material as what you can do with brushes?

    Bus is going to be just a static model (apart from the windows).

    EDIT: Oh, forgot to mention that i'd like those windows to be a little rounded, but that's not necessary.

  • July Low Poly Modelling Challenge:

    • teeluu
    • July 12, 2006 at 12:28 PM
    Quote from st0lve

    There is no point of having a contest if the guy who arranges it is away.

    Why's that? Anyone can arrange it, result wont change what so ever

  • Post Your Pic Extravaganza 2006 ~~!

    • teeluu
    • July 11, 2006 at 10:01 PM

    hydeph :roll:

    oh JAL, you look like a ninja.

  • Post Your Pic Extravaganza 2006 ~~!

    • teeluu
    • July 10, 2006 at 7:45 PM

    Koff, Lapin Kulta!

  • July Low Poly Modelling Challenge:

    • teeluu
    • July 10, 2006 at 5:36 PM

    Huh, nice job from everyone. This will be fun, i gotta come up with something too

  • The World Cup 2006 thread

    • teeluu
    • July 10, 2006 at 12:09 PM

    I bet the thing Materazzi said was worth of a red card too. Materazzi's an idiot, why do they let this guy even play?

    Minotauro: France played better than Italy on the final game if we don't count the penalty shootout, so it's kinda lame to say France didn't deserve to win without saying that Italy didn't defiantely deserve it either.

  • Post Your Pic Extravaganza 2006 ~~!

    • teeluu
    • July 8, 2006 at 9:04 AM
    Quote from Zyndrome

    Oh mai~~![Blocked Image: http://www.shatteredminds.net/skit/mino.jpg]

    Oh my, someone did a bad job either creating uvmap or texture

  • Top 10 Video Games Weapon List

    • teeluu
    • July 7, 2006 at 9:23 PM

    Umm, not really a gun, but where is Carmageddon's Solid granite car?

  • Tell me about your CS adventure!

    • teeluu
    • July 1, 2006 at 12:48 PM

    I can't remember when i started, voted 5 years but it might be even more. First map i played was cs_747, i tried it at my friend and i pretty much didn't know what to do. I remember that i killed 2 guys with usp at my first round tho, i was so proud of myself.

  • The 'Core Sketch Thread!?

    • teeluu
    • June 28, 2006 at 12:44 PM

    Imo that's too wild, but yea, maybe it could have more saturation.

  • The 'Core Sketch Thread!?

    • teeluu
    • June 28, 2006 at 11:56 AM

    Haha, few people have said it looks like a *ucking ballet dancer, odd i didn't notice it myself

    The part under the shoulder looks odd, that one i noticed myself too but i was too lazy to fix it after scanning

  • If you could go back in time...

    • teeluu
    • June 28, 2006 at 11:52 AM

    Exactly what you said yourself minos. I stayed home in front of my computer for years, nothing but mapping and such. I started to go at gym and i got girl for myself, i'm still with her. I'm still having problems with the fat i gained during those years, but hey, i loved my worst nerd years. I should've have a hobby back then, that's what i regret.

    Now i actually have a life too

  • The 'Core Sketch Thread!?

    • teeluu
    • June 28, 2006 at 11:19 AM

    Took some inspiration from CS, even it doesn't look CS related at all i guess (it's a terrorist). He was supposed to have pistols on both hands but i couldn't draw them because i suck, hands look odd enough already. The whole crap took about 3 hours or something. Be gentle

    [Blocked Image: http://swifty.hl2central.net/terrorist/terrorist.jpg]

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