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Question about windows

  • teeluu
  • July 20, 2006 at 7:32 PM
  • teeluu
    • July 20, 2006 at 7:32 PM
    • #1

    I'm pretty new at modeling, i've done few models and compiled them to Source. Now i'm modeling a bus with inside parts and such. I'd like it to have the best looking breakable windows that is possible to create. I believe the basic breakable window made with brushes is the best choice (?).

    Anyway, my question is, what is the best way to do those windows? Should i leave window-parts blank and fill them with brush based windows? Should i model the windows as a separate model and can i create as good glass material as what you can do with brushes?

    Bus is going to be just a static model (apart from the windows).

    EDIT: Oh, forgot to mention that i'd like those windows to be a little rounded, but that's not necessary.

  • von*ferret
    • July 20, 2006 at 9:30 PM
    • #2

    I'm doing something similar with my railings. I make sure everythign is on grid and that the brush touches the model. Then just use breakable surf's. You might come across problems if you rotate the bus however.

  • teeluu
    • July 20, 2006 at 10:07 PM
    • #3

    Yea, i've tought of that. Dunno how to make the model to match Hammer's grid, guess it's just about setting max's grid right, gotta find some tutorials about this.

  • Polaris
    • July 20, 2006 at 10:12 PM
    • #4

    delete this.

  • Polaris
    • July 20, 2006 at 10:13 PM
    • #5

    Peri made a tut about that. I fogot to save a link to the thread tho.

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