1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Fullauto

Posts by Fullauto

  • DM Depot_Beta - By Robert Briscoe

    • Fullauto
    • January 7, 2005 at 4:21 PM

    Yeah, I agree with ReNo. It's obviously made by a person with artistic talent, but also with no clue about layout and the like - all the walkways and interiors are mirrored off real life, not oversized like they should be.

  • dm_void - ready to submit

    • Fullauto
    • January 7, 2005 at 3:24 PM

    Any physics thingies would be lost over the edge in the first 30 seconds.

  • DM Depot_Beta - By Robert Briscoe

    • Fullauto
    • January 7, 2005 at 2:40 AM

    Had a chance for a run around. Diabolical flow

  • HL2world - Dumber than I thought..

    • Fullauto
    • January 7, 2005 at 2:05 AM

    They've got giant avatars. I don't trust them.

  • Software question

    • Fullauto
    • January 6, 2005 at 9:56 PM

    Real alternative?

  • DM Depot_Beta - By Robert Briscoe

    • Fullauto
    • January 6, 2005 at 8:37 PM

    Tight as hell. I am impressed.

  • n64

    • Fullauto
    • January 6, 2005 at 6:31 PM

    Amen.

    Ocarina was awesome.

  • Doom3 can produce larger environments than Source?

    • Fullauto
    • January 6, 2005 at 1:16 AM

    Both rock extremely large bells.

    I'd love to see a naturally lit D3 scene though, even a simplistic one.

  • dm_platform

    • Fullauto
    • January 5, 2005 at 2:08 PM

    35megs?! I don't understand......

    Nevertheless, looks cool

  • HL2DM map DM-AVALON by 3D-Mike 8)

    • Fullauto
    • January 3, 2005 at 10:23 PM

    Typical - you wait for one decent looking HL2DM map and several come along at once.

  • The trashdolls!

    • Fullauto
    • January 3, 2005 at 5:53 PM

    The Trashdolls.

    Sounds like a wannabe punky girl band.

  • Maya vs 3dMax

    • Fullauto
    • January 3, 2005 at 12:08 AM

    Maya's got some pretty nifty odds and sods in it - modelling felt very natural. Max was initially a pain, but I'm beginning to warm to it.

    Dead heat I say!

  • Small Insurgency Update

    • Fullauto
    • December 30, 2004 at 10:29 PM

    Very nice, loving the tank

  • EA buys 20% of UbiSoft

    • Fullauto
    • December 30, 2004 at 8:29 PM

    Viva la Republique!

  • WIP: VTOL model for HL2 mod Badge of Blood

    • Fullauto
    • December 30, 2004 at 2:18 PM

    Cool, I like it.

    Can't help but thinking the engines could benefit visually with a stabilising fin on them. They look a little too plain at the moment (still, could look horrible, but it's worth the 5 mins finding out, isn't it? )

  • killzone

    • Fullauto
    • December 29, 2004 at 4:48 PM

    Sounds like Killswitch Schmung

    I don't have a PS2, so I haven't played it. I quite like the washed out look to it, very nice. I think it was a victim of hype, it couldn't possibly live up to the 'halo-beater' moniker bestowed upon it.

  • My first tablet stuff

    • Fullauto
    • December 26, 2004 at 8:47 PM

    I've had a wacom for over a year now, useful thing - I've got the same size, only wish it was a bit bigger

  • HL2DM - Scorpius

    • Fullauto
    • December 25, 2004 at 9:32 PM

    I'm getting nightwatch vibes off it Good stuff there, look forward to it.

  • de terminal

    • Fullauto
    • December 25, 2004 at 9:31 PM

    Seems like fairly decent brushwork to me. Some odd choices here and there (tiles on the ceiling?!) and the lighting is dire.

  • Hey man, way cool

    • Fullauto
    • December 25, 2004 at 9:28 PM

    Steam deserves a holiday too

    I just tried to connect to a dm server - suceeded. Have you tried a variety of servers?

    Also, what are you doing with the dm bit already? Enjoy the singleplayer man

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 10, 2026 at 1:52 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™