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  3. Grin

Posts by Grin

  • Lead Level Designer position open

    • Grin
    • September 29, 2005 at 12:48 PM

    Yeah, very 80's image of future, which is way cool.

  • Stupidity reigns

    • Grin
    • September 27, 2005 at 11:25 AM

    What....

    ..The fuck?

  • CryEngine2 techdemo

    • Grin
    • September 19, 2005 at 5:36 PM

    Somehow I have the feeling the treeshadows could easily be faked on source, actually while I was wathcing it it seemed like it could have been faked on the video.

    Cool stuff, nevertheless.

  • Puck to the groin...

    • Grin
    • September 18, 2005 at 2:09 PM

    Awww fuck, the pain!

  • What game started it for you?

    • Grin
    • September 11, 2005 at 7:48 PM

    My fucking god..you guys didn't know about the secret shit?

    Btw. if you fly through one of the walls with noclip in the first level, you can find an elevator that takes you to the double minigun fella.

    Ontopic:

    [Blocked Image: http://www.downloads.ch/files/images/alleycat.gif]

    Diddiddi Diddiddi Diddididi, Di Diidi Did, Did, Didiidy.

  • de_metro

    • Grin
    • September 11, 2005 at 3:08 PM

    It's good, It's very very good. But:

    It needs more light, more variation and a little dirt to the textures..And maybe some windows where you could see people watching through, or their siluettes.

    But, more time and more detail, and much love.

  • Behold! Meh first model

    • Grin
    • August 28, 2005 at 7:15 PM

    Uh, no. It's called "vesuri" and it's used to cut branches from tree trunks, it's about size of an axe. It's also used by firemen for clearing doorways etc. Traditionally used by drunken Finnishmen to kill each other with.

    Edit: "pole pruner" might be the right translation, except there's no pole and you hack the branches instead of sawing them.

    [Blocked Image: http://www.laplake.net/suomi/13vastak.jpg]

  • Behold! Meh first model

    • Grin
    • August 28, 2005 at 6:25 PM

    I'm so proud.

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/vesuri.jpg]

  • Layout tips and musts

    • Grin
    • August 26, 2005 at 10:02 PM

    If you're building a bomb map, just make the positions of spawns and bombsites form a cross like +. Put the spawns left and right and bomb sites up and down, most official de_maps with a working layout have this. Most that don't work have something else.

  • World Championships Helsinki 2005

    • Grin
    • August 15, 2005 at 6:57 PM

    Yeah, the bar shot is definately the best of the series thanks to the colors, however you completely missed the point of those two photos.

    The tower shot's target isn't the tower itself, but the three cops standing under it. The girl shot, however, isn't really ment to have any photographic merits, if you look at the files name (dirtyoldbastard.jpg) the message could have been more apparent. The guy in the left side of the picture, that's him, enjoying the show grinning :roll:

    Well, maybe my messages are too subtle for non-perverted minds, thanks for the feedback

  • World Championships Helsinki 2005

    • Grin
    • August 15, 2005 at 2:52 PM

    Some photos my brother took while working there, very inexperienced shooter and a bad camera, so these are wee bit photoshopped.

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/canthide.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/cozzers.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/crossroads.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/dirtyoldbastard.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/evull.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/sirkus.jpg]

    [Blocked Image: http://koti.mbnet.fi/grin/kuvat/valokuvat/mm05/tobelookedat.jpg]

  • Cliff textures. (DL and screens (alot))

    • Grin
    • August 15, 2005 at 2:09 PM

    Textures are superb, and the map looks very good.

  • Getting Buff

    • Grin
    • August 14, 2005 at 2:05 AM

    I could fill a couple hundred of those. AND FUCKS

  • F.E.A.R. SP Demo

    • Grin
    • August 7, 2005 at 7:47 PM

    Holy shit, that demo was awesome. Horror scenes in the beginning and the end were totally fucking sweeeet! Even got me shooting mindlessly at them, last time that happened was when I was playing Silent Hill 1 during night alone in my home years ago.

    Levels were kinda bland, some cool rooms here and there but mostly very boxy. I was also impressed about enemy movement and actions, and the plasmacannon was cool too, a gun that has balls for a while.

    Only thing I disliked was those doom3 shadows [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]

  • Short Story I wrote "Dead Birds Fall Slowly"

    • Grin
    • July 29, 2005 at 12:08 PM

    I enjoyed reading it, I've written something similiar but it's in finnish so I won't post it here right now.

  • DOOM Teaser

    • Grin
    • July 27, 2005 at 1:40 PM

    So it's a ripoff of Aliens and Resident Evil. Bet it also has a soundtrack full of american nu-metal bands...bahfff

  • New Unreal 3 Screenshot O_O

    • Grin
    • July 22, 2005 at 11:47 AM

    Oh yeah, a new unreal game. That's like, un-fucking-interesting..Does that 2007 stand for the number of Unreal games they've made?

    "I love beating this dead horse"

  • Some random black and white photos

    • Grin
    • July 21, 2005 at 9:46 PM

    I've got an old Yashica too, havent tried it too much yet. I also have 400mm obj. to it and a 400mm tele..what they call them in english?

    I mean I can put 800mm of glass in front of it..you..don't know. Shit.

  • some might have seen this before

    • Grin
    • July 17, 2005 at 1:21 PM

    If that's real...wow.

  • WIP in WIP, post your level screenshots!

    • Grin
    • July 17, 2005 at 1:17 PM

    Yeah, thats good..keep a level bright for once.

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