What, no mention of Commando or the demoscene? ![]()
![]()
![]()
![]()
![]()
Posts by Grin
-
-
Kawasaki Z750
[Blocked Image: http://www.esprit-racing.com/3/img/z750a.jpg]
-
-
-
-
If they don't make backalley for source i will hurt somebody.
-
-
That's easy, you can pick up any number, and you get the same god damn logo from them. If you don't get the same logo, you've miscounted. I can't remember exactly, but it's always dividable by 9 or something like that. Tha'ts how it's done. Look at 9, then 18, then 27 etc.. You always get the same logo.
-
-
-
-
When you walk towards the junction a message "where are you going?" pops up, and if you walk a bit more theres a teleport that turns you around and moves you back a bit.
Also, if there's a crime scene, there could be police tape and some people behind that to block the way.
-
Love those moving stones. Nice map

-
Quote from Nz-Nexus
What is the render speeds the engine develop?
Wpolies circle around 5-800 most of the time, but there are two choke points, both ends of the river. Biggest problem is in the cave end of the river, where wpolies hit ~1300 in the worst point, but the place is in good cover and it's dark, so it evens the situation a bit. So that is yes wery bad wpolies, but playable.
-
Quote from bluepunk
about the floating trees isnt it an option to change the center point of the trees so the trees can go down a bit?nice map nonetheless
Not if u dont have milkshape

[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/de_cult0005.jpg] Here's the same image without nv, it's a bit dark with my graphics settings so i used nv to take that bit.
-
Yes, looks fine.
Altho: i'm somehow amused about all these ns maps and their multicolored texturelightnings. All those maps take place in a spacecraft/base etc. that is human made. Now, dunno about you guys but I really don't like staying in a neon colored place for a long time. Like 99% of these ns maps have green, blue and red lights all over the place, it's like the place isn't ment for human beings at all.
"it's the human quarters...hmmmm GREEN LIGHT, YUS!"
-
Quote from Slackiller
so you are not gonna fix the known bugs?
:ssj:*not whining , just asking :-?
Well the models that are floating a bit have to be, cause the model center thingy that has to be visible is for some reason in the bottom of the model, so they have to float just a bit if they arent on a flat ground, and most of the time they arent.
Can't do much about the sticky corners thanks to -clip type smallest.
Waterfall pushes in the wrong direction, dunno why..
Water, well you can get up from there, and i dont like fooling around it anymore.
-
Summer of level design finished.
[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/de_cult0004.jpg]
[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/de_cult0000.jpg]
[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/de_cult0010.jpg]
[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/de_cult0012.jpg]
[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/de_cult0013.jpg]
[Blocked Image: http://koti.mbnet.fi/grin/kuvat/vuori/valmis/overview.jpg]
De_Cult
Map by Grin
Textures by Kasikahma, xempest, Emotion
Models by Xenon
Skybox by [hau]tot
The final version of map. Yes, there are known bugs, like the waterfall push in wrong direction and floating trees, and that it's hard to climb up from the water puddle in the middle of the map. Sounds are supposed to be the way they are (not looping) also the lights are supposed to be the way they are, please don't whine and buy some NV equipment. Have fun, FestivÅl!
Terrorists are trying to blow up some ancient ruins near the river, CT's for some odd reason happen to have a bukkake fest nearby and...err something like that.
(press fire to continue)
Download http://koti.mbnet.fi/grin/cult.zip
I'm so happy it's finished.
-
It's ready \o/
I'll post rest of the stuff in the finished work forum.
-
I'm not following Ewok and his "wannabe hardcore" thing, so there's a pentagram in the map so what? I can't see how that makes the map a wannabe bad boy one, it fits the theme "Hell" wery well.