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  3. jaardsi

Posts by jaardsi

  • WIP in WIP, post your level screenshots!

    • jaardsi
    • July 24, 2005 at 4:26 PM

    Seraph looks dreamy. Just don't ruin it with excessive use of physics objects.

  • de_projects (cs1.6)

    • jaardsi
    • July 24, 2005 at 4:18 PM

    It seriously needs some proper lighting. Yours combined with those specific textures would make me manic depressed after just 5 minutes of playing. [Blocked Image: https://migrationtest.mapcore.org/public/style_emoticons/default/mapcore_smilies/emot_shakehead.gif]

    Brushwork looks nice and solid. A few models there and there wouldn't hurt, tho.

  • My parents garden

    • jaardsi
    • July 20, 2005 at 1:55 PM

    Nice pics you got there mister.

    How big was the frog btw?

  • Elvish Warrior

    • jaardsi
    • July 19, 2005 at 7:47 PM

    First Rivendell, now this? What's with you and those damn dirty elves.

    Anyway, cool drawing. If you pull it off right, the model will kick some major ass.

    (Even if he looks like a fagboy -edit)

  • Awsome crate action! [EDITED]

    • jaardsi
    • July 16, 2005 at 4:45 PM

    A wooden crate with a few loose boards would be cool, don't you think?

  • de_battleship

    • jaardsi
    • July 16, 2005 at 11:37 AM

    Really sweet. Maybe light up those windows on the top of the ship?

  • WIP in WIP, post your level screenshots!

    • jaardsi
    • July 15, 2005 at 8:47 PM

    For first model, bravo.

    Finish that map already!

  • Batman Begins

    • jaardsi
    • July 15, 2005 at 8:44 PM

    A guy on the internet says I look like Dr. Crane.

    Anyway, I really want to catch that movie. Hope I have time and money.

  • zp_santeria

    • jaardsi
    • July 15, 2005 at 4:51 PM
    Quote from ReNo

    I agree - I've only seen a couple of maps in the past using the set. You aren't mixing it up with the "majestic" set are you? Now that really IS overused.

    No, I just get bored really fast.

    but frankly, after seeing 3~ maps with these textures and almost identical brushwork, I'll start to get enough.

  • zp_santeria

    • jaardsi
    • July 15, 2005 at 9:14 AM

    It's seems cool. Even if I would kill myself for making another map with the Submerged texture set. It's a bit over used.

  • Brothers in Arms SDK Released

    • jaardsi
    • July 14, 2005 at 1:47 PM

    My magnum opus, BIA: Counter-Terrorists In Arms

    I bet something like that will pop up somewhere soon.

  • WIP in WIP, post your level screenshots!

    • jaardsi
    • July 14, 2005 at 1:06 PM

    Überkewl :wink:

    Seconded what Pericolos0 here said ^

  • WIP in WIP, post your level screenshots!

    • jaardsi
    • July 14, 2005 at 8:48 AM

    Who stole your fancy lighting?

    Your ceilings need some extra love as well. Otherwise, it's ok.

  • Breakfast

    • jaardsi
    • July 14, 2005 at 8:45 AM

    Coffee equals breakfast for me.

    Finnish breakfasts suck. There are no fancy bacon and eggs like in all those foreign countries of yours. No, I have to feast on crappy toast and a bowl of cereals that taste like wood.

    So no thanks. I'll wait for lunch.

  • Crates and Barrels!

    • jaardsi
    • July 14, 2005 at 8:37 AM
    Quote from Pericolos0

    crates are awesome. It's one of the things that really really belong in video games. I mean even people who work at warehouses have probably hardly ever seen a real wooden crate like they exist in video games.

    Frankly, I don't remember seeing a proper (video game) crate in my whole life.

    Do such things even exist?

  • ctf_velouria

    • jaardsi
    • July 14, 2005 at 8:32 AM

    Get the lighting right and we've got a winner!

    Seriously, I really like the style. Maybe add some (proper, not some automatic source crap) bushes and shrubs to the ground, you rarely see totally bare ground in a forest.

    Day or night map?

  • Open Source Map Pack

    • jaardsi
    • July 13, 2005 at 8:49 PM
    Quote from Minotauro

    Most of the mappers are selfish, they dont enjoy sharing their knowledge and "secrets" and many think too superior of themselves, like if they were gods or something. Only a few people are like that here in mapcore but its pretty much like that in other communities. And last but not least I'm not sure I wanna keep working on stuff that will be obsolette in 2 months (or less) after the release.

    Totally agreed. I'm still wondering what's the point of keeping your map sources and secrets to yourself. Everybody will most likely just forget your map in a month or two and you'll source files will keep gathering dust somewhere in the depths of your C: drive... What a waste.

    The game editing scene is seriously lacking of a place for developers to dump their map sources and textures for others to take advice from. I, for one, would surely join in.

  • Crates and Barrels!

    • jaardsi
    • July 13, 2005 at 7:58 PM

    Cars and crates are nice all right, but I like to map with style

    [Blocked Image: http://koti.mbnet.fi/jaardsi/moominade.png]

    Refreshment machines for the win!

  • Open Source Map Pack

    • jaardsi
    • July 13, 2005 at 5:06 PM

    Excellence, that stuff is suberb.

  • WIP in WIP, post your level screenshots!

    • jaardsi
    • July 13, 2005 at 5:02 PM

    Is that a pencil in your map or are you just happy to see me?

    Love the pencils, especially the textures on them.

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