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Posts by 2d-chris

  • Brand spanking new portfolio!

    • 2d-chris
    • December 14, 2008 at 3:35 PM

    spot on

  • German Banking System

    • 2d-chris
    • December 13, 2008 at 6:46 PM

    I have to manually transfer money into my paypal account, go to the bank with some details, send the money (which takes 3-4 days) then buy my goods.

    The bank when you call them don't appear to speak english, which I can't understand because everyone including the rubbish collecters do.

    The bank card I have has NO details needed to buy online, no security code, issue, start date or even end date.

    When you save your language details at a card machine it fails to remember it on the next one, even though it says the change is global.

    You cant print out a balance from most machines, you have to find a special one.

    It costs you money to take some out of a bank if it's not a part of the group, so you have to travel to a specific one sometimes a long way away unless your happy losing 5 euros.

    It's epic fail - maybe the bank I have just sucks but apparently it's normal.

    Apart from all this, I'm loving it here

  • German Banking System

    • 2d-chris
    • December 13, 2008 at 6:21 PM

    Sucks.

  • Vivendi studios and projects face uncertain future

    • 2d-chris
    • December 12, 2008 at 7:36 PM
    Quote from FrieChamp

    Riddick? Didn't that game come out 3 years ago?

    Don't be riddickulous frie

    I'll save you the bother

    [Blocked Image: http://z.about.com/d/phoenix/1/0/r/K/tumbleweeds01.jpg]

  • Epic Ford Fiesta Review on Top Gear

    • 2d-chris
    • December 9, 2008 at 9:48 PM

    Roarsome~~~

  • Killzone 2

    • 2d-chris
    • December 8, 2008 at 9:06 AM

    From what I've seen Killzone 2 looks like a very good game :santahurg:

    As others have said it looks real nice in motion, the art is obviously very high quality for a console. IR and co you rock!

  • Show you presents extravaganza 2008!

    • 2d-chris
    • December 5, 2008 at 1:47 PM

    What day is christmas again?

  • ghostbusters game

    • 2d-chris
    • December 4, 2008 at 9:05 AM

    Looks very fun

  • Version Control (Mod Related)

    • 2d-chris
    • December 3, 2008 at 3:52 PM

    SVN for the win

  • Best mods you ever played?

    • 2d-chris
    • December 2, 2008 at 8:55 AM

    When you see lists like these, it makes you realise how awesome modding is

  • Best mods you ever played?

    • 2d-chris
    • December 1, 2008 at 5:21 PM

    Brainbread

    Insurgency

    Counter-Strike

    Digital paintball (lol)

    Source Forts!

    The Specialists

    Tour of Duty?

    Fist full of frags

  • Black Mesa Source

    • 2d-chris
    • December 1, 2008 at 9:02 AM

    Awesome

  • Editor tools what to learn next?

    • 2d-chris
    • November 30, 2008 at 8:51 PM

    I think lee is after an engine for art purposes rather than level design ... or maybe both!

  • [WiP] de_boston CS:S

    • 2d-chris
    • November 30, 2008 at 2:37 PM

    Hey nice map

  • [TF2] Arena Lighthouse B2 (Updated 19th Dec)

    • 2d-chris
    • November 30, 2008 at 2:33 PM

    Looking good, I like the light house idea

  • Editor tools what to learn next?

    • 2d-chris
    • November 30, 2008 at 2:26 PM

    My vote would be Source and Sandbox

    If you've used Unreal for so long, sandbox will be a walk in the park. Source is a litle old school but it's also quite nice to build quickly without tons of artists.

  • DE-RECON by 3D-Mike :D

    • 2d-chris
    • November 28, 2008 at 5:48 PM

    Mike

    Really cool map as always

  • de_haunts (a "The Haunted Mansion" CS: Source map)

    • 2d-chris
    • November 27, 2008 at 5:19 PM

    I love nipper :)

  • Prince of Persia soon to come out...

    • 2d-chris
    • November 27, 2008 at 12:11 PM

    You know, I was talking to an artist this morning about art styles. I've predicted since seeing Mirrors edge ages ago, that the overused grunge look will be replaced by a clean modern one. It's funny how most developers follow a trend and that it changes every now and then.

  • Originality in mods

    • 2d-chris
    • November 27, 2008 at 8:58 AM

    Hehe yes Kitty, Some day I will make a mod but it will be maybe 5 or 6 good friends that I can rely on. Rather than make something really big and epic; it will be smaller with a very minimal amount of code needed.

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