1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. wacko

Posts by wacko

  • new forum stuff

    • wacko
    • November 29, 2011 at 6:01 AM

    I would donate some money if there was a place for me to do so! I have met some great people from the Core in the last 11 years!

  • R.I.P Engineer

    • wacko
    • October 1, 2011 at 2:30 AM

    I just got this news... and this makes me very sad to hear. When you have been in a community for a long time like Mapcore you meet some wonderful people who not only care but go the extra mile to make their time here enjoyable. Engy was one of those people; this year marks 12 years for me here at Mapcore and Engy was a part of that... You will be missed my friend!

    R.I.P Engy!

  • Diablo 3

    • wacko
    • September 26, 2011 at 2:24 AM

    I am in lol anyone wants to play can add me [email protected] is my Battle.net account

  • MapCore Job Census

    • wacko
    • April 25, 2011 at 10:07 AM

    I am no longer at Blizzard.. am now at Unknown Worlds as a programmer.

  • Stop The Meter On Your Internet Use

    • wacko
    • January 31, 2011 at 7:17 AM
    Quote from Threeboy

    metered internets is derps.

    Holy crap you are still alive!

  • Post Your Pic Extravaganza

    • wacko
    • January 28, 2011 at 10:22 AM

    Well I might as well throw one in the mix for the year!

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs447.ash2/72088_1701645896914_1110937274_1872190_8301882_n.jpg]

    Yea.. I will leave the imagination up on wtf is going on with my shirt lawls

  • GDC 2011

    • wacko
    • January 25, 2011 at 11:33 AM

    I shall be there this year!

  • My album is out!

    • wacko
    • December 29, 2010 at 4:28 AM

    Great work Kleinluka I bought the Album to support the awesomeness!!!!

  • [UDK] Grim: Strange Case - Artists needed

    • wacko
    • November 22, 2010 at 5:18 AM

    Our team, Wafflestomp, is looking for artists to help create our small vanity project, Grim: Strange Case. Unpaid, but badass.

    About the Game: Grim is an over-the-top beat em up sidescroller set in 1890's London. You play as Grim, the demon gentleman, who has a lot of similarities with Jack the Ripper.

    You will be fight against a fellow demon chap, Dr. Jekyll. Jekyll is bent on bringing London to its knees, but Grim, who also resides in London, cannot permit this. In your pursuit of Jekyll you will encounter his minions, the poor common Londoners who have fallen victim to Jekyll's serum.

    About the Team: We are mostly industry professionals at a few different AAA companies. Regardless of where we work, we are badasses and we are looking for some more badasses. We are unique as far as small nonprofit indie teams go because we are mostly technical, with some artists. Instead of the usual, all artists teams. So far the team is comprised of 2 programmers, 1 designer, 1 level designer/artist, 1 UI artist, 1 animator, 1 rigger, and 3-4 semi committed artists.

    What we need: Committed artists. We need concept and 3d artists for both character and environment. You will need to be able to match the style target. Which lies somewhere between WoW and Fable...more towards Fable's texturing style. We're using UDK, so some familiarity with that is preferred, but not necessary

    Website

    Send a PM or email wafflestomp.grim at gmail.com . Obviously be able to show work.

  • Starcraft 2

    • wacko
    • September 23, 2010 at 5:27 PM

    Blah I see a bug in those screenshots that I just fixed... :/

  • Post Your Pic Extravaganza 2010

    • wacko
    • September 23, 2010 at 5:26 PM

    was that at roscoes ?

  • Post Your Pic Extravaganza 2010

    • wacko
    • September 15, 2010 at 4:41 PM

    well we did just ship SC2 like a week before haha

  • Post Your Pic Extravaganza 2010

    • wacko
    • September 15, 2010 at 4:24 PM

    see... this is just proof I am unable to smile! Its just not possible! I twas fun meeting Zacker as well

  • Post Your Pic Extravaganza 2010

    • wacko
    • August 15, 2010 at 11:57 PM
    Quote from Steppenwolf

    Bram do you get strange looks by fat americans for being so skinny?

    I see him all the time around the office at work... and I literally think its just a stick with legs... :monkey: :monkey: :monkey: :monkey: :monkey:

  • Starcraft 2

    • wacko
    • August 10, 2010 at 7:24 PM

    Some how I got into plat 2v2 ZZ FTW

  • Starcraft 2

    • wacko
    • August 3, 2010 at 4:39 PM
    Quote from Skjalg

    at one point in the beta TT vs XX was so imbalanced because two terrans steamrolled everything with their marine+marauder semi-early rush combo. (You had to attack right before a potential tank or collosus got made, z had no chance whatever they did).

    I think its pretty universal atleast those who I have talked would say TT is just a waste of a team LOL You really do not see a lot of 2v2 teams that are TT and win a lot. I mean all you needed was Zx to beat a TT team in the beg of the beta, as they had yet to nerf the crap out of roaches which where just raping T. I mean we saw numbers that showed that in most cases TT or T anything for that matter both in 1v1 and 2v2 were just getting raped.

    The other issue with T atleast for a period of time, not so much now was cost for econ. In looking at numbers you would see that in order for the T to really get his econ moving for the macro game it was costing them almost double the amount of minerals compared to Z and P. This is why we saw things like build times and unit costs cut for a lot of T units during the beta.

  • Starcraft 2

    • wacko
    • August 2, 2010 at 9:42 PM
    Quote from dux

    This must be 1v1 because I still find terran to be rather lacking in 2v2. I mean TTvXX is almost always going to lose, and TXvsXX is going to struggle especially against protoss.

    I think the biggest issue with terran in anything but 1v1 is their builds are pretty much the same either way.. They wall themselves in which means they make some early econ sacrifice to build the wall, and they cannot really commit much in the way of a rush because they tend to be a little behind. BUUUT in 1v1 this works well.

    Of course. 2 v 2 is just a total CHEESE fest, the game is in no way balanced for anything other than 1 v 1.

    I do not think that is 100% true, I am sure they will address the terran lacking in anything but 1v1 at some point

  • Starcraft 2

    • wacko
    • August 2, 2010 at 6:57 PM
    Quote from dux

    The best Euro player in SC2 is a terran player

    This must be 1v1 because I still find terran to be rather lacking in 2v2. I mean TTvXX is almost always going to lose, and TXvsXX is going to struggle especially against protoss.

    I think the biggest issue with terran in anything but 1v1 is their builds are pretty much the same either way.. They wall themselves in which means they make some early econ sacrifice to build the wall, and they cannot really commit much in the way of a rush because they tend to be a little behind. BUUUT in 1v1 this works well.

  • Starcraft 2

    • wacko
    • August 1, 2010 at 9:52 PM

    when they had medics in MP they were OP... I mean crazy OP with stimpack marauders were just killing everything. So they swapped them for the Medivac which was a little more spendy and did not require the tech reactor in the starport.

  • Starcraft 2

    • wacko
    • July 29, 2010 at 10:14 PM

    Wow Achievements are not connected to Battle.net sadly :/

    As for chat what about it don't you like ?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™