What I got so far. And the lightning in Goldsrc is .. just ... ![]()
Posts by Zyn
-
-
-
Quote from e-freak
I'd love to join but I don't even have worldcraft installed atm
someone has a quick walkthrough what to keep in mind when installing worldcraft?You mean Valve Hammer 3.4, which I've uploaded here: http://dl.dropbox.com/u/3688889/hammer_v34.exe (installer)
- 3.5 update. Replace the Hammer.exe in 3.4 : http://dl.dropbox.com/u/3688889/hammer_testbuild04.zip
- Zoner Half-Life Tools (compile thingies): http://zhlt.info/download-zhlt.html
- Updated Half-Life FGD : http://dl.dropbox.com/u/3688889/halflife.fgd
To use all the textures and stuff from Half-Life, extract the entire 'valve'-folder in 'half-life.gcf' with GFCscape to your HL directory.
-
Apparently not out yet, and Crymod.com doesn't work :
-
-
Took a few levels for a spin after installing the DX11 patch with High Res textures. Welp, the game does look a lot better now, makes one wish it was like this on release. In most areas my FPS was around 50-40, but what is up with every sewer area? Every time I got into a sewer, the framerate dropped like a rock.
-
Quote from Puddy
I just finished Crysis 1 again. I love that game!*Hopefully this will be released just after I'm done with Warhead so I can continue my Crysis-marathon with improved graphics (got new rig now too!)

*except for zero-G levels, final level/boss and at times whimsy story
Or with this: http://forums.gametrailers.com/thread/c ... od/1094420
-
I guess it means Screen Space Reflections.
-
The last scene in the latest episode reminds you it's a fantasy series.
-
With my head full of ideas, I would have to settle for one of the following:
- Sandbox game that is like Wurm Online, with just as much or more complexity, but of course with a more up-to-date engine.
- RTS game inspired by Warzone 2100 (now open source and free), with focus on being able to design everything.
- Action/horror game set in the modern day that plays in 3rd person or like DMC, with a protagonist with 3 different playstyles. Inspiration from Spawn, Gungrave, Prototype, etc.
- Planetside-ish MMOFPS like 2d-chris described, with players being able to also build structures (bunkers, re-arm stations, walls, etc) where ever they please (except inside of an enemy base sphere of influence), but not as fast as in Starhawk. Lots of customization as well, allowing players to train and spend points into specific weapons to unlock attachments, modifiers (i.e: +10% accuracy) etc.
I could probably prototype any of these but then that requires programming and my head hurts from seeing any code :<
-
-
In before this fan-made remake of Duke3D using UDK is much better: http://www.dukenukemreloaded.com
-
There's a suppression system in the next Red Orchestra too, so it could become a trend in more shooters.
-
The whole initial presentation of MW3 felt drawn out and boring, with very little actual shooting. It was more or less on-rails with the occasional "PRESS X TO DO SOMETHING". And the boat-run scene? All baddies got explosive barrels on their boats for some reason. The whole thing felt very "been there, done that", adding nothing new to the MW-franchise. It sure as hell has gone down the shitter since COD4:MW
-
Going to be more BF3 footage streamed here at 22:30 CET , which is about 40 minutes from this moment: http://www.ustream.tv/battlefield3
-
More info on it here: http://e3.gamespot.com/story/6317535/ba ... -hands-on/
QuoteIn Battlefield 3, if the enemy fires a rocket into the back of a tank, only the guy in the rear will be killed, rather than everyone in the tank. A vehicle can now be incapacitated, but the gunners will still be able to fire out when it's at low health; it just won't be able to move anywhere until an engineer repairs it.
Yeeeesssssssssss
-
-
They'll probably put up a bunch of videos in the coming weeks, up until the beta
-
- Open Beta: September
- Release: 25th October
GET READY.
-
Never. And this LulzSec group just posted more stuff, not giving Sony any rest :