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  3. Tequila

Posts by Tequila

  • The Senate Gone Mad!!

    • Tequila
    • November 11, 2004 at 7:33 PM

    Great extension of a classic analogy. 8/10, my friend.

    Quote

    Ferret, statements like this make me think that you're so far in the closet that you're finding Christmas presents. Hopefully it was a joke.

  • Happy birthday Mazy!

    • Tequila
    • November 11, 2004 at 7:28 PM

    PARP! Happy Birthday, Pringlehead!

  • Mappers Required

    • Tequila
    • November 11, 2004 at 7:28 PM

    I'd rather drive a rusty nail through my penis than suffer but one brief moment of working with your cretinous clique.

  • Anonymous essay from a spouse of an EA employee

    • Tequila
    • November 11, 2004 at 1:23 AM
    Quote from KungFuSquirrel

    Apparently it's not even a matter of getting the content done - I spoke to someone who was working on the team specifically referred to in the article (and apparently another team had it worse - the 12-13 hour/7 days a week conditions for perhaps a year or more), and he said that not only was it required to work those hours, but content was getting done and people were sitting around twiddling their thumbs waiting for more content and were still forced to remain there for 'moral support.' Ouch.Edit: Even more ouch is that sentence structure... I won't even bother

    It sounds like EA is run by fucking Stalin.

  • new 3D scene.. Angel Restaurant

    • Tequila
    • November 10, 2004 at 11:43 PM

    Pretty damn special.

    I like the dream quality it has.

  • Anonymous essay from a spouse of an EA employee

    • Tequila
    • November 10, 2004 at 7:01 PM

    EA advocates child-rape.

  • CSS - Melon fever!

    • Tequila
    • November 10, 2004 at 6:33 PM
    Quote from tnoh

    fy_melonworld, kids will love it for sure. Instant hit!

    Truefax!

  • CSS - Melon fever!

    • Tequila
    • November 10, 2004 at 5:40 PM
    Quote from Mazy

    THE FIRST 24 HOURS AFTER HL2'S RELEASE WILL DETERMINE WHO MAEKS THE NEXT ICEWORLD!!1Could this be it?

    Melonworld?

  • CSS - Melon fever!

    • Tequila
    • November 10, 2004 at 4:55 AM

    Perfection!

    Does CS:S not choke with so many physics objects? If not, brilliant!

  • Vampire: Bloodlines - next week

    • Tequila
    • November 10, 2004 at 2:14 AM
    Quote from DUFFY

    im not one to question your marketing department or anything....but how wise is it to release this game so close to the dates of well known amazing games such as halo 2, gta:sa, hl2....i mean....people like buying games....but most people dont have $150 to drop on games in a couple of weekswhy not release the game during a dry spell like a few months ago...or before doom 3

    Valve have stated that contractually Bloodlines can't be released before HL2. Thus the (infinitely small) difference between their release dates.

  • What Camera to buy

    • Tequila
    • November 9, 2004 at 10:32 PM

    I'm going for this at Christmas: http://%7boption%7d

    A lovely balance of quality and expense. Dunno how available outside the UK it is, though.

  • Vampire: Bloodlines - next week

    • Tequila
    • November 9, 2004 at 10:19 PM

    You gotta be fucking kidding! The same day as HL2? Well, it'll probably be on the 19th, a friday, here in the UK, which is for the better as I won't be crushed under an avalanche of A+++ games.

    Congratulations Mr Z! You're so fucking Lestat!

    [Blocked Image: http://www.the-night.net/images/rockstar.jpg]

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • Tequila
    • November 8, 2004 at 10:08 PM
    Quote from this is the clown

    Milpool: the barrels are models (prop_static - world model)------

    has anyone come across the problem that ingame their textures show up scaled really small and some sides of the brush are purple and black checked ingame but in the editor show up the correct size (512x512 texture scalled at .25)

    Prop_physics is what you want for barrrels, or prop_phys_multiplayer if it's a

    CS:S map.

  • co_paragon

    • Tequila
    • November 8, 2004 at 8:01 PM
    Quote from tnoh

    I think some people will keep playing halflife 1 even when hl2 comes out.

    I'll probably keep playing NS, and I'll definitely give Nightwatch a try once it arrives, but of course, editing-wise it'll be HL2 all the way.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • Tequila
    • November 8, 2004 at 5:27 PM

    Ghost tanks!

  • not art but...

    • Tequila
    • November 8, 2004 at 5:16 PM
    Quote from RD

    i think its trying to communicate wiv us

    The Abyss!

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • Tequila
    • November 7, 2004 at 5:05 PM
    Quote from kleinluka

    pre-compiled

    Yeah, but you can have dynamic spotlight-esque stuff that swings about etc.

  • cs_rhs22 ~ haunted house map

    • Tequila
    • November 7, 2004 at 5:03 PM
    Quote from tnoh

    Some playtest screenies: http://%7boption%7dFinal will be realeased in few days!

    Wish I could play it.

    Fancy making a CS:S version? it would go down a (trick or) treat.

  • IN THIS THREAD I WILL ANSWER YOUR SOURCE QUESTIONS

    • Tequila
    • November 7, 2004 at 3:38 PM
    Quote from Pericolos0

    then learn how to modelits essential!!!!!!

    True!

  • San Andreas

    • Tequila
    • November 7, 2004 at 3:16 PM
    Quote from Nz-Nexus

    Isn't vice city better?Just wondering...

    Vice City is so inferior it's unfunny.

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