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  3. Skjalg

Posts by Skjalg

  • cs_mansion remake css

    • Skjalg
    • November 25, 2004 at 12:10 PM

    cs_mansion is unbalanced for the untrained eye!

  • world affairs

    • Skjalg
    • November 25, 2004 at 1:53 AM

    you are huge!

  • cs_mansion remake css

    • Skjalg
    • November 24, 2004 at 11:53 PM
    Quote from Fletch

    "because you can" isn't a good excuse for making crap..

    Cant remember saying that at all...

    It seems that the old school guys, who actually have played alot of cs_mansion really likes this version, because eye-candy aint everything to them... The rest, well, they aren't old boys, so i dont care about them...

  • cs_mansion remake css

    • Skjalg
    • November 24, 2004 at 10:28 PM

    sure, but who cares, it works, it playes good.. what more do you want from cs_mansion

    ... dont say anything Marcos, im aware that you are the mapping god of all times, just lay off the thread...

  • cs_mansion remake css

    • Skjalg
    • November 24, 2004 at 9:41 PM
    Quote from Pericolos0

    looks fun!!

    i detect irony...

    but actually, it is really fun... just like the old mansion :]

    the only reason i did this, was because the only map ive played the last 4 years (when playing cs), is cs_mansion... I have it in my blood, i know everything there is to know about this map... And i know that the reason why this map plays so good (among me and my friends), is because its the way it is, i just didnt want to ruin that with overload of stuff that tampers with playability... besides, those extra r_speeds you mentioned... they are all used in my oppinion, this is basicly one huge are where you can almost see everything wherever you are in the map... :/

    Mansion is the best...

    Its not like this is some big creation... just a simple conversion

    please stop telling me its shit, i got the idea now, thats its not good enough for you guys...

  • cs_mansion remake css

    • Skjalg
    • November 24, 2004 at 9:33 PM

    you are all so nice

  • cs_mansion remake css

    • Skjalg
    • November 24, 2004 at 9:30 PM

    dont tell me you guys havent played the original mansion?

    jeez...

  • cs_mansion remake css

    • Skjalg
    • November 24, 2004 at 9:26 PM

    Well, i saw that this other dude had converted the best map in the world over to source. GREAT i thought, and then i saw the pictures...

    bleh... he should've named it cs_estate...

    Good old mansion is the best map simply because it is so incredibly easy, ugly, and blocky... I made my own version, its basicly just the old mansion with new textures....

    it fucking ownz, its just like playing cs_mansion on the old cs engine, except its a little bit sexier with ragdolls

    Only thing ive update is adding a little basement (didnt add anything to gameplay, so why not). I also made everything a little rounder (pilars, birdstatuething), sewer. And I updated the hedges a little (clipped it so it works just like the old ones)... Its basicly the exact same inside, except everything is models now... (mainly taken from cs_office)

    Please dont flame me

    !!warning 56k user !!

    [Blocked Image: http://www.xperimental.nu/skjalg/cs_mansion00.jpg]

    [Blocked Image: http://www.xperimental.nu/skjalg/cs_mansion01.jpg]

    [Blocked Image: http://www.xperimental.nu/skjalg/cs_mansion02.jpg]

    [Blocked Image: http://www.xperimental.nu/skjalg/cs_mansion03.jpg]

    [Blocked Image: http://www.xperimental.nu/skjalg/cs_mansion04.jpg]

    DOWNLOAD HERE I know you will

  • Post pics of you and your HL2 box! (if you have one)

    • Skjalg
    • November 23, 2004 at 2:58 PM
    Quote from Marcos

    Thanks for clearing that up ginsengavenger. I'll buy trough steam

    yeah. i went for the silver pachage.. i love it

    for 380~ NOK, it gave me EVERYTHING

  • What Gabe did...

    • Skjalg
    • November 23, 2004 at 8:51 AM

    this cheered me up

    great stuff

  • MGS 3

    • Skjalg
    • November 20, 2004 at 8:57 PM

    hehe, yeah,... same here...

  • My First Custom HL2 Map.

    • Skjalg
    • November 20, 2004 at 8:55 PM

    i smell LEAK LEAK LAEK!111

  • my leet model

    • Skjalg
    • November 20, 2004 at 4:46 PM
    Quote from KIIIA

    Would u mind , if i understand ur thread as some kind of a " First Model Thread" ?If you dont model anymore , it will die , and my model isn`t worth an own thread!

    If u disagree with that , let me know and i`ll remove the pic and post.

    Well, it was kinda MY leet model thread, but sure i dont mind... this is just cool, and motivates me...

    ok, i admit, i use the slice tool from time to time

  • Hand drawn art

    • Skjalg
    • November 20, 2004 at 7:54 AM
    Quote from GrayFox

    Looks like a gremlin :wink:

    awesome gremlin!

  • my leet model

    • Skjalg
    • November 20, 2004 at 7:50 AM

    YUS

    uhm.. ive kinda stopped making models now

    someone must motivate me!11

  • Max Payne is real :o

    • Skjalg
    • November 20, 2004 at 7:46 AM

    or maybe this is what they did, and taped it, so that the animators could have something to work from...

  • Forsaken

    • Skjalg
    • November 19, 2004 at 10:20 AM

    ooooh :]

    nice (the hl2 buzz is over, please show now)

  • "Half-Life 2 Pirated Warez Version Info"

    • Skjalg
    • November 18, 2004 at 12:43 PM

    yeah.

    and as we all know, its IMPOSSIBLE to fake irc logs...

    ... just a thought

  • Forsaken

    • Skjalg
    • November 18, 2004 at 6:06 AM

    yeah, agree... Alltho im this could be like shooting myself in the foot, heres my advice;

    dont "hire" mappers, just ship the first beta of the mod with 2 maps... If people like the mod, you will get 100 maps within a month... some are better than others, and those you just nip out... Do it CS-style (in the making). All good maps are made by people not "employed" by the mod (thats not entirerly true ), because they make the maps PURELY out of the fun for it, not because they are a part of a group of people who are expecting you to come up with something...

    Theres a big difference between opening hammer with the intention

    - "I must make a map!"

    - "I want to make a map!"

    you probably know the last stuff there... but im sure that if you release a playable beta, and its fun, you'll se some quality maps, atleast from mapcore... As far as my experience goes, the mapcorians should take alot of the blame for many mods' success (cs, dod, NS, ts).

    but im just rambling on

    [edit]please get that 3rd update up! NOW! [/edit]

  • Looking members for hl2 mod

    • Skjalg
    • November 18, 2004 at 5:58 AM

    yes...

    i like you rovient Welcome to mapcore!

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