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  3. st0lve

Posts by st0lve

  • What is your favourite pc game?

    • st0lve
    • January 12, 2006 at 6:55 PM

    Fallout2, Rogue Spear, Half-Life and Jagged Alliance 2: Wildfire.

  • The beginning of the end for 35mm?

    • st0lve
    • January 12, 2006 at 4:03 PM

    Tbh I find shooting with film more "emotional", well its to hard to explain, but there is a whole other feel while shooting film than digital.

    If I had money for it, I'd only use film.

    It would be a shame if the price on film etc. incresed even more

  • Militia Source and Kalt Source incoming...

    • st0lve
    • January 12, 2006 at 3:35 PM

    The new inferno version sucks major cock tbh, its to crowded no matter how good it looks.

    Train had a good makeover tbh.

  • The random model thread!

    • st0lve
    • January 11, 2006 at 1:56 PM

    cool shit man.

  • WIP in WIP, post your level screenshots!

    • st0lve
    • January 11, 2006 at 1:37 PM

    awzum.

  • Aftermath: April 24th

    • st0lve
    • January 10, 2006 at 12:41 PM
    Quote from Mazy

    The stuff they've shown from Aftermath has been very far from impressive, so I doubt I'll get it~

    True.

  • Grin.Inc Vacancy

    • st0lve
    • January 8, 2006 at 1:18 PM

    If I was old enough, I'd prolly apply there, so that I can move to sweden and hook up with sexy blonde bitches.

  • Hammer is more than just a level editor...

    • st0lve
    • January 5, 2006 at 3:20 PM

    MOVE TO EOT QUICKLY.

  • Expiration needs environmental artists!

    • st0lve
    • January 4, 2006 at 8:44 PM

    Lets just hope it will be finished

  • [Wip]dod_Breugel *updated*

    • st0lve
    • January 4, 2006 at 3:47 PM

    Official map? Or just a personal project?

  • Post Your Pet

    • st0lve
    • January 3, 2006 at 4:39 PM

    my dog:

    [Blocked Image: http://img412.imageshack.us/img412/7042/norasofaen6de.jpg]

    haven't got any good pics of the new one yet, she is still so litt0l so you cannot possible capture her with a camera.

  • Mindfuck (traditional 3d art - sculpture)

    • st0lve
    • January 1, 2006 at 2:52 PM

    It belongs in a museum for modern art.

  • I'm so pro it hurts.

    • st0lve
    • January 1, 2006 at 2:48 PM
    Quote from Pericolos0

    excellent but worthless without monocle

    so true.how could I forget that? D:!!!!1

    I SUCK,-

  • The official: What's your new years resolution?

    • st0lve
    • January 1, 2006 at 2:48 PM

    Drink more.

    Turn 18 years old (if I dont make this one, then I suck).

    Get into mapping again.

    Hang more with friends.

    Some bitches wouldn't be bad?

    And eat more painkillers when hungover, like now.

    Oh and I'm gonna learn how to normal map and all this nextgen crap that everyone cares about.

    Finish this year of school.

    Skate more, and skate switch.

    Travel with friends.

    Maybe start working out? Cause I need to get in better shape.

    Take more photos.

    Eat more.

    Maybe get some work, so that I can get some money.

  • HAPPY NEW YEAR, MAPCORE!!!!!!

    • st0lve
    • January 1, 2006 at 2:38 PM

    tbh my head hurts so much now.

    06 sucks so far.

  • I'm so pro it hurts.

    • st0lve
    • December 31, 2005 at 5:02 PM

    [Blocked Image: http://img491.imageshack.us/img491/4006/iknew0ya.jpg]

    is that pro enough? or does it sux major eot balls?

    SNAP!

    I forgot the mono thingy, wil ladd tomorrow!

  • WIP riding mower

    • st0lve
    • December 31, 2005 at 2:09 PM

    insta, convert to editable patch > hit 7, then you get your tris count, which is the count that counts ingame D:!

    Looks damn cool, and pretty simple aswell, shouldn't be THAT hard to map it

  • Wha'd ya Gets :)

    • st0lve
    • December 31, 2005 at 12:02 PM

    I'm gonna get to Montreal and steal all your presents!

    SOMEONE GIVE ME HIS ADRESS (lets hope you get something cool, so that its worth the trip )

  • F.E.A.R. (SPOILERS)

    • st0lve
    • December 30, 2005 at 5:32 PM

    If thats how it looks on all gfx cards, Im amazed that its a retail game.

  • tmp_lodge broken wall progression

    • st0lve
    • December 30, 2005 at 12:56 PM

    tbh you cannot see all the indents and rubble stuff on the model when its skinned. You should try render to texture if you ask me

    But then the rest of the skin might be messed up so that it doesn't fit the normal world brushes.

    Polycount?

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