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  3. st0lve

Posts by st0lve

  • WIP in WIP, post your level screenshots!

    • st0lve
    • January 23, 2006 at 3:18 PM

    Trash = Good.

    Its C17, doesn't have to be built for a purpose.

  • Its Kickball Time!!

    • st0lve
    • January 23, 2006 at 3:14 PM

    How do you guys get hurt in a kickball game? I don't see how that is possible D:

  • WIP in WIP, post your level screenshots!

    • st0lve
    • January 22, 2006 at 10:53 PM
    Quote from Jezpuh

    For as far as I can see there *are* bars. Looks good though.

    I guess he means some kinda fence, so that you CAN'T KICK THE WINDOWS out.Which would be fully possible at this point (if it was real).

  • map project...

    • st0lve
    • January 22, 2006 at 12:43 PM
    Quote from RD

    instead of making remakes, make the best CPL map yet. No need for custom props and other stuff. Just draw a perfect layout

    Tbh thats just as hard as making a map look nice.

  • Its Kickball Time!!

    • st0lve
    • January 22, 2006 at 12:40 PM

    Whats kickball anyway? Baseball with a football?

    Ps My mom is better than kami when it comes to kicking footballs.

  • Aftermath: April 24th

    • st0lve
    • January 18, 2006 at 3:48 PM

    I also own me an internet.

  • totally random texture thread

    • st0lve
    • January 17, 2006 at 10:17 PM

    tbh no I haven't.

    but all the community stuff I've seen that you have made have contained some metal.

    atleast every texturepack, atleast the onces from HFX.

  • totally random texture thread

    • st0lve
    • January 17, 2006 at 2:47 PM

    That must be the 1st non metal thing I have EVER seen you do

  • totally random texture thread

    • st0lve
    • January 16, 2006 at 9:12 PM

    Not really, but its basicly just offset tool then clone.

    And do I see repeative parts? Cause on a ground that simple, you can atleast cut the repeative stuff

  • In-game Ads in CS

    • st0lve
    • January 16, 2006 at 9:04 PM

    Ripped from Interlopers.net:

    Quote from Blink

    Recently an advertising company has been making money from selling ad-space within CS:Source servers, to big names like Subway. This has come to the eye of Valve and almost certainly a legal dispute will follow. The following quote from Shacknews:"A few days ago, Engage Advertising sent out a press release announcing that the company had officially launched. Its first public project was working with sandwich chain Subway on a three week in-game advertising campaign in "the most popular online action game played among men 18 to 34." Most online gamers would recognize this as Counter-Strike, but there was no mention of the game or of developer Valve anywhere else in the release. However, Engage's web site does have a few images that clearly come from the game (hosted locally here). I called Engage to ask if it was in fact Counter-Strike, and received what was essentially a confirmation of the game in question. Though this was Engage's first venture, the company does have plans to expand into other spaces, including the console market.

    Interestingly, Engage's VP of business development David Smith informed me that he was not permitted to say the name of the game's publisher. This struck me as a bit odd, so I contacted Valve to see what their involvement with the product was. I was met with the following response from marketing director Doug Lombardi:

    "At no time did Valve grant permission nor discuss these advertisements with Engage. As such, this is now a legal matter. Advertising or any other commercial use of our games requires our written permission."

    In my discussions with Mr. Smith, I learned that Engage did not handle the technical aspects of the project; this is done by another firm called IGA International. IGA has apparently developed a propriety technology called Radial Network to handle this kind of advertising. It seems that the advertising might be achieved through some kind of agreement with server administrators. IGA's exact approach is unclear, because as of this writing, my calls to the company had not yet been returned. I have also contacted Engage for a followup inquiry, but have not yet received a response. Updates will be provided as new information is received."

    Interesting stuff and you can follow up the story by keeping an eye on this Shacknews post.

  • The Jack Bauer Power Hour Is Back!!!!

    • st0lve
    • January 16, 2006 at 2:47 PM

    I dont care about 24 anymore really.

    More than 80s.

  • fax machine

    • st0lve
    • January 15, 2006 at 1:54 PM

    tbh I'd say a 512 map is abit big for a prop that would be a so small thing.

    Well atleast thats what I think.

    Polycount?

  • The 'Core Sketch Thread!?

    • st0lve
    • January 15, 2006 at 1:52 PM

    reminds me of the movie sleepy hollow.

    cool stuff.

  • de_comrade_3rdroute source port

    • st0lve
    • January 15, 2006 at 1:50 PM
    Quote from RD

    Its one of Narbys maps

    he atleast made de_comerade. not sure if he made a version called 3rdroute.Google for it, cause I haven't ever hear about anyone working on such a map.

  • In-game Ads in CS

    • st0lve
    • January 15, 2006 at 1:49 PM
    Quote from RD

    evrything is better than those custom wavs

    cl_allowdownload 0 or so.but I really don't think I'd bother if there was a real advertise on a billboard or something, but if they slap shit into their maps where it doesn't fit, then it will suck etc.

  • I got a new mp3

    • st0lve
    • January 14, 2006 at 1:35 PM

    iPOD > all

  • What is your favourite pc game?

    • st0lve
    • January 14, 2006 at 12:40 PM
    Quote from Izuno

    What's a good modern one to play?

    Play Fallout2. Even if its old, its still the best, and if you've played it, play it again.(I mean comeon, its so cool be play as a female and sleep with every junkie alive!)

  • Militia Source and Kalt Source incoming...

    • st0lve
    • January 14, 2006 at 12:37 PM

    Looks like little red riding hood mod.

  • What is your favourite pc game?

    • st0lve
    • January 13, 2006 at 1:01 PM
    Quote from mikezilla

    dare i say:Sam n Max hit the road

    Full Throttle

    Heard so much great stuff about both, but never played any of them

  • Ubisoft picks up Turtles movie tie-in license

    • st0lve
    • January 13, 2006 at 11:11 AM

    Klein if the game sucks, both you and all your UBI employees better run!

    Turtles 4e.

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