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  3. Absolut Vodka

Posts by Absolut Vodka

  • Remake HL textures

    • Absolut Vodka
    • September 21, 2004 at 6:56 AM

    I havent made any textures since the last texture challange I posted in, but this is getting me in mood again...

  • Remake HL textures

    • Absolut Vodka
    • September 9, 2004 at 8:05 AM

    ol add more color to it. its very boring just being...brown...

  • 72 hours

    • Absolut Vodka
    • June 6, 2004 at 11:14 AM

    If you wanna stay awake for 72 hours all you have to do is pop, AND you'll have a guaranteed great time trippin too.

    Anyway I voted two days... if you do end up survivng the 72 hours its gonna get you nauseous for life

  • denmark/sweden?

    • Absolut Vodka
    • May 28, 2004 at 6:20 AM

    us scandinavians have a soft spot for ferrys. Their curvy shape, their firm seats, oh i could go on forever...nv

  • oh my god

    • Absolut Vodka
    • May 13, 2004 at 6:52 PM

    Yeah that video is going around the net real fast. I would never watch a real life execution of someone (i find that rather sickening), but like duffy said the sound of his agony is just horrible apparently. I'll stay in your head for a very long time.

  • Doom III to be "released" this summer

    • Absolut Vodka
    • May 13, 2004 at 4:23 PM

    Found here: http://www.theinquirer.net/?article=15860

    Quote

    Activision and ID Software said that Doom 3 will be released this summer. Todd Hollenshead, CEO of ID Software, said: "This summer we're sending game fans on a first class trip to Mars with a layover in Hell".

    The firms said the latest instalment of the ever popular game will include a "revolutionary" 3D graphics engine.

    Nvidia no doubt will throw its weight behind it. No more precise date than "summer" is yet available.

    mmmm valve are planning their hl2 release too this summer...

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 11, 2004 at 9:36 AM

    nice to see you constantly improving. Try to work more on that "metal" texture. It looks kinda plastic at the moment.

  • Texturing...

    • Absolut Vodka
    • May 8, 2004 at 7:08 AM

    Tutorials arent gonna help much basically cuz there are so many different ways of creating them and everyone has their own unique styles. Learning how to create textures is a long process and you can't except it to happen overnight. I'll take months and years. The only way to become good at it is by getting fimiliar with all the tools in photoshop, and then EXPERIMENTING your way through things. The first couple of months the stuff you create is gonna be pure sheit, but eventually you'll become better. If you're completely new to photoshop and texturing, start by creating photobased textures (and avoid sharpening aahhh). Get someone to critique your textures. And once you move over to more hand drawn textures just avoid filters (Omg I said the f-word). They are teh evil I tell you... IIVEL

  • Texturing...

    • Absolut Vodka
    • May 7, 2004 at 7:46 AM

    I wouldnt recommend using filters actually, except the more useful like offset. They tend to give a very tedious and predictable look. For anyone new to photoshop I'd recommed learning the use of channels.

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 6, 2004 at 6:36 PM

    W00t!?!...bio hazard again!?! yes this wasnt meant to become a texture, and by the time I decided to make it one I couldnt be bothered to change the design.. anyway so blah blah blah zzz

    [Blocked Image: http://uploads.dodart.net/abvcrattte4b.jpg]

    EDIT: did some minor changes. Thanks ir and posty

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 6, 2004 at 5:36 PM

    st0lve thats much better than any other work ive seen from. Good to see its not a black box. The edges on the gray bits look funny though. The bevel effect you've tried to achieve is a big weird. I'd suggest looking at zilla's crate for the first crate contest to give you a good idea of how it should be applied. You could add more colours to it as well. But its definitely a step forward for you so well done

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 6, 2004 at 7:07 AM

    people where are the crates...

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 5, 2004 at 4:25 PM

    You could try and make the design more interesting..add more variety to it. Not bad for a very first texture though... way better than my first...

  • Post your picture extravaganza 2004

    • Absolut Vodka
    • May 5, 2004 at 8:03 AM

    jon, man your website is really nice... I like the colours

  • Post your picture extravaganza 2004

    • Absolut Vodka
    • May 5, 2004 at 7:58 AM

    screeeew you guys...Im going home... :wink:

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 5, 2004 at 7:56 AM

    I made it and I say it’s a tech crate so it’s a tech crate. In fact its sooo tech that people often get confused by it for a container (ppl can be so silly) when its really only their inferior intellectual minds that limit them from comprehending the far more advanced design of this tech crate.... /me crawls back to my hole

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 4, 2004 at 6:40 PM

    /me pets zilla

    I think someone needs a hug...maybe even a kiss... but thats it!...

  • TEXTURE CONTEST TECH CRATE OFF

    • Absolut Vodka
    • May 3, 2004 at 6:08 AM

    Riiiight, so this turned out more like a monkey ass or a container than a crate. I know the rust and metal suck and that there a lot of other stuff that are lookiing odd, but Im too lazy to start all over.

    [Blocked Image: http://uploads.dodart.net/abvcrattte3.jpg]

    Lets see some more crates

  • New screenies

    • Absolut Vodka
    • April 30, 2004 at 12:06 PM

    The atmosphere of HL2 reminds me alot of how I imagined the settings in 1984 to be.

  • Post your picture extravaganza 2004

    • Absolut Vodka
    • April 30, 2004 at 11:08 AM

    lol I can assure you my laugh isnt nearly as hysterical as his...

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