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Posts by curman

  • Blender's TS map needs crits please

    • curman
    • December 1, 2005 at 9:50 PM

    operation ivy is gay

  • dm_fullhouse, dod_fullhouse, cs_fullhouse

    • curman
    • December 1, 2005 at 6:42 AM

    i think it fits for CS in a small area map. 2v2 and such. it works aswell somewhat, not as much as CS, for HL2:DM.

    But for DOD? eh.. not fitting at all imo..

  • Post your DVD collection extravaganza!

    • curman
    • November 29, 2005 at 3:18 AM

    what is a dvd????? is that from the internet???

  • Blender's TS map needs crits please

    • curman
    • November 28, 2005 at 6:11 AM

    in youjr face mike-gay

  • Blender's TS map needs crits please

    • curman
    • November 27, 2005 at 7:32 PM

    Guys he is ashamed to post it, but give him some crits. It's for The Specialists he said he wanted a "high energy neighborhood for gangs" for roleplaying. its called ts_gangwars

    [Blocked Image: http://img38.exs.cx/img38/9493/ts_gangwars0002.jpg]

    again.. this is by InsaneSingingBlender aka. Alex Courtney of Sycamore Illinois

  • Doom 3 - few things

    • curman
    • November 27, 2005 at 7:26 PM

    sup d3

  • Is the 360 worth the noose bleed?

    • curman
    • November 26, 2005 at 7:28 PM

    It depends what deal you took, when I bought mine they had about 5 different choices of "packs" between like 2 controllers+ 1 game / 1 controller + 1 game and the prices varied for that. I just bought 1 controller + 1 game pack

  • cs_cabaret release in januari 2006!

    • curman
    • November 26, 2005 at 7:13 PM

    Uhh.

    That is .. a little weird. But the maps looks good I suppose never the less.

  • Is the 360 worth the noose bleed?

    • curman
    • November 26, 2005 at 6:57 AM

    A little over 700 dollars.

  • Is the 360 worth the noose bleed?

    • curman
    • November 25, 2005 at 10:00 PM

    I put in a pre-order at our Wal*Mart for an XBOX 360 and I was #24 in line, only 35 came in. I sold mine on Ebay that next day. Mostly cause I could care less about them, and people are stupid via. Ebay.

  • Environment Art - Chinese Pagoda with dragon

    • curman
    • November 23, 2005 at 6:06 PM
    Quote from TomWithTheWeather

    That looks like an Eastern Fence Lizard. I had one illegally as a pet for two years.

    Haha, bad move buddy. My dad is a cop, consider yourself locked up.

  • totally random texture thread

    • curman
    • November 18, 2005 at 7:37 PM

    In agreement with Dann0, the grass has much to lighting on it from the photograph that you originally started with, which is usually the most common problem with grass/photosourcing.

  • tmp_lodge -updates-

    • curman
    • November 17, 2005 at 6:35 PM

    Personally I hate eye-candy shots. I'd prefer a straight-up in game photo, turn your AA to 6x to avoid that pixely feel. But I don't want it looking glamoured up, cause it simply dissapoints me when I later play it ingame.

  • [WIP] Abandoned ---> PICS INSIDE!!!!

    • curman
    • November 17, 2005 at 5:13 PM

    I'd lower your steam on the rising streets, technically it forms underneath the sewer grates.

    I also tend to notice a sharp turning feature instead of a curved wire here, also the wires connect to no building..

    [Blocked Image: http://img114.imageshack.us/img114/9282/sharpcut8ms.jpg]

    I think maybe if you wanted, you should allow some people beta test it for further advice, it'd be a bit better to play an see an environment as well than improve from screenies.

  • tmp_lodge -updates-

    • curman
    • November 17, 2005 at 9:58 AM

    Looks great, myself personally I'd like to see some larger screenshots without the borders, and a little bit more of an overview of the map..

  • [WIP] Abandoned ---> PICS INSIDE!!!!

    • curman
    • November 17, 2005 at 9:53 AM

    Best I could find:

    http://forum.interlopers.net/viewtopic.php?t=1788

    http://forum.interlopers.net/viewtopic.php?t=1792

  • [WIP] Abandoned ---> PICS INSIDE!!!!

    • curman
    • November 17, 2005 at 9:28 AM

    Are those new ones after the sidewalk texture? Cause it still looks stretched

  • [WIP] Abandoned ---> PICS INSIDE!!!!

    • curman
    • November 17, 2005 at 2:18 AM

    Concurring with Holeman, I don't think its the video card but I think you're overstretching in the sidewalk/pavement textures, making it a little bit unappealing. Other than that, I say theres a major improvement in the buildings and environment. I'd advice turning up all your settings in Videos > Advanced for high-res shots.

  • D-Day 1944: Operation Overlord is looking for animators!

    • curman
    • November 16, 2005 at 10:59 AM

    Looks like some good stuff, but map wise.. the only media shown for it is a not-too impressive building and some screenshots of the sky? Wheres the actual map screenies?

  • D-Day 1944: Operation Overlord is looking for animators!

    • curman
    • November 16, 2005 at 4:52 AM

    It's another whole.. this isn't that old WWII Concept.. it's a new one type deal.

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