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Posts by log

  • [JUNE/JULY CONTEST] Badass weapons!!!

    • log
    • July 26, 2007 at 4:23 PM

    Deadline is now!

    We need a poll to determine the winner, and we need.. A theme for next months contest, yes indeed. No time to rest on your laurels, the contest must go on, and I intend to join this time. Not that I'm any good.

  • Guitar newb

    • log
    • August 3, 2006 at 2:59 PM

    [Blocked Image: http://i2.ebayimg.com/01/i/07/79/7f/df_1_b.JPG]

    I've had this baby for quite some time now, it's a Peavey Raptor Special, and it's got a nice slim neck, whilst still retaining evenly spaced strings. It's sturdy as hell and cheap as well, a good guitar.

    As far as learning how to play it goes, I would've recommended http://%7boption%7d or http://%7boption%7d, but they seem to have been pwnd by the RIAA :\

  • England ranks Alcohol and Tobaco more dangerous then LSD

    • log
    • August 3, 2006 at 2:10 PM

    This is a step in the right direction, I think.

    For people to be able to take any message about drugs seriously, it needs to based on factual, objective information of the substance's real harmful effects.

    Not exaggerated propaganda intended only to scare, and not enlighten.

    There are real adverse effects associated with the consumption of any psychoactive substance, and people need to make their choices about their lives based on this knowledge, not cultural taboo.

  • Awesome movies (no mainstream)

    • log
    • August 3, 2006 at 2:01 PM

    Irréversible (French)

    http://%7boption%7d

    I don't want to spoil this movie, by giving the premise of it away, I'll just say that it discusses fate/destiny in a very interesting way.

  • San Andreas...

    • log
    • August 1, 2006 at 11:21 PM
    Quote from RD

    how could vice city be better than san andreas?

    Yeah, I agree. I think in terms of level design VC was a step down from GTA3. I mean, GTA3 had lots of difference in elevation, lots of curved roads and in general, interesting, fun to drive roads. VC on the other hand was pretty much just straight grids laid down on two islands that were virtually flat.

    So pondering that, I think SA made a move for the better in terms of the actual design of the environments. People not liking playing through the story as a black man is another issue entirely.

  • Edit Mesh or Poly

    • log
    • October 31, 2004 at 1:09 PM

    yeah, what IS the difference.. I'm too lazy to go look for myself and I havent opened max in about half a year.

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