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  3. Crackerjack

Posts by Crackerjack

  • Planning a map...

    • Crackerjack
    • May 6, 2004 at 10:43 PM

    What I find to be the easiest and most effective is, first play the game ur makin the map for, then continue on to study official map styles, look at their flaws and upsides. Then bring up the ol'hammer and create a room, finish (detail proper lighiting and such) If the style/theme seem ligit, then conitue on the lay out by drawing it on a piece of paper. Try to labal sections of the map that would correspond with theme you are try to achieve. This makes it easier to achieve proper detail and a mind set of what the room will look like. After the layout is complete begin to map room by room. Compile often so you know your achieving the proper look.

    Good luck

  • The game of lust~~

    • Crackerjack
    • May 6, 2004 at 10:33 PM

    MOVE YOUR ARM DUDE!!!!~~..... I mean.. turn it off.

    I have always thought about a game like this.. this is absolutly halarious.

  • tm_abandoned...ooooO!O~~~

    • Crackerjack
    • May 6, 2004 at 12:59 PM

    Story of my life:

    Well, I am here at school and I felt like dipping out of class, So I came here. I'm lookin at the pics through this shit monitor and all I can see are the light in the pics (except the outside area), now here is where I need your opinion, is it this dark for most of you? Because if so I will deff make the map brighter, its quite gay of each monitor having a diff brightness .. meh

  • tm_abandoned...ooooO!O~~~

    • Crackerjack
    • May 6, 2004 at 10:54 AM

    Lol, st0lve has yet to send it to me... I have no clue why he hasnt emailed it haha You will get pics soon.. deff by the weekend

  • tm_abandoned...ooooO!O~~~

    • Crackerjack
    • May 4, 2004 at 10:38 AM

    Hmm that is deff something I should be looking over. That for information on the monitors Zaphod . Lol I compiled my map yesterday and when I loaded it was pitch black.. I was like But then I remembed that I still had my NS map setting on (Gamma 1.7)

  • tm_abandoned...ooooO!O~~~

    • Crackerjack
    • May 2, 2004 at 11:33 PM

    Okay guys, I know 3 of these pics have been shown before, the last one is new and this thread can expect frequent updates since the map is very close to complete . Mind the crate texture in the last pic, it has already been changed.

    [Blocked Image: http://cjmaps.hlgaming.com/ts/oldfactory2.jpg]

    [Blocked Image: http://cjmaps.hlgaming.com/ts/oldfactory5.jpg]

    [Blocked Image: http://cjmaps.hlgaming.com/ts/oldfactory1.jpg]

    [Blocked Image: http://cjmaps.hlgaming.com/ts/factory_1.jpg]

  • the_s-man takes over HL2Central

    • Crackerjack
    • April 20, 2004 at 10:15 PM

    Hmm cool stuff man, but dont just pimp C-132 I like to see how other mods are progressing too

    .. I kidd

  • Real life Battlefield

    • Crackerjack
    • April 20, 2004 at 10:12 PM

    hahaha oh man... He just bought that shiz too. damn what an idiot.

  • THE ENGINE IT USES

    • Crackerjack
    • April 17, 2004 at 4:28 AM
    Quote from coldblooded

    It's a confirmation. Look at the Brother in arms logo.

    I still cant find it

  • Which engine is this game using?

    • Crackerjack
    • April 17, 2004 at 4:24 AM
    Quote from mawibse

    "the game scheduled for release in October on Xbox and PC. PS2 and GameCube versions are on the way next year."

    That would be so cool.. if it came out then... o man.

  • Post your picture extravaganza 2004

    • Crackerjack
    • April 17, 2004 at 12:39 AM

    IR = so cute! haha he such a european

  • UnrealEngine 3.0

    • Crackerjack
    • April 16, 2004 at 5:05 PM

    That would seriously blow ass, and thats why I would stick with HL1 and HL2 mapping.

  • UnrealEngine 3.0

    • Crackerjack
    • April 16, 2004 at 2:37 PM

    OMG... I give up on mapping.. haha jk.. Thats going to be tough as shit to make mod's for .. and its going to take a straight year to make a map with that much detail and such.

  • Post your picture extravaganza 2004

    • Crackerjack
    • April 16, 2004 at 2:28 PM

    RD - He is lying, those are actually strange Menkeh's sitting on the other side.. or maybe just more men.

  • Post your picture extravaganza 2004

    • Crackerjack
    • April 16, 2004 at 4:29 AM

    Here is me..

    [Blocked Image: http://cjmaps.hlgaming.com/images/me.jpg]

    I took a look at all of the pics and I must say guys.. your a cute bunch.

    Mazy- Looks like undercover short blode spy

    Philip- looks like .. a swede ? I am too no worries.

    Mino- haha

    Marcos- looks like he dieing on the last beer and is 56| I wub MarcoS!

    Stratty- military guy YEAH!

    fletch- looks like computer cafe guy.. who drinks alot of coffee

    Frie- German.. and funny

    S-man-

    Ejrulf - another German... go!

    Zyndome- :

    Hinkey - I would demolish you in a drinking game.. demolish

    Holeman - Muslim hooooooo!

    Klein - you know...

    ewok - you like one of my friends at school.. i got confused when i saw it hehe.

    Mikezilla - oh thats right u didnt post a pic

    /me <3 all!

    Ps. Sorry if i didnt mention your name.. girls think ur cute anyways

  • Which engine is this game using?

    • Crackerjack
    • April 14, 2004 at 2:00 AM

    Mojo and DD were hired

  • small screenie but screenie none the less

    • Crackerjack
    • April 13, 2004 at 4:36 AM

    I hope they make a Duffy HL mod.. so it destroys you

  • small screenie but screenie none the less

    • Crackerjack
    • April 9, 2004 at 9:47 PM

    Woooo!! WOOO!

    /me gets excited for WW2 game

    looks awesome man

  • TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

    • Crackerjack
    • March 23, 2004 at 9:26 PM
    Quote from The_Postman

    and add some detail. Right now it's 3 "panels" with a little shading and some text that loosely says "STOLVE" in leetspeak.

    Im not sure if its sad enough that u noticed that and can understand leetspeak or the fact the Stolve wrote that on there..

  • 512x512 Havana-ish wall contest.

    • Crackerjack
    • March 23, 2004 at 11:43 AM

    looooking amazing guys!

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