you might want to add some cubemaps and more props to make it cooler. oh and also, where's the high-res textures?
Posts by skdr
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That generator needs some cooling water

Anyho, thanks guys for the nice comments

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Update 25/12/2004:
[Blocked Image: http://img93.exs.cx/img93/4222/scorpius49rh.jpg]
[Blocked Image: http://img93.exs.cx/img93/3645/scorpius52nn.jpg]
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torrentbits is back up....
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Nope, but im going to build another bigger area where to fight so the main area doesnt get so filled up.
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There are 2 floors, both accessible. The map isnt finished so there are things to improve etc. And yes, at the moment its small because its WIP, progress...
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Ravenholm was very scary imo, but still one of the best parts in the game.
btw, insta: are you at work?
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what do you mean?
it's a wire

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its a blue sun

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Yep, you're right kleinluka

Good work
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This could be also a trailer for Matrix 4

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my first map EVER, some didnt believe it when I released the first screens

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GCFscape requires Windows .NET Framework.
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Thanks guys. I remade the cracks etc and I'll consider another level. We'll see

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There's few playable levels from the game, including Ravenholm and few from the beginning.
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point_spotlight is your friend, awesome entity

remember to check the "non-dynamic" flag in the options for better performance.
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Small interior map for Half-Life 2: Deathmatch. C/C welcome

Update 22/12/04
http://img142.exs.cx/img142/2337/scorpius10ok.jpg
http://img142.exs.cx/img142/5082/scorpius22ae.jpg
http://img142.exs.cx/img142/9734/scorpius30vv.jpg
Update 25/12/2004