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  3. skdr

Posts by skdr

  • Looking for Environment Artist to work at Ubisoft Montreal

    • skdr
    • September 1, 2005 at 9:06 PM
    Quote from Kosmo

    Maybe next year I get in to the school skdr is in love with, so I'm not in a hurry with the UBI job, I know I'm going to own the company soon enough

    Don't use that word ("maybe").

    Anyway Kosmo, I haven't seen your work at all. Maybe you should show some 3d-stuff you've done. I'm sure all mapcorians would be interested.

  • Portfolio!

    • skdr
    • September 1, 2005 at 8:55 PM

    I dont agree with "portfolio > education" thingy.

    Of course if you're mad talented and have very good chances to get job without education, that's cool but for me education is VERY important when thinking future jobs etc.

    It's not like a school where you learn things to get really good with the tools. It's not only that, its more than that. General knowledge of the stuff, people, marketing, history etc.

    That's why I applied to school. That's why I want to learn things. No matter how good (or bad) I am.

  • PSP!!!

    • skdr
    • August 31, 2005 at 10:01 PM

    PSP is way too expensive and nothing special.

    Case closed.

  • Some photographs

    • skdr
    • August 31, 2005 at 4:35 PM

    jon!

  • Another portfolio site...

    • skdr
    • August 30, 2005 at 6:07 PM

    Interesting design :)

    edit: oh and that pdf worked just fine on my firefox

  • wanting wireframes from modern games

    • skdr
    • August 28, 2005 at 10:31 PM

    http://img374.imageshack.us/img374/4138/hlmw25bh.jpg

    I hope this helps

  • wanting wireframes from modern games

    • skdr
    • August 28, 2005 at 10:19 PM

    You can browse HL2 models in Half-Life Model Viewer which comes with Source SDK if you own HL2...

    Pretty good app.

    [Blocked Image: http://img176.imageshack.us/img176/3615/hlmw6tj.jpg]

  • The 'Core Sketch Thread!?

    • skdr
    • August 28, 2005 at 8:35 PM

    Pretty nice

    Now make a map from it

  • 3D- Arts and Design School

    • skdr
    • August 28, 2005 at 4:23 PM

    They don't really require any 3d experience. The main thing here is, that you understand what 3d means and how you can creater your own stuff in 3d dimensions...

    Everyone can apply. Everyone starts from the same line so you can be total noob or experienced pro, you still start from the basics.

    So no requirements. You need to be interested and dedicated so they'll see that you might be a good student for the school...

    Grade average from senior high school? It doesnt matter at all. They don't look that stuff. If you're good for the school, they'll choose you. If your grades are bad from past schools, they don't really care. The main thing is that you should be interested and willing to learn this new stuff.

  • Second release - 5 skies.

    • skdr
    • August 28, 2005 at 12:19 PM
    Quote

    Core in Terragen, the rest in Photoshop, using photos of skies that I've taken and also found on the web.

  • Guess the map!

    • skdr
    • August 27, 2005 at 6:26 PM

    It's not d3's turn, it's fletch's.

    D3 just posted some screens from the game mino recalled.

  • Guess the map!

    • skdr
    • August 27, 2005 at 5:46 PM
    Quote from Mazy
  • Second release - 5 skies.

    • skdr
    • August 27, 2005 at 4:19 PM

    Awesome work m8!

  • 3D- Arts and Design School

    • skdr
    • August 27, 2005 at 3:21 PM
    Quote from Kosmo

    I might be crazy, but when I studied to become a graphic designer I was in the school from 8:00 to 22:00 (that is 8:00am to 10:00pm) every day except fridays. Can you stay at the school after class is over? I wouldn't mind to do some 6hour modelling sessions

    Yes of course, you can be there from 8.30 - 22.00 and fridays to 18.00 if I remember correctly.

    Of course you need these "study points" and these can be archieved with some extra projects outside official school time.

  • 3D- Arts and Design School

    • skdr
    • August 27, 2005 at 3:03 PM

    Yeah that'd be cool :> Guys dont give up, apply there next year too (ie. Kosmo). This school is awesome and only week done :)

    Days are from 9.15 - 15.00. Not long eh? There are few weeks when we must go to some extra classes which are usually from 15.00 - 16.30 or 15.30 - 18.00. But these are only once a week and not every week.

    Fridays are great. School ends 13.00...

  • 3D- Arts and Design School

    • skdr
    • August 27, 2005 at 12:35 AM

    Good luck JAL, you need it If you need any advice and help when the time comes, just contact me. I'm more than happy to help!

    First week over and it's getting better and better all the time. Getting new pics next week

  • CS Source: de_arcticbase

    • skdr
    • August 25, 2005 at 7:15 PM

    Lacks snowrain...

  • So who else is waiting for DoD:S

    • skdr
    • August 25, 2005 at 5:23 PM
    Quote from mike-0

    I have retail HL2. If DOD:S has good hitboxes, i'll buy it. The whole reason i dont play CS:S is because of the damn hitboxes. About half a second after i round a corner some guy with slow reaction times gets a bs headshot.bic bill has 666 posts ~

    http://developer.valvesoftware.com/wiki ... Networking

  • [tutorial] rocks !

    • skdr
    • August 25, 2005 at 5:00 PM

    Good stuff mate!

    now write uv map wrapping tutorial

  • So who else is waiting for DoD:S

    • skdr
    • August 25, 2005 at 4:18 PM

    It's not a "port" anymore. Just wait and see The maps are still the same old good ones rebuilt from scratch but there will be new maps too, not sure about the launch maplist tho.

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