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  3. skdr

Posts by skdr

  • Source Shader Editor

    • skdr
    • July 19, 2011 at 11:27 AM

    Some guy coded up this nifty piece of software that allows WYSIWYG editing/creation of Source's shaders. Looks nifty.

    http://developer.valvesoftware.com/wiki ... aderEditor

  • Breaking Bad

    • skdr
    • July 17, 2011 at 11:46 AM

    Is that review based on the first episode?

  • What have you purchased recently?

    • skdr
    • July 16, 2011 at 6:08 PM

    [Blocked Image: http://pcmedia.ign.com/pc/image/objec…boxart_160w.jpg]

    28 euros. Couldn't resist!

    http://www.greenmangaming.com/games/rpg ... evolution/

    with the promo code FACEB-JULY2-20PEC

  • What have you purchased recently?

    • skdr
    • July 13, 2011 at 1:44 PM
    Quote from PhilipK

    [Blocked Image: http://hdtvreviews.us/wp-content/uploads/2011/06/Samsung-UN55D8000-2.jpg]

    Good buy Phil! I've been sporting this 55" beauty in my apartment over the last 2 months. Love it! And it fits in the living room like a glove!

    [Blocked Image: http://dl.dropbox.com/u/27150/IMG_3554.JPG]

  • Battlefield 3

    • skdr
    • July 11, 2011 at 11:18 AM

    This is a huge letdown ;(

  • Arttu Maki - Level Designer

    • skdr
    • June 28, 2011 at 6:47 AM

    Not a fan of pics inside CV/Resume so that won't happen

    Thanks for the feedback everyone, I'm going to make some changes later based on your suggestions.

  • Arttu Maki - Level Designer

    • skdr
    • June 23, 2011 at 4:08 PM
    Quote from KungFuSquirrel

    I used FancyBox for mine, which I'm really pleased with. It's got right click support, mousewheel scrolling, and totally customizable everything. I've got images, embedded HD youtube videos, and embedded text files all tied through the same interface. I recommend it Great portfolio, too!

    Thanks!

    And thanks for the tip too, I need to check these out. I think I'm still using some ancient version of Lightbox

  • Arttu Maki - Level Designer

    • skdr
    • June 23, 2011 at 3:55 PM
    Quote from Froyok

    Nice portfolio ! I guess you use lightbox ? Personaly I prefer shadowbox because with lightbox you can't do "right click > show the image".

    Yeah Lightbox. I need to check out shadowbox. Thanks for the tip

  • Arttu Maki - Level Designer

    • skdr
    • June 23, 2011 at 10:21 AM
    Quote from Rick_D

    nice work, hate the flash-like popup for viewing images. just let me click a link and open up a page of images, right now each image loads slowly as fuck because of the viewer and i am limited to looking at one thing at a time instead of opening things in a new tab.i'm sure it'll get you a job wherever you apply but fucks sake it's annoying to navigate.

    It's not flash but I agree, it's tad slow. Need to tweak it.

    And thanks

    edit: it's much faster now

  • Arttu Maki - Level Designer

    • skdr
    • June 23, 2011 at 6:49 AM
    Quote from Mr. Happy

    That's not really contract work then p.s. I really like fastlane and played it alot before it was official

    There are two types of contracts you can sign in this case.

    1. You sign a release of your personal IP. Valve buys your content.

    2. You sign a task based contract where Valve wants you to build something and then buys the IP.

    Both of these are perfectly described as contract work.

  • Arttu Maki - Level Designer

    • skdr
    • June 22, 2011 at 6:51 PM
    Quote

    ":2cb11qr6]He made the level, level became popular, valve contacted Arttu, valve paid him, and released the level in an official update.

    Yeah. This.

  • Arttu Maki - Level Designer

    • skdr
    • June 22, 2011 at 6:41 AM

    Thanks everyone.

    Yeah, I'm actually doing majority of the levels for Angry Birds right now. There's 1 guy besides me working on the levels but he just joined to company. I'm also working as a design lead on Angry Birds, the original version - working on design flow enhancements and re-definitions. My latest work can be found in the new classic update, 1.6.0 and 1.6.1.

    Angry Birds is a product that needs different and distinct level styles for each version and product and the resources are limited so I need to come up with new ideas for each one of these styles since we're 2 man team

    Lack of descriptions: I understand. I did not want to clutter the whole page with text. Descriptions of my work can be found in my CV/Resume. I see this page as a portfolio for my work, you can easily see what's up and what I've done. I might add some way to check the descriptions from the page itself in the future.

    I'm willing to tell more about these projects if you guys want to. Just ask!

  • Arttu Maki - Level Designer

    • skdr
    • June 21, 2011 at 8:33 PM

    Man this thread is really dead

    That's why I just updated my site. Go check it out

  • Hitman: Absolution

    • skdr
    • June 8, 2011 at 3:15 PM

    I really want to see the gameplay demo video. Mazy, is it coming?

  • Farcry 3

    • skdr
    • June 7, 2011 at 6:57 AM
    Quote from knj

    It looks like now a days photographers got strong military background lol ;)

    Does it really matter if the game is fun to play?

    Looks cool to me!

  • Hitman: Absolution

    • skdr
    • June 4, 2011 at 1:53 PM

    [Blocked Image: http://i.imgur.com/lgn2H.jpg]

    [Blocked Image: http://i.imgur.com/kz0nV.jpg]

    Lookin gooood!

  • Duke Nukem Forever

    • skdr
    • June 4, 2011 at 1:10 PM

    Just tried the demo, not worth the rage over early access and the fact that people are playing before before the "public demo". Don't expect much.

  • "Modern Warfare 3" ??

    • skdr
    • May 24, 2011 at 8:12 AM

    I don't care what everyone says but I'm going to play the SP and enjoy it

  • L.A. Noire

    • skdr
    • May 16, 2011 at 12:19 PM

    Getting this today

  • Portal 2

    • skdr
    • May 10, 2011 at 10:42 AM
    Quote

    ":65ng38tx]After hearing this I was a bit disappointed that they will keep on using source engine for their future game, that probably means EP3 too.I mean, it makes sense, if it works don't change it. But oh well, if there's anyone that know wtf they do, is valve.]

    How is this disappointing? Crytek is using CryEngine as well for future games....

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