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  3. skdr

Posts by skdr

  • WIP in WIP, post your level screenshots!

    • skdr
    • May 9, 2010 at 9:15 AM

    There's a numerical code that represents RGB values for example "200 100 100". There's also a fourth number that sets the brightness level in the entity. Set it lower to get lower brightness on that light.

  • What have you purchased recently?

    • skdr
    • May 6, 2010 at 7:18 AM
    Quote from D3ads

    Nice HP![Blocked Image: http://images.play.com/covers/3479715x.jpg]

    [Blocked Image: http://images.play.com/covers/6108218x.jpg]

    Finally got me some spaced dead and the first Resistance, 2 for 30 squid! I think that's me sorted for awhile

    You're the master of squeezed images.

  • Alan Wake

    • skdr
    • May 5, 2010 at 6:27 PM
    Quote from 3Dnj

    Buying a ps3 in a few weeks (finally) there is a lot of game I want to play on it, and Alan Wake is on the list

    Is this a joke?

  • StarCraft II

    • skdr
    • May 4, 2010 at 5:41 AM

    July 27.

    http://www.shacknews.com/onearticle.x/63613

  • Hammer update!

    • skdr
    • May 3, 2010 at 5:17 PM
    Quote from Psy

    Hopefully they'll also fix the arrow keys being broken when using the texture app tool. So frustrating being unable to change the camera angle whilst texturing.

    Dude what. Hold down space and move with your mouse, much more accurate and faster

  • Hammer update!

    • skdr
    • May 3, 2010 at 5:39 AM

    You're not supposed to use instanced on setpieces that are part of the whole sealing process

  • Crysis 2

    • skdr
    • April 24, 2010 at 11:18 AM
    Quote from Seldoon182

    Cam video hosted by Gametrailer and such... Don't make me believe that Crytek/EA can't contact the hosters to remove their own contents until the official release!

    This belong the marketing Crytek/EA want around Crysis 2 and that's pretty lame!

    I'm not quite getting it all what you're saying but everyone can host their own videos on GT.com. Even regular users.

  • Interviews

    • skdr
    • April 22, 2010 at 6:46 PM

    7 hours at Valve, just plain speaking with the guys there.

  • Video games can never be art (?!)

    • skdr
    • April 19, 2010 at 5:52 PM

    Let's just stop here and pretend we are not discussing this.

  • Splinter Cell: Conviction

    • skdr
    • April 16, 2010 at 5:50 PM

    I just played the

    Quote

    chase sequence

    . Wow, pretty nicely done.

  • Check out my new song (now available on iTunes!)

    • skdr
    • April 16, 2010 at 2:13 PM
    Quote from Sentura

    It takes 5 mins to install iTunes and buy this song. Are you guys serious? If you really want to support klein, you'd go ahead and download iTunes and buy his stuff.

    um yeah, but apple is bullshit. i'm not going to download itunes for any song. especially considering the DRM and format they have their songs in.

    Itunes is DRM free.

  • Splinter Cell: Conviction

    • skdr
    • April 16, 2010 at 1:55 PM

    Been playing this a while now, very cool. Really well done, I love snatching people from the windows and watch others to look what happened to the other guy and snatch him too.

    Need to try out coop.

  • Check out my new song (now available on iTunes!)

    • skdr
    • April 16, 2010 at 11:00 AM
    Quote from Skjalg

    I dont have iTunes, any other way I can support this?

    Quote from Sentura

    yes this was my thinking as well. i'd buy it if it wasn't for itunes.

    It takes 5 mins to install iTunes and buy this song. Are you guys serious? If you really want to support klein, you'd go ahead and download iTunes and buy his stuff.

  • My photo thread

    • skdr
    • April 16, 2010 at 6:01 AM

    Amazing shots, sir. Good work.

  • Adobe Photoshop CS5 - finally a worthy upgrade?

    • skdr
    • April 14, 2010 at 6:06 AM

    It's not out until next month...

  • MapCore Job Census

    • skdr
    • April 13, 2010 at 7:46 AM

    Jesus that was fast. Sorry to hear it

  • ctf_biomass

    • skdr
    • April 13, 2010 at 7:37 AM
    Quote

    ":22t8z4rf]I try to stay away from TF2 like a junkie from cocaine.

    Why exactly?

  • Splinter Cell: Conviction

    • skdr
    • April 10, 2010 at 12:41 PM

    Been playing the demo from start to finish few times, it's nice to try different strategies with the scenario

  • Modern Warfare: Frozen Crossing

    • skdr
    • April 9, 2010 at 6:34 AM
    Quote from Dark

    Maybe they need your criticism then. It wont help mentioning it on here Besides color correction doesnt make or break a film. It isnt needed for a good production, it just adds a small piece to the pie. There are many more important aspects to crit about. I thought it was well done for a 200 dollar fan film. I donno about color correction in films.

    You're really taking this very personally now I was just saying it was well done but needed things like X and Y. Forget it.

  • Modern Warfare: Frozen Crossing

    • skdr
    • April 8, 2010 at 3:04 PM
    Quote from Dark

    Dude its amateur film lol. There was a great use of camera angles and technical tricks. Also the use of background merging and special effects were very well done.

    Amateur or not, they're still using some advanced effects and camera stuff for sure like you said. Why not polish it perfectly and add a grading or correction layer on top of it all? Using advanced effects and clear cuts / camera work is usually something you don't see in amateur films.

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