Post pictures of where you live, eat, replicate, who cares. Post your apartments! Klein's is purrrty. ;~P I'll post mine later when I get home
Posts by von*ferret
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if anyone can tell me if he ends up with HIV, i'd apperciate it
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love the saturation. A neat style. With some good lighting you can be really unique with that. THe first is dying for some nice normal mapping that isn't too extreme but good enough to accentuate the neat artwork in the trim.
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I think the shoulders are fine as they look, but thats up to you
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Lord of War
I thought it had a great moral that really left a mark without beating it into you with a bloody stick. It wasn't sublte, but it was done so well I didn't mind them basicaly telling it to you. Acting was awesome I thought, showed a lot of pictures. I really got a kick out of seeing the Soviet Union shots cause it really felt cold and military and... crumbled. I'm not a great movie critique, but I just have to say I loved it.
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they should've just focused on releasing a hl1 and not a hl2 in my opinion, a lot of people on the NW team now doesn't have complete work. Satan and adam really come to mind, they did some _amazing_ work.
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holeman is jealous
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very nice mate. Maybe too much bump and shinyness though?
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I'd just do some kinda tribal paint or something on the armor to add some interesting features to the skin. Otherwise very solid and sexy. Did you use edge looping?
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not a bad tetxure at all, nic over all. Poly count?
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the yellow and blue is so subtle and sexy. I love the brushwork and depth. Nothing is boring. Excellent work!
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Lots of people have been working with them, check around this forum for something.
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inside joke between him and I lol
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hot as ballz in georgia
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Yeah but getting things _precise_ on the grid is gonna suck if they resize the model at all
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too dependent on halo's concept.
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any good news? lol there goes the hope ot make something clean and modular.
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Ok I found that the standard grid sizes in 3dsmax are the same as vhe.
So you simply have to change the home grid spacing to 8 or what ever you want. I'd suggest 8 to keep things clean.
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Anyone know how to specificaly reconfigure the 3dsmax's grid so that it is the same as Valve Hammer Editor's units (specificaly unitsx8). I know how to configure the grid, but not how to make it match valve.