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  3. von*ferret

Posts by von*ferret

  • DESIGNER (Level) for XBOX 360 & PC

    • von*ferret
    • November 17, 2005 at 8:59 PM

    =/ southwest. Thats near my home in oregon almost. at elast closer than georgia.

  • tmp_lodge -updates-

    • von*ferret
    • November 17, 2005 at 8:57 PM

    presentation is 80% of someone's work in my opinion. Borders give it a nice proffesional look. For instance if you were a interior design agent and built a design of a room and displayed it simply as pieces of paper, and than competed against someone who displayed their work on nice pieces of matte paper and had borders, the person who used borders would get more notice.

    Anyways I can't see the images for some reason, i'll check back soon.

  • D-Day 1944: Operation Overlord is looking for animators!

    • von*ferret
    • November 16, 2005 at 11:09 PM

    How much did you spend on purchasing the engine license?

  • Quake4 1.04 Patch, SDK released

    • von*ferret
    • November 16, 2005 at 9:38 PM

    sounds sweet

  • The random model thread!

    • von*ferret
    • November 16, 2005 at 10:08 AM

    2800 polygons.

    Just threw on a righ, obviously NOTHING is weighted Small errors in my normal i'll be working on obviously. Texture the bitch than repeat for my fallen angel and i'll show you my scene. holla

  • Trees :)

    • von*ferret
    • November 16, 2005 at 7:54 AM

    auto texturing? They sorta look cartonny rather than hyperrealistic. What if I wanted to stylised tree?

  • Trees :)

    • von*ferret
    • November 16, 2005 at 6:40 AM

    so basicaly its a bunch of prefabs that are automaticaly placed... thats nothing real new.

  • Trees :)

    • von*ferret
    • November 16, 2005 at 6:32 AM

    how does their technology work?

  • Trees :)

    • von*ferret
    • November 16, 2005 at 6:00 AM

    speedtree?

  • D-Day 1944: Operation Overlord is looking for animators!

    • von*ferret
    • November 16, 2005 at 4:59 AM

    that wasn't needed curman.

    Anyways i'm tired of seeing flat shaded renders. Furthermore yes I dont feel like clicking the link to find pics. Wanna recruit people? Show me why.

  • Trees :)

    • von*ferret
    • November 16, 2005 at 4:30 AM

    proabably add a little more color too the bark.

  • Nothing works with gmax files?

    • von*ferret
    • November 16, 2005 at 1:02 AM

    what exactly did gmax BRING? I thought it was just a dumbed down version of max.

  • D-Day 1944: Operation Overlord is looking for animators!

    • von*ferret
    • November 16, 2005 at 12:40 AM

    Post some pictures.

  • Environment Art - Chinese Pagoda with dragon

    • von*ferret
    • November 15, 2005 at 6:44 PM

    uber red marks on those scales

  • Environment Art - Chinese Pagoda with dragon

    • von*ferret
    • November 14, 2005 at 10:55 PM

    your texturings kinda stands out. No real consistent color scheme. No blending like I find a lot of envioronments do naturaly. This is most apparent in your base and stone walls. The stairs kinda merge with the base, and than the base doesn't merge at all with the stone walls. maybe add a trim of that brownish color ontop of the bluish stone to make it more consistent?

  • stalker, what happened?

    • von*ferret
    • November 13, 2005 at 10:39 PM

    izuno respond!

  • doodle !

    • von*ferret
    • November 13, 2005 at 8:11 PM

    lol sweet

  • doesnt it suck when...

    • von*ferret
    • November 13, 2005 at 8:16 AM

    klein drunk is a twinky with its filling.

  • doesnt it suck when...

    • von*ferret
    • November 13, 2005 at 5:33 AM

    dude this wasn't a bike lol. He literaly WALKED IN OUR HOUSE and took our shit and walked out. All within 5 minutes and my roommate RIGHT OUTSIDE the house washing his car and my other roommate showering. Thats fucking ninja like.

  • Tattoos

    • von*ferret
    • November 13, 2005 at 5:32 AM

    save your money holeman.

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