holy shit grunge and scratch brushes via photoshop. Tone that down! Only scratch it where it would make sense to be scratched.
Posts by von*ferret
-
-
New lighting stinks in my opinion. The color is too saturated. Its too contrasty. Looks like an old school unreal map rather then a polished radiosity driven map.
-
I'm an asshole.
-
-
Does he want people to download it freely like this? His front page says specifically to email him if you want to beta test it.
-
Do you ever say anything constructive Rick?
-
Neat, it'll be interesting how they push that idea.
-
So as far as I'm concerned we'll start voting on Monday? Gives you the weekend to playtest.
-
I agree with defrag. Right now you have like this collage of desaturated color in this war scene. I dont feel depth in your scene. I dont see indoors unless I try. Which would make it hard for me moving in the scene to appropriately see and address enemies. I'd say if you worked on lighting to improve a sense of depth it would go a long way.
-
Neither party took the appropriate road.
-
sorry but color would go a long way, even subtle color.
-
Fear brings out the stupidest in people.
-
Quote from killertomato
I think you have a great sense of athmosphere and scenery but your maps lack detail. You need to give the brush- and the texturework the attention they need.Then your maps will be awesome.
I agree, it looks rushed.
-
looks hot except for the tile floor, thats letting me down.
-
real nice, too bad you didn't get a 3d skybox on that as well. I'd say keep working on it.
-
are you going to offer up a download?
-
i thought the deadline was midnight... oh well. Yes I'll be joining the gears bash.
-
boo, you got 3 hours.
-
yeah you dont honestly think that I entered to you, oh you're silly. Kung Fu Squirrel convinced me not to enter the contest.
-
5.75 hours to compile. Thanks for getting the server rocking rick.