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  3. von*ferret

Posts by von*ferret

  • The random model thread!

    • von*ferret
    • September 26, 2006 at 9:21 PM

    thats hot

  • The random model thread!

    • von*ferret
    • September 26, 2006 at 4:46 PM

    maya for the procedural, max for my robot model

  • The random model thread!

    • von*ferret
    • September 25, 2006 at 8:47 PM

    [Blocked Image: http://studentpages.scad.edu/~zaford20/gun.jpg]

    also posted in the 3d modeling forum for ideas on fixing the barrels.

  • Modeling in 3dsmax

    • von*ferret
    • September 25, 2006 at 8:47 PM

    its a solid piece attached to the weapon. I did something similar to you skdr, but I guess i can go back and make it again to see if it would help. If you just do a skylight render its not noticable, however adding any type of light to it other than skylight shows the errors int he model, and sinec I'm going for detail its unacceptable and i can't just do a cheat around it.

    [Blocked Image: http://studentpages.scad.edu/~zaford20/gun.jpg]

  • The random model thread!

    • von*ferret
    • September 25, 2006 at 6:50 AM

    procedural texturing on some simply models i made. Went for plastic, some copper metal, glowing plastic stuff, yeah.... lol

    [Blocked Image: http://studentpages.scad.edu/~zaford20/random/render1.jpg]

    [Blocked Image: http://studentpages.scad.edu/~zaford20/random/render2.jpg]

    [Blocked Image: http://studentpages.scad.edu/~zaford20/random/render3.jpg]

  • Modeling in 3dsmax

    • von*ferret
    • September 25, 2006 at 12:50 AM

    How would you model a barrel of a gun if there are holes in it? Any ideas would be greatly appreciated.

  • A WIP.. and a hello

    • von*ferret
    • September 24, 2006 at 11:20 PM

    I can see the repeition in the concrete texture, maybe lighting it would help hide that.

  • Mornstar maybe

    • von*ferret
    • September 23, 2006 at 2:37 AM

    is the door a model or a texture? cause thats some great surfaces if its a texture. Beautiful depth

  • 3D TV 'could be three years away'

    • von*ferret
    • September 22, 2006 at 8:50 PM

    would be sweet for the xbox760

  • Hay sony what's up in these microtransactions?

    • von*ferret
    • September 22, 2006 at 8:48 PM

    THe guns did not hold a great advantage over vanilla bf2 players however. So buying the new expansion pack did not give you leverage in a standard game. The expansion did however give you access to new maps and new kind of gameplay. It was just a nice feature that the guns could cross over. however my main point is that since the guns give you no major advantage and are not needed to progress, they're different fundamentaly then the microtransaction stuff.

  • Medieval landscape

    • von*ferret
    • September 22, 2006 at 8:45 PM

    I think you have a great understanding of light in the clouds, just polish up what klein said

  • Blizzard Art Challenge: SC Chaplain

    • von*ferret
    • September 22, 2006 at 8:44 PM

    UPDATE US

  • A WIP.. and a hello

    • von*ferret
    • September 22, 2006 at 8:43 PM

    very sexy

  • Mornstar maybe

    • von*ferret
    • September 22, 2006 at 8:40 PM

    I love the glass panels in the railings. too bad they're not framed or they could be breakable surf's

  • Hay sony what's up in these microtransactions?

    • von*ferret
    • September 22, 2006 at 12:39 AM

    BF2 didn't really do this. They had expansion packs in which you could get newer guns. Didn't require you to buy it to win the game.

  • Bad day for Ubi Soft

    • von*ferret
    • September 22, 2006 at 12:34 AM

    mmmm rb6

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • September 21, 2006 at 6:52 PM

    creativity coddled the cat

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • September 19, 2006 at 6:44 AM

    They gave away the torque engine to like 8 people at my school last year. I opted for a full version of max8 instead

    waldo finish your book. I petitioned the school to use it as a text book!

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • September 19, 2006 at 5:18 AM

    then I'm a dumbass

  • WIP in WIP, post your level screenshots!

    • von*ferret
    • September 19, 2006 at 4:37 AM

    if I'm not mistakened, http://www.mapcore.net/forums/viewtopic.php?t=6437

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