1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. von*ferret

Posts by von*ferret

  • a doom3 compile

    • von*ferret
    • October 17, 2004 at 7:46 AM

    lacks color. Add a hint of some color in there to get rid of the monochrome feel.

  • Vector Images

    • von*ferret
    • October 16, 2004 at 12:20 AM

    Kinda hard to tell the squares, but oh fucking well. Blue squares are normal. Red squares have objectives there you can do. Yellow squares you get a tool card. And Purple squares are speciality cards that you can choose to take. Hope you like it.

    hires: http://ferret.hl-nightwatch.net/TheBoard.zip

  • Hello all!

    • von*ferret
    • October 15, 2004 at 7:07 PM

    nice train man.

  • de_ungarn

    • von*ferret
    • October 14, 2004 at 3:55 PM

    satan you have some of the most interesting ideas and placements. you are truly a 3d artist, not a 3d user. COngrats on a fine project.

  • PC Gamer Exclusive! : Insurgency (Article + New Media)

    • von*ferret
    • October 14, 2004 at 3:49 PM

    Ok I've been owned.

  • PC Gamer Exclusive! : Insurgency (Article + New Media)

    • von*ferret
    • October 14, 2004 at 1:44 AM

    I think that kind of talent could be used elsewhere to create more interesting ideas. Create mods for the experience and fun, not to be popular. I'm sure not all of INS's team is doing it for the popularity, but that is the vibe I get when I read and hear you guys speak about it. Thats a reason why I'm put off of it.

    In response to duffy's comment about same formula beacuse its proven? Whats the challenge in that? Why dont you try to make a game based on players being cubes, and the goal is to reach a certain height using team work amongst players. May not be the most popular mod but at least its a challenge for developers to make it interesting and pull more people into it. That is a challenge. Making the next realistic mod isn't interesting at all.

    Which brings me into my response to mike's comment. Its not that I'm trying to be rude. Its that I'm trying to explain I'm not interested. They have yet to do something that makes me go "oh thats interesting, let me sit here and ponder the possibilities." Realistic weapons have been done. As have their trucks, tanks, ect. What are THEY doing that I can't get elsewhere? So yes, I'm going to snore because of that.

    And someone brought up a good point about gameplay. What they say so far, is planned. Its what they _want_ to do. Not nesc. what is going to get finished or be anything like the final version. I know a number of people on the team. Argyll was really nice to me in the firearms forums and liked my splinter map. I really respect 2dchris's talent. This is not a personal assault to them, its the simple reality that a number of people are getting burned out on these types of games.

  • Colleges :<

    • von*ferret
    • October 14, 2004 at 1:25 AM

    portfolio matters more

  • Bruce Willis

    • von*ferret
    • October 14, 2004 at 1:23 AM

    how'd they get a picture of me?

  • Colleges :<

    • von*ferret
    • October 12, 2004 at 4:54 PM

    SCAD represent!

  • PC Gamer Exclusive! : Insurgency (Article + New Media)

    • von*ferret
    • October 12, 2004 at 4:52 PM

    again I'm going to go snore in the corner.

  • WHAT ARE YOU GONNA BE FOR HALOWEEN?

    • von*ferret
    • October 10, 2004 at 7:53 PM

    either an IRA terrorist or a Celtic Warrior (rawr)

  • Your impression on CS:SOURCE

    • von*ferret
    • October 10, 2004 at 5:54 PM

    if I didn't have NW I would mapzor for you mike

  • the iceworld mapcore ploy

    • von*ferret
    • October 10, 2004 at 5:48 PM

    nobody likes good looking levels

  • co_last

    • von*ferret
    • October 9, 2004 at 9:52 PM

    mmk

  • PC Gamer Exclusive! : Insurgency (Article + New Media)

    • von*ferret
    • October 9, 2004 at 4:32 PM

    Same reason why you'd want to put an unoriginal idea with neat renders into a magazine.

    or not, but correlating the two mods is not the point of my post is it.

  • Your impression on CS:SOURCE

    • von*ferret
    • October 9, 2004 at 4:31 PM

    i love chateau in old cs. Can't wait to get new cs. unf un funf

  • Vector Images

    • von*ferret
    • October 9, 2004 at 4:25 PM

    I'm using illustrator all the way right now, i'll use photoshop later for placement of the pieces and some layer things that I want to do. Gotta run to a southern gun show now, ciao!

  • Vector Images

    • von*ferret
    • October 8, 2004 at 10:13 PM

    crazy perspective. It'll be printed onto a cardboard format similiar to most board games.

  • Your impression on CS:SOURCE

    • von*ferret
    • October 8, 2004 at 10:12 PM

    wow that shot looks like shit

  • Your impression on CS:SOURCE

    • von*ferret
    • October 8, 2004 at 9:48 PM

    radeon placement?

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Is Hiring a PPC Company in Noida Worth It for Small Businesses?

    seobix
    August 3, 2026 at 11:09 AM
  2. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  3. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  4. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  5. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  6. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™