1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. mawibse

Posts by mawibse

  • the iceworld mapcore ploy

    • mawibse
    • October 11, 2004 at 10:53 PM

    Darn they hacked them all:

    http://%7boption%7d

  • Your impression on CS:SOURCE

    • mawibse
    • October 11, 2004 at 1:40 PM

    accesible as in you wanna snipe from the roof?

    Well I'd go for some usual 'movie' hostage situation stuff like spotlights and some police cars in strategic 'protective' positions.

    Perhaps CT could spawn in some SWAT vans.

    Outside should be CT's domain, inside T's domain.

  • Your impression on CS:SOURCE

    • mawibse
    • October 11, 2004 at 12:26 PM
    Quote from mikezilla

    I need assault! I'll do the textures and shaders, who wants to map?

    I'll map and model if we change the warehouse to a factory. (almost identical layout but with welding sparkles, melted iron, conveyors, think T2 end scene)

  • the iceworld mapcore ploy

    • mawibse
    • October 11, 2004 at 11:26 AM

    Havent checked if sv_downloadurl is present in CSS, but if it is I think the filesize is not that important anymore?

    .

    Though I'd like to see some use of the physics.... how about some large icechunks that can slide around? And I demand a UFO stuck in some ice, not to mention a mammoth and... and... *sirens getting closer* ..oh, my ride is here, bye.

  • WHAT ARE YOU GONNA BE FOR HALOWEEN?

    • mawibse
    • October 11, 2004 at 11:21 AM

    Take the innocent pumpkin growing in my garden all summer, cut it up and remove it's insides to stuff a little candle in it. Mwohahahaa! I'm evil, evil I tell ya!!

    *takes pills*

  • De_Halla

    • mawibse
    • October 11, 2004 at 11:12 AM

    Uhm, if you wish you could replace youre current streetlights with the model one from dod_stuka, think it would look much better.

    .

    Any other specific models you need (antennas, cars, AC's, trash, fence's, balcony's a.s.o.) just ask and I'll see what I can do?

  • TEH FIRST MAP THREAD !!1 :D~~ - post yours too ;)

    • mawibse
    • October 11, 2004 at 11:00 AM

    The start of my purple period.

    Yeah it's the yard and apartement of where I lived at the time.

    I remember my freinds who played it said that when they entered the yard (the real one) they always looked up at the roof tops after a banana to RPG. (I always used the bananas in pyjamas skin in HLDM)

    [Blocked Image: http://mawibse.leveldesign.nu/de_mawibse.jpg]

  • Looking for someone for a map colab?

    • mawibse
    • October 1, 2004 at 9:13 AM

    A bit late but...

    If you'd go for the old HL1 engine I'd like to collaborate with you, I’ve done a couple of collaborations before regarding HL1 maps so I’ve got some experience.

    If all you want to do is make an atmospheric map I’d prefer something not so “tight spaced” as an apartment. (does not work well in HL)

    How about an old abandoned slaughter house/factory or similar if it’s the “horror” atmosphere you want?

  • Best/Worst movies you've seen lately

    • mawibse
    • September 29, 2004 at 12:53 PM
    Quote from Taylor

    Ok, if anyone has got Shaun of the Dead and I dare say none of you have: The audio commentary is actually worth listening to, unlike every other commentary ever.

    Please, the Evil Dead commentary rocked.

    Eternal sunshine of the spottless mind, yeah I donno why but I just liked it alot, Jim not being over the top all the time was... soothing.

    Home on the range sucked.

  • Fresh HL2 Screenshots

    • mawibse
    • September 23, 2004 at 12:35 PM

    DoomIII looks awesome, but it wont do a European city as good as Source does.

    Source looks awesome, but it wont do a sci-fi horror corridor shooter as good as DoomIII does.

    DoomIII was fun, if you like corridor horror shooters, like HL1.

    HL2 isn't out yet but trying to take out a Strider looks like loads of fun.

    Wadda you say, should we start comparing Band of brotherens with Vampire: Blood wines next?

    Clearly they are so vintage now that DoomIII is out, cause grphx is everything! :roll:

  • TONS OF BIA SCREENS OMG OMGOMGOMGO MGOM

    • mawibse
    • September 1, 2004 at 9:37 AM

    Yeah the lighting feels like the Unreal engine a bit... unreal.

    Still, I think it looks like a glazed donut, mmmmmm.

  • Source spraylogos are insane

    • mawibse
    • August 27, 2004 at 2:25 PM

    Heck, I'd make a chunky "pizza with too many beers" puke!

  • Eh, no BIA icon??

    • mawibse
    • August 27, 2004 at 2:22 PM

    DUFFY's brain:

    DUFFY: "and the ngage was a next gen handheld console."

    DUFFY's brain:

    *SHLOPP!*

  • Eh, no BIA icon??

    • mawibse
    • August 27, 2004 at 1:11 PM

    Oh well, this preview was nice: "So far it's looking like one of the most immersive World War II games ever made"

    http://%7boption%7d

  • DoD 1.3 is out!

    • mawibse
    • August 17, 2004 at 2:58 PM

    Well, if you have all the dod gamefiles (extracted) do a search for mawibse.

    But they should be gone by now, the DoD team are nice guys...

  • DoD 1.3 is out!

    • mawibse
    • August 17, 2004 at 2:45 PM

    Hmm I should DL just to see if they still use my stuff though I explicitly told them not to.

  • de_ungarn

    • mawibse
    • August 17, 2004 at 1:07 PM

    Impressive!

    The house texture reminds me of cod for some reason.

    Some suggestions:

    There is a low poly street lamp model that comes with dod_Stuka that I think would fit pretty nicely in you’re map.

    I’d like to see a river/canal running through the village and a market place/square.

    More variations on the houses (both textures and brushwork).

    Some unique landmarks like a statue, phone booth, bakery and such for orientation.

    Signs pointing in the direction of the map goals.

    Every time someone dies make the church bell softly dong once.

  • Doom 3

    • mawibse
    • August 16, 2004 at 8:10 AM
    Quote from GrayFox

    Does anybody else here suffer from frequent Doom 3 crashes?? I think this occures only with ATI cards and it's extremely annoying.

    If you overcklocked youre gfxcard, don't, even if it works fine in all other games and what not.

  • BiA non shaky cam video HOT HOT HOT FULL FRONTAL

    • mawibse
    • June 29, 2004 at 10:05 AM

    Looks very nice, didn't think standing behind a tree during a firefight or checking if a downed buddy needed help was in the least detracting from the authenticity or "realism" of the game, the opposite in fact.

  • fahrenheit 9/11

    • mawibse
    • June 29, 2004 at 8:38 AM
    Quote from Urban

    but to present his movies as all facts...

    Technically it is all facts, just not all of them or in the right order.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 10, 2026 at 1:52 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™