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  3. kleinluka

Posts by kleinluka

  • Half-Life2: Into Oblivion

    • kleinluka
    • May 23, 2005 at 6:13 PM

    While I agree with what most of you said, this is not the place to tell these people what to do. They are coming here for help so if youre not interested in helping don't reply.

    We all started making mods that ended up failing, if you are just starting out you can't expect to go out there and build a mod that everybody loves.

    I remember when I co-leaded my old HL mod Target:Acquired back in like 1999. The storyline was pretty unique, but all of us were total noobs and we couldn't get a team together so it ended up failing. It's normal. And to many of you it might sound like a surprise that working on a mod that fails is actually very rewarding in the sense that you learn a lot from the mistakes you made.

    So, back to my main point... if you dont want to join a mod that is advertised here don't reply simply to tell the person that he shouldn't be making this mod and that it sounds boring and is going to die. It's not necessary.

  • Crappy pictures from today

    • kleinluka
    • May 22, 2005 at 8:42 PM

    laffo

  • I wish I took these.

    • kleinluka
    • May 22, 2005 at 1:30 AM

    nice pics. if you browse around on the site there are tons of other locations like that

  • Ubisoft Montreal looking for 2D and 3D artists

    • kleinluka
    • May 20, 2005 at 7:16 PM

    Our new recruitings/jobs website is online:

    http://www.jobs.ubisoft.ca/en

  • totally random texture thread

    • kleinluka
    • May 19, 2005 at 8:36 PM

    Pretty cool. Here are a few comments:

    It looks too soft. Try getting more sharper 1px highlights and detail strokes in.

    The wood planks should be dug into the gravel and not sit on top of it like the gravel was concrete or some other smooth surface. In other words, put some of the gravelstones onto the wood to make it look like the wood goes "into" the gravel... hope you know what i mean

    The rails are too bright and the shading on it is too soft.

    Colors: Overall it looks very blue. Try giving everything a more natural color.

    Good work though But those are the things I would improve.

  • ragdoll in hl1 - holy shiat

    • kleinluka
    • May 19, 2005 at 8:31 PM

    When I said HL1 is dead i meant the engine.

    Everybody who is still developing for this engine should consider moving the hell on

  • ragdoll in hl1 - holy shiat

    • kleinluka
    • May 19, 2005 at 6:01 AM

    newsflash: HL1 is dead.

    still pretty cool though.

  • totally random texture thread

    • kleinluka
    • May 18, 2005 at 11:07 PM

    I actually really like that one, Daan. One suggestion would be if you dont plan on tiling this vertically, add some dirt to the bottom, kinda yellowish brown. Would make it look really cool.

    Nice work!

    As for plants, if you wanna do it the next gen way you dont put them on the texture but model planes of plants and texture those.

    If you wanna do it oldskool, I'd either take a photo source of some nice leaves as base and re-paint the colors and details etc or just paint it all from scratch. It's hard :S

    Anyways I really like that texture, would like to see more varitations of it

  • totally random texture thread

    • kleinluka
    • May 18, 2005 at 9:25 PM

    I agree, its too contrasty...

    Still nice though.

  • totally random texture thread

    • kleinluka
    • May 18, 2005 at 8:23 PM

    It's a bit more than just having access to good photos

  • totally random texture thread

    • kleinluka
    • May 18, 2005 at 6:00 PM

    roofle nexus.

    thx you guys. might make some more better stuff later.

  • Holland Belgum Luxembourg (many pics)

    • kleinluka
    • May 18, 2005 at 2:31 AM

    nice! i like the one with the worn wooden floor and the little stones on it

  • Playstation 3 DROOL!

    • kleinluka
    • May 17, 2005 at 10:38 PM

    I'm pretty positive the Killzone trailer is pre-rendered. E3 is all about marketing and making money and getting the most attention

  • Happy birthday Norway!

    • kleinluka
    • May 17, 2005 at 6:10 PM

    [Blocked Image: http://kcm.co.kr/mission/map/flags/Norway.jpg]

  • totally random texture thread

    • kleinluka
    • May 17, 2005 at 6:07 PM

    Everybody uses photo source. I don't know why people are still asking. So...yep. And the door is pretty much just a cut and paint job with some hue and grime tweaks. I probably shouldn't have posted this cause its not so good but I figured nobody has posted anything in a while so I might as well make a start.

  • totally random texture thread

    • kleinluka
    • May 17, 2005 at 4:44 PM

    actually it kinda sucks but i was bored last night and didnt want to go to bed :/

  • totally random texture thread

    • kleinluka
    • May 17, 2005 at 3:53 PM

    wat D:!!!

  • totally random texture thread

    • kleinluka
    • May 17, 2005 at 6:24 AM

    lame 30 minute quickie

    [Blocked Image: http://kleinluka.morphew.de/misc/bored02.jpg][Blocked Image: http://kleinluka.morphew.de/misc/bored01.jpg]

  • Playstation 3 DROOL!

    • kleinluka
    • May 17, 2005 at 5:12 AM

    looks slick. and the specs are nice

  • Jesusland and Flowers

    • kleinluka
    • May 16, 2005 at 5:05 PM
    Quote from DaanO

    Don't be so bitter please. I'm just saying that i don't like something, don't take it so personal. But, because of your kind offer, i will in the future like everything in return. Cheers

    His post had a point. If you post something negative you can tell us what you would like better. Otherwise how can we improve ? =)

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